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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLProgram.h" | 8 #include "GrGLProgram.h" |
9 | 9 |
10 #include "GrAllocator.h" | 10 #include "GrAllocator.h" |
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119 const GrTextureAccess& textureAccess = processor.textureAccess(s); | 119 const GrTextureAccess& textureAccess = processor.textureAccess(s); |
120 fGpu->bindTexture(samplers[s].fTextureUnit, | 120 fGpu->bindTexture(samplers[s].fTextureUnit, |
121 textureAccess.getParams(), | 121 textureAccess.getParams(), |
122 static_cast<GrGLTexture*>(textureAccess.getTexture()))
; | 122 static_cast<GrGLTexture*>(textureAccess.getTexture()))
; |
123 } | 123 } |
124 } | 124 } |
125 | 125 |
126 | 126 |
127 /////////////////////////////////////////////////////////////////////////////// | 127 /////////////////////////////////////////////////////////////////////////////// |
128 | 128 |
129 void GrGLProgram::setData(const GrOptDrawState& optState, | 129 void GrGLProgram::setData(const GrOptDrawState& optState, GrGpu::DrawType drawTy
pe) { |
130 GrGpu::DrawType drawType, | |
131 const GrDeviceCoordTexture* dstCopy) { | |
132 GrColor color = optState.getColor(); | 130 GrColor color = optState.getColor(); |
133 uint8_t coverage = optState.getCoverage(); | 131 uint8_t coverage = optState.getCoverage(); |
134 | 132 |
135 this->setColor(optState, color); | 133 this->setColor(optState, color); |
136 this->setCoverage(optState, coverage); | 134 this->setCoverage(optState, coverage); |
137 this->setMatrixAndRenderTargetHeight(drawType, optState); | 135 this->setMatrixAndRenderTargetHeight(drawType, optState); |
138 | 136 |
| 137 const GrDeviceCoordTexture* dstCopy = optState.getDstCopy(); |
139 if (dstCopy) { | 138 if (dstCopy) { |
140 if (fBuiltinUniformHandles.fDstCopyTopLeftUni.isValid()) { | 139 if (fBuiltinUniformHandles.fDstCopyTopLeftUni.isValid()) { |
141 fProgramDataManager.set2f(fBuiltinUniformHandles.fDstCopyTopLeftUni, | 140 fProgramDataManager.set2f(fBuiltinUniformHandles.fDstCopyTopLeftUni, |
142 static_cast<GrGLfloat>(dstCopy->offset().
fX), | 141 static_cast<GrGLfloat>(dstCopy->offset().
fX), |
143 static_cast<GrGLfloat>(dstCopy->offset().
fY)); | 142 static_cast<GrGLfloat>(dstCopy->offset().
fY)); |
144 fProgramDataManager.set2f(fBuiltinUniformHandles.fDstCopyScaleUni, | 143 fProgramDataManager.set2f(fBuiltinUniformHandles.fDstCopyScaleUni, |
145 1.f / dstCopy->texture()->width(), | 144 1.f / dstCopy->texture()->width(), |
146 1.f / dstCopy->texture()->height()); | 145 1.f / dstCopy->texture()->height()); |
147 GrGLTexture* texture = static_cast<GrGLTexture*>(dstCopy->texture())
; | 146 GrGLTexture* texture = static_cast<GrGLTexture*>(dstCopy->texture())
; |
148 static GrTextureParams kParams; // the default is clamp, nearest fil
tering. | 147 static GrTextureParams kParams; // the default is clamp, nearest fil
tering. |
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379 for (int t = 0; t < numTransforms; ++t) { | 378 for (int t = 0; t < numTransforms; ++t) { |
380 const SkMatrix& transform = get_transform_matrix(proc, false, t); | 379 const SkMatrix& transform = get_transform_matrix(proc, false, t); |
381 GrGLPathRendering::PathTexGenComponents components = | 380 GrGLPathRendering::PathTexGenComponents components = |
382 GrGLPathRendering::kST_PathTexGenComponents; | 381 GrGLPathRendering::kST_PathTexGenComponents; |
383 if (proc.isPerspectiveCoordTransform(t)) { | 382 if (proc.isPerspectiveCoordTransform(t)) { |
384 components = GrGLPathRendering::kSTR_PathTexGenComponents; | 383 components = GrGLPathRendering::kSTR_PathTexGenComponents; |
385 } | 384 } |
386 fGpu->glPathRendering()->enablePathTexGen(texCoordIndex++, components, t
ransform); | 385 fGpu->glPathRendering()->enablePathTexGen(texCoordIndex++, components, t
ransform); |
387 } | 386 } |
388 } | 387 } |
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