| Index: sky/engine/wtf/StaticConstructors.h
|
| diff --git a/sky/engine/wtf/StaticConstructors.h b/sky/engine/wtf/StaticConstructors.h
|
| index ffa8c34b789099b445d2f92233a20c74e1f4852f..9d36b8db48e929552fd956350519b943da3efe3c 100644
|
| --- a/sky/engine/wtf/StaticConstructors.h
|
| +++ b/sky/engine/wtf/StaticConstructors.h
|
| @@ -18,8 +18,8 @@
|
| *
|
| */
|
|
|
| -#ifndef StaticConstructors_h
|
| -#define StaticConstructors_h
|
| +#ifndef SKY_ENGINE_WTF_STATICCONSTRUCTORS_H_
|
| +#define SKY_ENGINE_WTF_STATICCONSTRUCTORS_H_
|
|
|
| // We need to avoid having static constructors. This is accomplished by defining
|
| // a static array of the appropriate size and alignment, and defining a const
|
| @@ -35,4 +35,4 @@
|
| void* name##Storage[(sizeof(type) + sizeof(void *) - 1) / sizeof(void *)]; \
|
| const type& name = *reinterpret_cast<type*>(&name##Storage);
|
|
|
| -#endif // StaticConstructors_h
|
| +#endif // SKY_ENGINE_WTF_STATICCONSTRUCTORS_H_
|
|
|