| Index: gm/bleed.cpp | 
| diff --git a/gm/bleed.cpp b/gm/bleed.cpp | 
| index 7b2f9f89b8f203930815a462bab81209ac3e3d97..38f8bb3750a374df30ba751cfdca113c2247cc43 100644 | 
| --- a/gm/bleed.cpp | 
| +++ b/gm/bleed.cpp | 
| @@ -12,6 +12,7 @@ | 
|  | 
| #if SK_SUPPORT_GPU | 
| #include "GrContext.h" | 
| +#include "GrUtils.h" | 
| #endif | 
|  | 
| // Create a black&white checked texture with 2 1-pixel rings | 
| @@ -201,7 +202,7 @@ protected: | 
| this->drawCase4(canvas, kCol2X, kRow3Y, SkCanvas::kNone_DrawBitmapRectFlag, SkPaint::kHigh_FilterLevel); | 
|  | 
| #if SK_SUPPORT_GPU | 
| -        GrContext* ctx = GM::GetGr(canvas); | 
| +        GrContext* ctx = GrUtils::GetGr(canvas); | 
| int oldMaxTextureSize = 0; | 
| if (NULL != ctx) { | 
| // shrink the max texture size so all our textures can be reasonably sized | 
|  |