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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file contains the definition of the FencedAllocator class. | 5 // This file contains the definition of the FencedAllocator class. |
6 | 6 |
7 #ifndef GPU_COMMAND_BUFFER_CLIENT_FENCED_ALLOCATOR_H_ | 7 #ifndef GPU_COMMAND_BUFFER_CLIENT_FENCED_ALLOCATOR_H_ |
8 #define GPU_COMMAND_BUFFER_CLIENT_FENCED_ALLOCATOR_H_ | 8 #define GPU_COMMAND_BUFFER_CLIENT_FENCED_ALLOCATOR_H_ |
9 | 9 |
10 #include <stdint.h> | 10 #include <stdint.h> |
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28 // NOTE: Although this class is intended to be used in the command buffer | 28 // NOTE: Although this class is intended to be used in the command buffer |
29 // environment which is multi-process, this class isn't "thread safe", because | 29 // environment which is multi-process, this class isn't "thread safe", because |
30 // it isn't meant to be shared across modules. It is thread-compatible though | 30 // it isn't meant to be shared across modules. It is thread-compatible though |
31 // (see http://www.corp.google.com/eng/doc/cpp_primer.html#thread_safety). | 31 // (see http://www.corp.google.com/eng/doc/cpp_primer.html#thread_safety). |
32 class GPU_EXPORT FencedAllocator { | 32 class GPU_EXPORT FencedAllocator { |
33 public: | 33 public: |
34 typedef unsigned int Offset; | 34 typedef unsigned int Offset; |
35 // Invalid offset, returned by Alloc in case of failure. | 35 // Invalid offset, returned by Alloc in case of failure. |
36 static const Offset kInvalidOffset = 0xffffffffU; | 36 static const Offset kInvalidOffset = 0xffffffffU; |
37 | 37 |
| 38 // Allocation alignment, must be a power of two. |
| 39 static const unsigned int kAllocAlignment = 16; |
| 40 |
38 // Creates a FencedAllocator. Note that the size of the buffer is passed, but | 41 // Creates a FencedAllocator. Note that the size of the buffer is passed, but |
39 // not its base address: everything is handled as offsets into the buffer. | 42 // not its base address: everything is handled as offsets into the buffer. |
40 FencedAllocator(unsigned int size, | 43 FencedAllocator(unsigned int size, |
41 CommandBufferHelper *helper, | 44 CommandBufferHelper *helper, |
42 const base::Closure& poll_callback); | 45 const base::Closure& poll_callback); |
43 | 46 |
44 ~FencedAllocator(); | 47 ~FencedAllocator(); |
45 | 48 |
46 // Allocates a block of memory. If the buffer is out of directly available | 49 // Allocates a block of memory. If the buffer is out of directly available |
47 // memory, this function may wait until memory that was freed "pending a | 50 // memory, this function may wait until memory that was freed "pending a |
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257 | 260 |
258 private: | 261 private: |
259 FencedAllocator allocator_; | 262 FencedAllocator allocator_; |
260 void* base_; | 263 void* base_; |
261 DISALLOW_IMPLICIT_CONSTRUCTORS(FencedAllocatorWrapper); | 264 DISALLOW_IMPLICIT_CONSTRUCTORS(FencedAllocatorWrapper); |
262 }; | 265 }; |
263 | 266 |
264 } // namespace gpu | 267 } // namespace gpu |
265 | 268 |
266 #endif // GPU_COMMAND_BUFFER_CLIENT_FENCED_ALLOCATOR_H_ | 269 #endif // GPU_COMMAND_BUFFER_CLIENT_FENCED_ALLOCATOR_H_ |
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