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1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkMatrix.h" | 8 #include "SkMatrix.h" |
9 #include "SkFloatBits.h" | 9 #include "SkFloatBits.h" |
10 #include "SkString.h" | 10 #include "SkString.h" |
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562 | 562 |
563 static inline float muladdmul(float a, float b, float c, float d) { | 563 static inline float muladdmul(float a, float b, float c, float d) { |
564 return SkDoubleToFloat((double)a * b + (double)c * d); | 564 return SkDoubleToFloat((double)a * b + (double)c * d); |
565 } | 565 } |
566 | 566 |
567 static inline float rowcol3(const float row[], const float col[]) { | 567 static inline float rowcol3(const float row[], const float col[]) { |
568 return row[0] * col[0] + row[1] * col[3] + row[2] * col[6]; | 568 return row[0] * col[0] + row[1] * col[3] + row[2] * col[6]; |
569 } | 569 } |
570 | 570 |
571 static void normalize_perspective(SkScalar mat[9]) { | 571 static void normalize_perspective(SkScalar mat[9]) { |
572 if (SkScalarAbs(mat[SkMatrix::kMPersp2]) > 1) { | 572 // If it was interesting to never store the last element, we could divide al
l 8 other |
573 for (int i = 0; i < 9; i++) | 573 // elements here by the 9th, making it 1.0... |
574 mat[i] = SkScalarHalf(mat[i]); | 574 // |
575 } | 575 // When SkScalar was SkFixed, we would sometimes rescale the entire matrix t
o keep its |
| 576 // component values from getting too large. This is not a concern when using
floats/doubles, |
| 577 // so we do nothing now. |
576 } | 578 } |
577 | 579 |
578 static bool only_scale_and_translate(unsigned mask) { | 580 static bool only_scale_and_translate(unsigned mask) { |
579 return 0 == (mask & (SkMatrix::kAffine_Mask | SkMatrix::kPerspective_Mask)); | 581 return 0 == (mask & (SkMatrix::kAffine_Mask | SkMatrix::kPerspective_Mask)); |
580 } | 582 } |
581 | 583 |
582 void SkMatrix::setConcat(const SkMatrix& a, const SkMatrix& b) { | 584 void SkMatrix::setConcat(const SkMatrix& a, const SkMatrix& b) { |
583 TypeMask aType = a.getType(); | 585 TypeMask aType = a.getType(); |
584 TypeMask bType = b.getType(); | 586 TypeMask bType = b.getType(); |
585 | 587 |
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1750 rotation1->fX = cos1; | 1752 rotation1->fX = cos1; |
1751 rotation1->fY = sin1; | 1753 rotation1->fY = sin1; |
1752 } | 1754 } |
1753 if (rotation2) { | 1755 if (rotation2) { |
1754 rotation2->fX = cos2; | 1756 rotation2->fX = cos2; |
1755 rotation2->fY = sin2; | 1757 rotation2->fY = sin2; |
1756 } | 1758 } |
1757 | 1759 |
1758 return true; | 1760 return true; |
1759 } | 1761 } |
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