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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_BEGIN_FRAME_ARGS_H_ | 5 #ifndef CC_OUTPUT_BEGIN_FRAME_ARGS_H_ |
6 #define CC_OUTPUT_BEGIN_FRAME_ARGS_H_ | 6 #define CC_OUTPUT_BEGIN_FRAME_ARGS_H_ |
7 | 7 |
8 #include "base/location.h" | |
8 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
9 #include "base/time/time.h" | 10 #include "base/time/time.h" |
10 #include "base/values.h" | 11 #include "base/values.h" |
11 #include "cc/base/cc_export.h" | 12 #include "cc/base/cc_export.h" |
12 | 13 |
13 namespace base { | 14 namespace base { |
14 namespace debug { | 15 namespace debug { |
15 class ConvertableToTraceFormat; | 16 class ConvertableToTraceFormat; |
16 class TracedValue; | 17 class TracedValue; |
17 } | 18 } |
18 } | 19 } |
19 | 20 |
21 /** | |
danakj
2014/11/19 15:46:00
Use c++ style comments
| |
22 * In debug builds we trace the creation origin of BeginFrameArgs objects. We | |
23 * reuse the tracked_objects::Location system to do that. | |
24 * | |
25 * However, in release builds we don't want this as it doubles the size of the | |
26 * BeginFrameArgs object. As well it adds a number of largish strings to the | |
27 * binary. Despite the argument being unused, most compilers are unable to | |
28 * optimise it away even when unused. Instead we use the BEGINFRAME_FROM_HERE | |
29 * macro to prevent the data even getting referenced. | |
30 */ | |
31 #ifdef NDEBUG | |
32 #define BEGINFRAME_FROM_HERE nullptr | |
33 #else | |
34 #define BEGINFRAME_FROM_HERE (new FROM_HERE) | |
35 #endif | |
36 | |
20 namespace cc { | 37 namespace cc { |
21 | 38 |
22 struct CC_EXPORT BeginFrameArgs { | 39 struct CC_EXPORT BeginFrameArgs { |
23 enum BeginFrameArgsType { | 40 enum BeginFrameArgsType { |
24 INVALID, | 41 INVALID, |
25 NORMAL, | 42 NORMAL, |
26 SYNCHRONOUS, | 43 SYNCHRONOUS, |
27 MISSED, | 44 MISSED, |
28 }; | 45 }; |
29 static const char* TypeToString(BeginFrameArgsType type); | 46 static const char* TypeToString(BeginFrameArgsType type); |
30 | 47 |
31 // Creates an invalid set of values. | 48 // Creates an invalid set of values. |
32 BeginFrameArgs(); | 49 BeginFrameArgs(); |
33 | 50 |
34 // You should be able to find all instances where a BeginFrame has been | 51 // You should be able to find all instances where a BeginFrame has been |
35 // created by searching for "BeginFrameArgs::Create". | 52 // created by searching for "BeginFrameArgs::Create". |
36 static BeginFrameArgs Create(base::TimeTicks frame_time, | 53 // The location argument should **always** be BEGINFRAME_FROM_HERE macro. |
danakj
2014/11/19 15:46:00
The **'s seem excessive?
| |
54 static BeginFrameArgs Create(const tracked_objects::Location* location, | |
55 base::TimeTicks frame_time, | |
37 base::TimeTicks deadline, | 56 base::TimeTicks deadline, |
38 base::TimeDelta interval, | 57 base::TimeDelta interval, |
39 BeginFrameArgsType type); | 58 BeginFrameArgsType type); |
40 | 59 |
41 // This is the default delta that will be used to adjust the deadline when | 60 // This is the default delta that will be used to adjust the deadline when |
42 // proper draw-time estimations are not yet available. | 61 // proper draw-time estimations are not yet available. |
43 static base::TimeDelta DefaultEstimatedParentDrawTime(); | 62 static base::TimeDelta DefaultEstimatedParentDrawTime(); |
44 | 63 |
45 // This is the default interval to use to avoid sprinkling the code with | 64 // This is the default interval to use to avoid sprinkling the code with |
46 // magic numbers. | 65 // magic numbers. |
47 static base::TimeDelta DefaultInterval(); | 66 static base::TimeDelta DefaultInterval(); |
48 | 67 |
49 // This is the default amount of time after the frame_time to retroactively | 68 // This is the default amount of time after the frame_time to retroactively |
50 // send a BeginFrame that had been skipped. This only has an effect if the | 69 // send a BeginFrame that had been skipped. This only has an effect if the |
51 // deadline has passed, since the deadline is also used to trigger BeginFrame | 70 // deadline has passed, since the deadline is also used to trigger BeginFrame |
52 // retroactively. | 71 // retroactively. |
53 static base::TimeDelta DefaultRetroactiveBeginFramePeriod(); | 72 static base::TimeDelta DefaultRetroactiveBeginFramePeriod(); |
54 | 73 |
55 bool IsValid() const { return interval >= base::TimeDelta(); } | 74 bool IsValid() const { return interval >= base::TimeDelta(); } |
56 | 75 |
57 scoped_refptr<base::debug::ConvertableToTraceFormat> AsValue() const; | 76 scoped_refptr<base::debug::ConvertableToTraceFormat> AsValue() const; |
58 void AsValueInto(base::debug::TracedValue* dict) const; | 77 void AsValueInto(base::debug::TracedValue* dict) const; |
59 | 78 |
60 base::TimeTicks frame_time; | 79 base::TimeTicks frame_time; |
61 base::TimeTicks deadline; | 80 base::TimeTicks deadline; |
62 base::TimeDelta interval; | 81 base::TimeDelta interval; |
63 BeginFrameArgsType type; | 82 BeginFrameArgsType type; |
83 #ifndef NDEBUG | |
brianderson
2014/11/19 20:43:30
Do we have any kind of policy against differing st
danakj
2014/11/19 20:45:45
We've done this before, though we tend to do it by
mithro-old
2014/11/20 04:30:13
I would normally 100% agree that it is a bad idea
mithro-old
2014/11/20 04:30:13
What is the difference between DCHECK_IS_ON and ND
danakj
2014/11/20 16:02:20
You can build a release build with dchecks on via
| |
84 tracked_objects::Location created_by; | |
85 #endif | |
64 | 86 |
65 private: | 87 private: |
66 BeginFrameArgs(base::TimeTicks frame_time, | 88 BeginFrameArgs(base::TimeTicks frame_time, |
67 base::TimeTicks deadline, | 89 base::TimeTicks deadline, |
68 base::TimeDelta interval, | 90 base::TimeDelta interval, |
69 BeginFrameArgsType type); | 91 BeginFrameArgsType type); |
70 }; | 92 }; |
71 | 93 |
72 } // namespace cc | 94 } // namespace cc |
73 | 95 |
74 #endif // CC_OUTPUT_BEGIN_FRAME_ARGS_H_ | 96 #endif // CC_OUTPUT_BEGIN_FRAME_ARGS_H_ |
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