Index: src/gpu/GrGpu.h |
diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h |
index 987e06724b08e134d5a85e37f9d490c067b2fdfb..956f0835e18321d8851671620e5ebe15da4433aa 100644 |
--- a/src/gpu/GrGpu.h |
+++ b/src/gpu/GrGpu.h |
@@ -316,7 +316,6 @@ public: |
virtual void buildProgramDesc(const GrOptDrawState&, |
const GrProgramDesc::DescInfo&, |
GrGpu::DrawType, |
- const GrDeviceCoordTexture* dstCopy, |
GrProgramDesc*) = 0; |
/** |
@@ -363,16 +362,14 @@ public: |
const GrStencilSettings&); |
virtual void drawPath(const GrOptDrawState&, |
const GrPath*, |
- const GrStencilSettings&, |
- const GrDeviceCoordTexture* dstCopy); |
+ const GrStencilSettings&); |
virtual void drawPaths(const GrOptDrawState&, |
const GrPathRange*, |
const uint32_t indices[], |
int count, |
const float transforms[], |
GrDrawTarget::PathTransformType, |
- const GrStencilSettings&, |
- const GrDeviceCoordTexture*); |
+ const GrStencilSettings&); |
static DrawType PrimTypeToDrawType(GrPrimitiveType type) { |
switch (type) { |
@@ -470,9 +467,7 @@ private: |
// deltas from previous state at draw time. This function does the |
// backend-specific flush of the state. |
// returns false if current state is unsupported. |
- virtual bool flushGraphicsState(const GrOptDrawState&, |
- DrawType, |
- const GrDeviceCoordTexture* dstCopy) = 0; |
+ virtual bool flushGraphicsState(const GrOptDrawState&, DrawType) = 0; |
// clears target's entire stencil buffer to 0 |
virtual void clearStencil(GrRenderTarget* target) = 0; |