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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #ifndef ActiveAnimations_h | 31 #ifndef SKY_ENGINE_CORE_ANIMATION_ACTIVEANIMATIONS_H_ |
| 32 #define ActiveAnimations_h | 32 #define SKY_ENGINE_CORE_ANIMATION_ACTIVEANIMATIONS_H_ |
| 33 | 33 |
| 34 #include "sky/engine/core/animation/AnimationStack.h" | 34 #include "sky/engine/core/animation/AnimationStack.h" |
| 35 #include "sky/engine/core/animation/css/CSSAnimations.h" | 35 #include "sky/engine/core/animation/css/CSSAnimations.h" |
| 36 #include "sky/engine/wtf/HashCountedSet.h" | 36 #include "sky/engine/wtf/HashCountedSet.h" |
| 37 #include "sky/engine/wtf/HashMap.h" | 37 #include "sky/engine/wtf/HashMap.h" |
| 38 #include "sky/engine/wtf/RefPtr.h" | 38 #include "sky/engine/wtf/RefPtr.h" |
| 39 #include "sky/engine/wtf/Vector.h" | 39 #include "sky/engine/wtf/Vector.h" |
| 40 | 40 |
| 41 namespace blink { | 41 namespace blink { |
| 42 | 42 |
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| 89 | 89 |
| 90 // This is to avoid a reference cycle that keeps Elements alive. | 90 // This is to avoid a reference cycle that keeps Elements alive. |
| 91 Vector<Animation*> m_animations; | 91 Vector<Animation*> m_animations; |
| 92 | 92 |
| 93 // CSSAnimations checks if a style change is due to animation. | 93 // CSSAnimations checks if a style change is due to animation. |
| 94 friend class CSSAnimations; | 94 friend class CSSAnimations; |
| 95 }; | 95 }; |
| 96 | 96 |
| 97 } // namespace blink | 97 } // namespace blink |
| 98 | 98 |
| 99 #endif | 99 #endif // SKY_ENGINE_CORE_ANIMATION_ACTIVEANIMATIONS_H_ |
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