| Index: gm/bleed.cpp
|
| diff --git a/gm/bleed.cpp b/gm/bleed.cpp
|
| index 7b2f9f89b8f203930815a462bab81209ac3e3d97..38f8bb3750a374df30ba751cfdca113c2247cc43 100644
|
| --- a/gm/bleed.cpp
|
| +++ b/gm/bleed.cpp
|
| @@ -12,6 +12,7 @@
|
|
|
| #if SK_SUPPORT_GPU
|
| #include "GrContext.h"
|
| +#include "GrUtils.h"
|
| #endif
|
|
|
| // Create a black&white checked texture with 2 1-pixel rings
|
| @@ -201,7 +202,7 @@ protected:
|
| this->drawCase4(canvas, kCol2X, kRow3Y, SkCanvas::kNone_DrawBitmapRectFlag, SkPaint::kHigh_FilterLevel);
|
|
|
| #if SK_SUPPORT_GPU
|
| - GrContext* ctx = GM::GetGr(canvas);
|
| + GrContext* ctx = GrUtils::GetGr(canvas);
|
| int oldMaxTextureSize = 0;
|
| if (NULL != ctx) {
|
| // shrink the max texture size so all our textures can be reasonably sized
|
|
|