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Side by Side Diff: src/gpu/gl/GrGpuGL_program.cpp

Issue 735363003: dstCopy on optdrawstate (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGpuGL.h" 8 #include "GrGpuGL.h"
9 9
10 #include "builders/GrGLProgramBuilder.h" 10 #include "builders/GrGLProgramBuilder.h"
(...skipping 183 matching lines...) Expand 10 before | Expand all | Expand 10 after
194 } 194 }
195 } 195 }
196 ++fCurrLRUStamp; 196 ++fCurrLRUStamp;
197 return entry->fProgram; 197 return entry->fProgram;
198 } 198 }
199 199
200 //////////////////////////////////////////////////////////////////////////////// 200 ////////////////////////////////////////////////////////////////////////////////
201 201
202 #define GL_CALL(X) GR_GL_CALL(this->glInterface(), X) 202 #define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
203 203
204 bool GrGpuGL::flushGraphicsState(const GrOptDrawState& optState, 204 bool GrGpuGL::flushGraphicsState(const GrOptDrawState& optState, DrawType type) {
205 DrawType type,
206 const GrDeviceCoordTexture* dstCopy) {
207 // GrGpu::setupClipAndFlushState should have already checked this and bailed if not true. 205 // GrGpu::setupClipAndFlushState should have already checked this and bailed if not true.
208 SkASSERT(optState.getRenderTarget()); 206 SkASSERT(optState.getRenderTarget());
209 207
210 if (kStencilPath_DrawType == type) { 208 if (kStencilPath_DrawType == type) {
211 const GrRenderTarget* rt = optState.getRenderTarget(); 209 const GrRenderTarget* rt = optState.getRenderTarget();
212 SkISize size; 210 SkISize size;
213 size.set(rt->width(), rt->height()); 211 size.set(rt->width(), rt->height());
214 this->glPathRendering()->setProjectionMatrix(optState.getViewMatrix(), s ize, rt->origin()); 212 this->glPathRendering()->setProjectionMatrix(optState.getViewMatrix(), s ize, rt->origin());
215 } else { 213 } else {
216 this->flushMiscFixedFunctionState(optState); 214 this->flushMiscFixedFunctionState(optState);
(...skipping 16 matching lines...) Expand all
233 fCurrentProgram.get()->ref(); 231 fCurrentProgram.get()->ref();
234 232
235 GrGLuint programID = fCurrentProgram->programID(); 233 GrGLuint programID = fCurrentProgram->programID();
236 if (fHWProgramID != programID) { 234 if (fHWProgramID != programID) {
237 GL_CALL(UseProgram(programID)); 235 GL_CALL(UseProgram(programID));
238 fHWProgramID = programID; 236 fHWProgramID = programID;
239 } 237 }
240 238
241 this->flushBlend(optState, kDrawLines_DrawType == type, srcCoeff, dstCoe ff); 239 this->flushBlend(optState, kDrawLines_DrawType == type, srcCoeff, dstCoe ff);
242 240
243 fCurrentProgram->setData(optState, type, dstCopy); 241 fCurrentProgram->setData(optState, type);
244 } 242 }
245 243
246 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(optState.getRenderTa rget()); 244 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(optState.getRenderTa rget());
247 this->flushStencil(optState.getStencil(), type); 245 this->flushStencil(optState.getStencil(), type);
248 this->flushScissor(optState.getScissorState(), glRT->getViewport(), glRT->or igin()); 246 this->flushScissor(optState.getScissorState(), glRT->getViewport(), glRT->or igin());
249 this->flushAAState(optState, type); 247 this->flushAAState(optState, type);
250 248
251 // This must come after textures are flushed because a texture may need 249 // This must come after textures are flushed because a texture may need
252 // to be msaa-resolved (which will modify bound FBO state). 250 // to be msaa-resolved (which will modify bound FBO state).
253 this->flushRenderTarget(glRT, NULL); 251 this->flushRenderTarget(glRT, NULL);
(...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after
302 reinterpret_cast<GrGLvoid*>( 300 reinterpret_cast<GrGLvoid*>(
303 vertexOffsetInBytes + vertexAttrib->fOffset)); 301 vertexOffsetInBytes + vertexAttrib->fOffset));
304 } 302 }
305 attribState->disableUnusedArrays(this, usedAttribArraysMask); 303 attribState->disableUnusedArrays(this, usedAttribArraysMask);
306 } 304 }
307 } 305 }
308 306
309 void GrGpuGL::buildProgramDesc(const GrOptDrawState& optState, 307 void GrGpuGL::buildProgramDesc(const GrOptDrawState& optState,
310 const GrProgramDesc::DescInfo& descInfo, 308 const GrProgramDesc::DescInfo& descInfo,
311 GrGpu::DrawType drawType, 309 GrGpu::DrawType drawType,
312 const GrDeviceCoordTexture* dstCopy,
313 GrProgramDesc* desc) { 310 GrProgramDesc* desc) {
314 if (!GrGLProgramDescBuilder::Build(optState, descInfo, drawType, this, dstCo py, desc)) { 311 if (!GrGLProgramDescBuilder::Build(optState, descInfo, drawType, this, desc) ) {
315 SkDEBUGFAIL("Failed to generate GL program descriptor"); 312 SkDEBUGFAIL("Failed to generate GL program descriptor");
316 } 313 }
317 } 314 }
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