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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrOptDrawState.h" | 8 #include "GrOptDrawState.h" |
9 | 9 |
10 #include "GrDefaultGeoProcFactory.h" | 10 #include "GrDefaultGeoProcFactory.h" |
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25 fScissorState = scissorState; | 25 fScissorState = scissorState; |
26 fViewMatrix = drawState.getViewMatrix(); | 26 fViewMatrix = drawState.getViewMatrix(); |
27 fBlendConstant = drawState.getBlendConstant(); | 27 fBlendConstant = drawState.getBlendConstant(); |
28 fVAPtr = drawState.getVertexAttribs(); | 28 fVAPtr = drawState.getVertexAttribs(); |
29 fVACount = drawState.getVertexAttribCount(); | 29 fVACount = drawState.getVertexAttribCount(); |
30 fVAStride = drawState.getVertexStride(); | 30 fVAStride = drawState.getVertexStride(); |
31 fStencilSettings = drawState.getStencil(); | 31 fStencilSettings = drawState.getStencil(); |
32 fDrawFace = drawState.getDrawFace(); | 32 fDrawFace = drawState.getDrawFace(); |
33 fSrcBlend = optSrcCoeff; | 33 fSrcBlend = optSrcCoeff; |
34 fDstBlend = optDstCoeff; | 34 fDstBlend = optDstCoeff; |
| 35 |
| 36 // TODO move this out of optDrawState |
| 37 if (dstCopy) { |
| 38 fDstCopy = *dstCopy; |
| 39 } |
| 40 |
35 GrProgramDesc::DescInfo descInfo; | 41 GrProgramDesc::DescInfo descInfo; |
36 | 42 |
37 fFlags = 0; | 43 fFlags = 0; |
38 if (drawState.isHWAntialias()) { | 44 if (drawState.isHWAntialias()) { |
39 fFlags |= kHWAA_Flag; | 45 fFlags |= kHWAA_Flag; |
40 } | 46 } |
41 if (drawState.isColorWriteDisabled()) { | 47 if (drawState.isColorWriteDisabled()) { |
42 fFlags |= kDisableColorWrite_Flag; | 48 fFlags |= kDisableColorWrite_Flag; |
43 } | 49 } |
44 if (drawState.isDither()) { | 50 if (drawState.isDither()) { |
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90 fNumColorStages = fFragmentStages.count(); | 96 fNumColorStages = fFragmentStages.count(); |
91 for (int i = firstCoverageStageIdx; i < drawState.numCoverageStages(); ++i)
{ | 97 for (int i = firstCoverageStageIdx; i < drawState.numCoverageStages(); ++i)
{ |
92 SkNEW_APPEND_TO_TARRAY(&fFragmentStages, | 98 SkNEW_APPEND_TO_TARRAY(&fFragmentStages, |
93 GrPendingFragmentStage, | 99 GrPendingFragmentStage, |
94 (drawState.fCoverageStages[i], explicitLocalCoord
s)); | 100 (drawState.fCoverageStages[i], explicitLocalCoord
s)); |
95 } | 101 } |
96 | 102 |
97 this->setOutputStateInfo(drawState, blendOpt, *gpu->caps(), &descInfo); | 103 this->setOutputStateInfo(drawState, blendOpt, *gpu->caps(), &descInfo); |
98 | 104 |
99 // now create a key | 105 // now create a key |
100 gpu->buildProgramDesc(*this, descInfo, drawType, dstCopy, &fDesc); | 106 gpu->buildProgramDesc(*this, descInfo, drawType, &fDesc); |
101 }; | 107 }; |
102 | 108 |
103 GrOptDrawState* GrOptDrawState::Create(const GrDrawState& drawState, | 109 GrOptDrawState* GrOptDrawState::Create(const GrDrawState& drawState, |
104 GrGpu* gpu, | 110 GrGpu* gpu, |
105 const ScissorState& scissorState, | 111 const ScissorState& scissorState, |
106 const GrDeviceCoordTexture* dstCopy, | 112 const GrDeviceCoordTexture* dstCopy, |
107 GrGpu::DrawType drawType) { | 113 GrGpu::DrawType drawType) { |
108 GrBlendCoeff srcCoeff; | 114 GrBlendCoeff srcCoeff; |
109 GrBlendCoeff dstCoeff; | 115 GrBlendCoeff dstCoeff; |
110 GrDrawState::BlendOpt blendOpt = drawState.getBlendOpt(false, &srcCoeff, &ds
tCoeff); | 116 GrDrawState::BlendOpt blendOpt = drawState.getBlendOpt(false, &srcCoeff, &ds
tCoeff); |
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271 this->fScissorState != that.fScissorState || | 277 this->fScissorState != that.fScissorState || |
272 !this->fViewMatrix.cheapEqualTo(that.fViewMatrix) || | 278 !this->fViewMatrix.cheapEqualTo(that.fViewMatrix) || |
273 this->fSrcBlend != that.fSrcBlend || | 279 this->fSrcBlend != that.fSrcBlend || |
274 this->fDstBlend != that.fDstBlend || | 280 this->fDstBlend != that.fDstBlend || |
275 this->fBlendConstant != that.fBlendConstant || | 281 this->fBlendConstant != that.fBlendConstant || |
276 this->fFlags != that.fFlags || | 282 this->fFlags != that.fFlags || |
277 this->fVACount != that.fVACount || | 283 this->fVACount != that.fVACount || |
278 this->fVAStride != that.fVAStride || | 284 this->fVAStride != that.fVAStride || |
279 memcmp(this->fVAPtr, that.fVAPtr, this->fVACount * sizeof(GrVertexAttrib
)) || | 285 memcmp(this->fVAPtr, that.fVAPtr, this->fVACount * sizeof(GrVertexAttrib
)) || |
280 this->fStencilSettings != that.fStencilSettings || | 286 this->fStencilSettings != that.fStencilSettings || |
281 this->fDrawFace != that.fDrawFace) { | 287 this->fDrawFace != that.fDrawFace || |
| 288 this->fDstCopy.texture() != that.fDstCopy.texture()) { |
282 return false; | 289 return false; |
283 } | 290 } |
284 | 291 |
285 bool usingVertexCoverage = this->fDesc.header().fCoverageAttributeIndex != -
1; | 292 bool usingVertexCoverage = this->fDesc.header().fCoverageAttributeIndex != -
1; |
286 if (!usingVertexCoverage && this->fCoverage != that.fCoverage) { | 293 if (!usingVertexCoverage && this->fCoverage != that.fCoverage) { |
287 return false; | 294 return false; |
288 } | 295 } |
289 | 296 |
290 if (this->hasGeometryProcessor()) { | 297 if (this->hasGeometryProcessor()) { |
291 if (!that.hasGeometryProcessor()) { | 298 if (!that.hasGeometryProcessor()) { |
292 return false; | 299 return false; |
293 } else if (!this->getGeometryProcessor()->isEqual(*that.getGeometryProce
ssor())) { | 300 } else if (!this->getGeometryProcessor()->isEqual(*that.getGeometryProce
ssor())) { |
294 return false; | 301 return false; |
295 } | 302 } |
296 } else if (that.hasGeometryProcessor()) { | 303 } else if (that.hasGeometryProcessor()) { |
297 return false; | 304 return false; |
298 } | 305 } |
299 | 306 |
300 // The program desc comparison should have already assured that the stage co
unts match. | 307 // The program desc comparison should have already assured that the stage co
unts match. |
301 SkASSERT(this->numFragmentStages() == that.numFragmentStages()); | 308 SkASSERT(this->numFragmentStages() == that.numFragmentStages()); |
302 for (int i = 0; i < this->numFragmentStages(); i++) { | 309 for (int i = 0; i < this->numFragmentStages(); i++) { |
303 | 310 |
304 if (this->getFragmentStage(i) != that.getFragmentStage(i)) { | 311 if (this->getFragmentStage(i) != that.getFragmentStage(i)) { |
305 return false; | 312 return false; |
306 } | 313 } |
307 } | 314 } |
308 return true; | 315 return true; |
309 } | 316 } |
310 | 317 |
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