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| 1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 594 // stack. This function empties the marking stack, but may leave | 594 // stack. This function empties the marking stack, but may leave |
| 595 // overflowed objects in the heap, in which case the marking stack's | 595 // overflowed objects in the heap, in which case the marking stack's |
| 596 // overflow flag will be set. | 596 // overflow flag will be set. |
| 597 void EmptyMarkingDeque(); | 597 void EmptyMarkingDeque(); |
| 598 | 598 |
| 599 // Refill the marking stack with overflowed objects from the heap. This | 599 // Refill the marking stack with overflowed objects from the heap. This |
| 600 // function either leaves the marking stack full or clears the overflow | 600 // function either leaves the marking stack full or clears the overflow |
| 601 // flag on the marking stack. | 601 // flag on the marking stack. |
| 602 void RefillMarkingDeque(); | 602 void RefillMarkingDeque(); |
| 603 | 603 |
| 604 // After reachable maps have been marked process per context object |
| 605 // literal map caches removing unmarked entries. |
| 606 void ProcessMapCaches(); |
| 607 |
| 604 // Callback function for telling whether the object *p is an unmarked | 608 // Callback function for telling whether the object *p is an unmarked |
| 605 // heap object. | 609 // heap object. |
| 606 static bool IsUnmarkedHeapObject(Object** p); | 610 static bool IsUnmarkedHeapObject(Object** p); |
| 607 | 611 |
| 608 #ifdef DEBUG | 612 #ifdef DEBUG |
| 609 void UpdateLiveObjectCount(HeapObject* obj); | 613 void UpdateLiveObjectCount(HeapObject* obj); |
| 610 #endif | 614 #endif |
| 611 | 615 |
| 612 // Map transitions from a live map to a dead map must be killed. | 616 // Map transitions from a live map to a dead map must be killed. |
| 613 // We replace them with a null descriptor, with the same key. | 617 // We replace them with a null descriptor, with the same key. |
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| 695 | 699 |
| 696 List<Page*> evacuation_candidates_; | 700 List<Page*> evacuation_candidates_; |
| 697 | 701 |
| 698 friend class Heap; | 702 friend class Heap; |
| 699 }; | 703 }; |
| 700 | 704 |
| 701 | 705 |
| 702 } } // namespace v8::internal | 706 } } // namespace v8::internal |
| 703 | 707 |
| 704 #endif // V8_MARK_COMPACT_H_ | 708 #endif // V8_MARK_COMPACT_H_ |
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