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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #ifndef CC_RESOURCES_SCOPED_GPU_RASTER_H_ | 5 #ifndef CC_RESOURCES_SCOPED_GPU_RASTER_H_ | 
| 6 #define CC_RESOURCES_SCOPED_GPU_RASTER_H_ | 6 #define CC_RESOURCES_SCOPED_GPU_RASTER_H_ | 
| 7 | 7 | 
| 8 #include "base/logging.h" | 8 #include "base/logging.h" | 
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" | 
| 10 #include "cc/base/cc_export.h" | 10 #include "cc/base/cc_export.h" | 
| 11 #include "cc/output/context_provider.h" | 11 #include "cc/output/context_provider.h" | 
| 12 | 12 | 
| 13 namespace cc { | 13 namespace cc { | 
| 14 | 14 | 
| 15 // The following class is needed to modify GL resources using GPU | 15 // The following class is needed to modify GL resources using GPU | 
| 16 // raster. The user must ensure that they only use GPU raster on | 16 // raster. The user must ensure that they only use GPU raster on | 
| 17 // GL resources while an instance of this class is alive. | 17 // GL resources while an instance of this class is alive. | 
| 18 class CC_EXPORT ScopedGpuRaster { | 18 class CC_EXPORT ScopedGpuRaster { | 
| 19  public: | 19  public: | 
| 20   ScopedGpuRaster(ContextProvider* context_provider); | 20   explicit ScopedGpuRaster(ContextProvider* context_provider); | 
| 21   ~ScopedGpuRaster(); | 21   ~ScopedGpuRaster(); | 
| 22 | 22 | 
| 23  private: | 23  private: | 
| 24   void BeginGpuRaster(); | 24   void BeginGpuRaster(); | 
| 25   void EndGpuRaster(); | 25   void EndGpuRaster(); | 
| 26 | 26 | 
| 27   ContextProvider* context_provider_; | 27   ContextProvider* context_provider_; | 
| 28 | 28 | 
| 29   DISALLOW_COPY_AND_ASSIGN(ScopedGpuRaster); | 29   DISALLOW_COPY_AND_ASSIGN(ScopedGpuRaster); | 
| 30 }; | 30 }; | 
| 31 | 31 | 
| 32 }  // namespace cc | 32 }  // namespace cc | 
| 33 | 33 | 
| 34 #endif  // CC_RESOURCES_SCOPED_GPU_RASTER_H_ | 34 #endif  // CC_RESOURCES_SCOPED_GPU_RASTER_H_ | 
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