Index: src/gpu/GrDrawTarget.h |
diff --git a/src/gpu/GrDrawTarget.h b/src/gpu/GrDrawTarget.h |
index c5fff70b3e1e87c9b9defc5ff3d2679d99a02e9d..b86584dcdfe660cd9dd6a9a0c1cf30b8926b33d0 100644 |
--- a/src/gpu/GrDrawTarget.h |
+++ b/src/gpu/GrDrawTarget.h |
@@ -569,15 +569,6 @@ public: |
} |
const SkRect* getDevBounds() const { return fDevBounds; } |
- // NULL if no copy of the dst is needed for the draw. |
- const GrDeviceCoordTexture* getDstCopy() const { |
- if (fDstCopy.texture()) { |
- return &fDstCopy; |
- } else { |
- return NULL; |
- } |
- } |
- |
private: |
DrawInfo() { fDevBounds = NULL; } |
@@ -599,8 +590,6 @@ public: |
GrPendingIOResource<const GrVertexBuffer, kRead_GrIOType> fVertexBuffer; |
GrPendingIOResource<const GrIndexBuffer, kRead_GrIOType> fIndexBuffer; |
- |
- GrDeviceCoordTexture fDstCopy; |
}; |
virtual void setDrawBuffers(DrawInfo*) = 0;; |
@@ -673,9 +662,6 @@ protected: |
// Makes a copy of the dst if it is necessary for the draw. Returns false if a copy is required |
// but couldn't be made. Otherwise, returns true. This method needs to be protected because it |
// needs to be accessed by GLPrograms to setup a correct drawstate |
- bool setupDstReadIfNecessary(GrDrawState* ds, DrawInfo* info) { |
- return this->setupDstReadIfNecessary(ds, &info->fDstCopy, info->getDevBounds()); |
- } |
bool setupDstReadIfNecessary(GrDrawState*, |
GrDeviceCoordTexture* dstCopy, |
const SkRect* drawBounds); |
@@ -699,7 +685,8 @@ private: |
// subclass called to perform drawing |
virtual void onDraw(const GrDrawState&, |
const DrawInfo&, |
- const GrClipMaskManager::ScissorState&) = 0; |
+ const GrClipMaskManager::ScissorState&, |
+ const GrDeviceCoordTexture* dstCopy) = 0; |
// TODO copy in order drawbuffer onDrawRect to here |
virtual void onDrawRect(GrDrawState*, |
const SkRect& rect, |