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Side by Side Diff: bench/MathBench.cpp

Issue 73643005: Implement a benchmark for GrResourceCache (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: address comments Created 7 years, 1 month ago
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1 #include "SkBenchmark.h" 1 #include "SkBenchmark.h"
2 #include "SkColorPriv.h" 2 #include "SkColorPriv.h"
3 #include "SkMatrix.h" 3 #include "SkMatrix.h"
4 #include "SkRandom.h" 4 #include "SkRandom.h"
5 #include "SkString.h" 5 #include "SkString.h"
6 #include "SkPaint.h" 6 #include "SkPaint.h"
7 7
8 static float sk_fsel(float pred, float result_ge, float result_lt) { 8 static float sk_fsel(float pred, float result_ge, float result_lt) {
9 return pred >= 0 ? result_ge : result_lt; 9 return pred >= 0 ? result_ge : result_lt;
10 } 10 }
(...skipping 11 matching lines...) Expand all
22 SkString fName; 22 SkString fName;
23 float fSrc[kBuffer], fDst[kBuffer]; 23 float fSrc[kBuffer], fDst[kBuffer];
24 public: 24 public:
25 MathBench(const char name[]) { 25 MathBench(const char name[]) {
26 fName.printf("math_%s", name); 26 fName.printf("math_%s", name);
27 27
28 SkRandom rand; 28 SkRandom rand;
29 for (int i = 0; i < kBuffer; ++i) { 29 for (int i = 0; i < kBuffer; ++i) {
30 fSrc[i] = rand.nextSScalar1(); 30 fSrc[i] = rand.nextSScalar1();
31 } 31 }
32 }
32 33
33 fIsRendering = false; 34 virtual bool isSuitableFor(Backend backend) SK_OVERRIDE {
35 return backend == kNonRendering_Backend;
34 } 36 }
35 37
36 virtual void performTest(float* SK_RESTRICT dst, 38 virtual void performTest(float* SK_RESTRICT dst,
37 const float* SK_RESTRICT src, 39 const float* SK_RESTRICT src,
38 int count) = 0; 40 int count) = 0;
39 41
40 protected: 42 protected:
41 virtual int mulLoopCount() const { return 1; } 43 virtual int mulLoopCount() const { return 1; }
42 44
43 virtual const char* onGetName() { 45 virtual const char* onGetName() {
(...skipping 230 matching lines...) Expand 10 before | Expand all | Expand 10 after
274 fData[i] = rand.nextSScalar1(); 276 fData[i] = rand.nextSScalar1();
275 } 277 }
276 278
277 if (index < 0) { 279 if (index < 0) {
278 fProc = NULL; 280 fProc = NULL;
279 fName = "isfinite_rect"; 281 fName = "isfinite_rect";
280 } else { 282 } else {
281 fProc = gRec[index].fProc; 283 fProc = gRec[index].fProc;
282 fName = gRec[index].fName; 284 fName = gRec[index].fName;
283 } 285 }
284 fIsRendering = false; 286 }
287
288 virtual bool isSuitableFor(Backend backend) SK_OVERRIDE {
289 return backend == kNonRendering_Backend;
285 } 290 }
286 291
287 protected: 292 protected:
288 virtual void onDraw(SkCanvas*) { 293 virtual void onDraw(SkCanvas*) {
289 IsFiniteProc proc = fProc; 294 IsFiniteProc proc = fProc;
290 const float* data = fData; 295 const float* data = fData;
291 // do this so the compiler won't throw away the function call 296 // do this so the compiler won't throw away the function call
292 int counter = 0; 297 int counter = 0;
293 298
294 if (proc) { 299 if (proc) {
(...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after
339 344
340 for (int i = 0; i < ARRAY; ++i) { 345 for (int i = 0; i < ARRAY; ++i) {
341 fData[i] = rand.nextSScalar1(); 346 fData[i] = rand.nextSScalar1();
342 } 347 }
343 348
344 if (fast) { 349 if (fast) {
345 fName = "floor_fast"; 350 fName = "floor_fast";
346 } else { 351 } else {
347 fName = "floor_std"; 352 fName = "floor_std";
348 } 353 }
349 fIsRendering = false; 354 }
355
356 virtual bool isSuitableFor(Backend backend) SK_OVERRIDE {
357 return backend == kNonRendering_Backend;
350 } 358 }
351 359
352 virtual void process(float) {} 360 virtual void process(float) {}
353 361
354 protected: 362 protected:
355 virtual void onDraw(SkCanvas*) { 363 virtual void onDraw(SkCanvas*) {
356 SkRandom rand; 364 SkRandom rand;
357 float accum = 0; 365 float accum = 0;
358 const float* data = fData; 366 const float* data = fData;
359 367
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
397 SkRandom rand; 405 SkRandom rand;
398 for (int i = 0; i < ARRAY; ++i) { 406 for (int i = 0; i < ARRAY; ++i) {
399 fData[i] = rand.nextU(); 407 fData[i] = rand.nextU();
400 } 408 }
401 409
402 if (fUsePortable) { 410 if (fUsePortable) {
403 fName = "clz_portable"; 411 fName = "clz_portable";
404 } else { 412 } else {
405 fName = "clz_intrinsic"; 413 fName = "clz_intrinsic";
406 } 414 }
407 fIsRendering = false; 415 }
416
417 virtual bool isSuitableFor(Backend backend) SK_OVERRIDE {
418 return backend == kNonRendering_Backend;
408 } 419 }
409 420
410 // just so the compiler doesn't remove our loops 421 // just so the compiler doesn't remove our loops
411 virtual void process(int) {} 422 virtual void process(int) {}
412 423
413 protected: 424 protected:
414 virtual void onDraw(SkCanvas*) { 425 virtual void onDraw(SkCanvas*) {
415 int accum = 0; 426 int accum = 0;
416 427
417 if (fUsePortable) { 428 if (fUsePortable) {
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
450 SkVector fVec[ARRAY]; 461 SkVector fVec[ARRAY];
451 462
452 public: 463 public:
453 NormalizeBench() { 464 NormalizeBench() {
454 SkRandom rand; 465 SkRandom rand;
455 for (int i = 0; i < ARRAY; ++i) { 466 for (int i = 0; i < ARRAY; ++i) {
456 fVec[i].set(rand.nextSScalar1(), rand.nextSScalar1()); 467 fVec[i].set(rand.nextSScalar1(), rand.nextSScalar1());
457 } 468 }
458 469
459 fName = "point_normalize"; 470 fName = "point_normalize";
460 fIsRendering = false; 471 }
472
473 virtual bool isSuitableFor(Backend backend) SK_OVERRIDE {
474 return backend == kNonRendering_Backend;
461 } 475 }
462 476
463 // just so the compiler doesn't remove our loops 477 // just so the compiler doesn't remove our loops
464 virtual void process(int) {} 478 virtual void process(int) {}
465 479
466 protected: 480 protected:
467 virtual void onDraw(SkCanvas*) { 481 virtual void onDraw(SkCanvas*) {
468 int accum = 0; 482 int accum = 0;
469 483
470 for (int j = 0; j < this->getLoops(); ++j) { 484 for (int j = 0; j < this->getLoops(); ++j) {
(...skipping 23 matching lines...) Expand all
494 float fData[N]; 508 float fData[N];
495 SkFixed fResult[N]; 509 SkFixed fResult[N];
496 public: 510 public:
497 511
498 FixedMathBench() { 512 FixedMathBench() {
499 SkRandom rand; 513 SkRandom rand;
500 for (int i = 0; i < this->getLoops(); ++i) { 514 for (int i = 0; i < this->getLoops(); ++i) {
501 fData[i%N] = rand.nextSScalar1(); 515 fData[i%N] = rand.nextSScalar1();
502 } 516 }
503 517
504 fIsRendering = false; 518 }
519
520 virtual bool isSuitableFor(Backend backend) SK_OVERRIDE {
521 return backend == kNonRendering_Backend;
505 } 522 }
506 523
507 protected: 524 protected:
508 virtual void onDraw(SkCanvas*) { 525 virtual void onDraw(SkCanvas*) {
509 for (int j = 0; j < this->getLoops(); ++j) { 526 for (int j = 0; j < this->getLoops(); ++j) {
510 for (int i = 0; i < N - 4; ++i) { 527 for (int i = 0; i < N - 4; ++i) {
511 fResult[i] = SkFloatToFixed(fData[i]); 528 fResult[i] = SkFloatToFixed(fData[i]);
512 } 529 }
513 } 530 }
514 531
(...skipping 12 matching lines...) Expand all
527 }; 544 };
528 545
529 /////////////////////////////////////////////////////////////////////////////// 546 ///////////////////////////////////////////////////////////////////////////////
530 547
531 template <typename T> 548 template <typename T>
532 class DivModBench : public SkBenchmark { 549 class DivModBench : public SkBenchmark {
533 SkString fName; 550 SkString fName;
534 public: 551 public:
535 explicit DivModBench(const char* name) { 552 explicit DivModBench(const char* name) {
536 fName.printf("divmod_%s", name); 553 fName.printf("divmod_%s", name);
537 fIsRendering = false; 554 }
555
556 virtual bool isSuitableFor(Backend backend) SK_OVERRIDE {
557 return backend == kNonRendering_Backend;
538 } 558 }
539 559
540 protected: 560 protected:
541 virtual const char* onGetName() { 561 virtual const char* onGetName() {
542 return fName.c_str(); 562 return fName.c_str();
543 } 563 }
544 564
545 virtual void onDraw(SkCanvas*) { 565 virtual void onDraw(SkCanvas*) {
546 volatile T a = 0, b = 0; 566 volatile T a = 0, b = 0;
547 T div = 0, mod = 0; 567 T div = 0, mod = 0;
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after
582 602
583 DEF_BENCH( return new FloorBench(false); ) 603 DEF_BENCH( return new FloorBench(false); )
584 DEF_BENCH( return new FloorBench(true); ) 604 DEF_BENCH( return new FloorBench(true); )
585 605
586 DEF_BENCH( return new CLZBench(false); ) 606 DEF_BENCH( return new CLZBench(false); )
587 DEF_BENCH( return new CLZBench(true); ) 607 DEF_BENCH( return new CLZBench(true); )
588 608
589 DEF_BENCH( return new NormalizeBench(); ) 609 DEF_BENCH( return new NormalizeBench(); )
590 610
591 DEF_BENCH( return new FixedMathBench(); ) 611 DEF_BENCH( return new FixedMathBench(); )
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