| Index: Source/core/animation/css/CSSAnimations.h
|
| diff --git a/Source/core/animation/css/CSSAnimations.h b/Source/core/animation/css/CSSAnimations.h
|
| index 83e2c9fec54dbd05388f5350e01acbfd0604d3af..fe4bde65491b8084351a9e2ad8f1e8f66d1bb6d0 100644
|
| --- a/Source/core/animation/css/CSSAnimations.h
|
| +++ b/Source/core/animation/css/CSSAnimations.h
|
| @@ -165,8 +165,6 @@ public:
|
| bool isEmpty() const { return m_animations.isEmpty() && m_transitions.isEmpty() && !m_pendingUpdate; }
|
| void cancel();
|
|
|
| - bool shouldCompositeForPendingAnimations(bool renderViewInCompositingMode) const;
|
| -
|
| private:
|
| // Note that a single animation name may map to multiple players due to
|
| // the way in which we split up animations with incomplete keyframes.
|
|
|