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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Determines whether a certain driver bug exists in the current system. | 5 // Determines whether a certain driver bug exists in the current system. |
6 // The format of a valid gpu_driver_bug_list.json file is defined in | 6 // The format of a valid gpu_driver_bug_list.json file is defined in |
7 // <gpu/config/gpu_control_list_format.txt>. | 7 // <gpu/config/gpu_control_list_format.txt>. |
8 // The supported "features" can be found in | 8 // The supported "features" can be found in |
9 // <gpu/config/gpu_driver_bug_workaround_type.h>. | 9 // <gpu/config/gpu_driver_bug_workaround_type.h>. |
10 | 10 |
11 #include "gpu/config/gpu_control_list_jsons.h" | 11 #include "gpu/config/gpu_control_list_jsons.h" |
12 | 12 |
13 #define LONG_STRING_CONST(...) #__VA_ARGS__ | 13 #define LONG_STRING_CONST(...) #__VA_ARGS__ |
14 | 14 |
15 namespace gpu { | 15 namespace gpu { |
16 | 16 |
17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( | 17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( |
18 | 18 |
19 { | 19 { |
20 "name": "gpu driver bug list", | 20 "name": "gpu driver bug list", |
21 // Please update the version number whenever you change this file. | 21 // Please update the version number whenever you change this file. |
22 "version": "7.7", | 22 "version": "7.8", |
23 "entries": [ | 23 "entries": [ |
24 { | 24 { |
25 "id": 1, | 25 "id": 1, |
26 "description": "Imagination driver doesn't like uploading lots of buffer d
ata constantly", | 26 "description": "Imagination driver doesn't like uploading lots of buffer d
ata constantly", |
27 "os": { | 27 "os": { |
28 "type": "android" | 28 "type": "android" |
29 }, | 29 }, |
30 "gl_vendor": "Imagination.*", | 30 "gl_vendor": "Imagination.*", |
31 "features": [ | 31 "features": [ |
32 "use_client_side_arrays_for_stream_buffers" | 32 "use_client_side_arrays_for_stream_buffers" |
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1039 "gl_vendor": "VMware.*", | 1039 "gl_vendor": "VMware.*", |
1040 "gl_renderer": "Gallium.*", | 1040 "gl_renderer": "Gallium.*", |
1041 "gl_type": "gles", | 1041 "gl_type": "gles", |
1042 "gl_version": { | 1042 "gl_version": { |
1043 "op": "=", | 1043 "op": "=", |
1044 "value": "3.0" | 1044 "value": "3.0" |
1045 }, | 1045 }, |
1046 "features": [ | 1046 "features": [ |
1047 "disable_async_readpixels" | 1047 "disable_async_readpixels" |
1048 ] | 1048 ] |
| 1049 }, |
| 1050 { |
| 1051 "id": 94, |
| 1052 "description": "Disable EGL_KHR_wait_sync on NVIDIA with GLES 3.1", |
| 1053 "cr_bugs": [433057], |
| 1054 "os": { |
| 1055 "type": "android", |
| 1056 "version": { |
| 1057 "op": "<=", |
| 1058 "value": "5.0.0" |
| 1059 } |
| 1060 }, |
| 1061 "gl_vendor": "NVIDIA.*", |
| 1062 "gl_type": "gles", |
| 1063 "gl_version": { |
| 1064 "op": "=", |
| 1065 "value": "3.1" |
| 1066 }, |
| 1067 "features": [ |
| 1068 "disable_egl_khr_wait_sync" |
| 1069 ] |
1049 } | 1070 } |
1050 ] | 1071 ] |
1051 } | 1072 } |
1052 | 1073 |
1053 ); // LONG_STRING_CONST macro | 1074 ); // LONG_STRING_CONST macro |
1054 | 1075 |
1055 } // namespace gpu | 1076 } // namespace gpu |
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