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Side by Side Diff: Source/core/svg/SVGPathTraversalStateBuilder.cpp

Issue 734053005: Remove globalSVGPath* from SVGPathUtilities.cpp (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Nikolas Zimmermann <zimmermann@kde .org> 2 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Nikolas Zimmermann <zimmermann@kde .org>
3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
5 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 5 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
6 * 6 *
7 * This library is free software; you can redistribute it and/or 7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Library General Public 8 * modify it under the terms of the GNU Library General Public
9 * License as published by the Free Software Foundation; either 9 * License as published by the Free Software Foundation; either
10 * version 2 of the License, or (at your option) any later version. 10 * version 2 of the License, or (at your option) any later version.
11 * 11 *
12 * This library is distributed in the hope that it will be useful, 12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Library General Public License for more details. 15 * Library General Public License for more details.
16 * 16 *
17 * You should have received a copy of the GNU Library General Public License 17 * You should have received a copy of the GNU Library General Public License
18 * along with this library; see the file COPYING.LIB. If not, write to 18 * along with this library; see the file COPYING.LIB. If not, write to
19 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 19 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20 * Boston, MA 02110-1301, USA. 20 * Boston, MA 02110-1301, USA.
21 */ 21 */
22 22
23 #include "config.h" 23 #include "config.h"
24 #include "platform/graphics/PathTraversalState.h" 24 #include "platform/graphics/PathTraversalState.h"
25 25
26 #include "core/svg/SVGPathTraversalStateBuilder.h" 26 #include "core/svg/SVGPathTraversalStateBuilder.h"
27 27
28 namespace blink { 28 namespace blink {
29 29
30 SVGPathTraversalStateBuilder::SVGPathTraversalStateBuilder() 30 SVGPathTraversalStateBuilder::SVGPathTraversalStateBuilder(PathTraversalState& t raversalState, float desiredLength)
31 : m_traversalState(0) 31 : m_traversalState(traversalState)
32 { 32 {
33 m_traversalState.m_desiredLength = desiredLength;
33 } 34 }
34 35
35 void SVGPathTraversalStateBuilder::moveTo(const FloatPoint& targetPoint, bool, P athCoordinateMode) 36 void SVGPathTraversalStateBuilder::moveTo(const FloatPoint& targetPoint, bool, P athCoordinateMode)
36 { 37 {
37 ASSERT(m_traversalState); 38 m_traversalState.m_totalLength += m_traversalState.moveTo(targetPoint);
38 m_traversalState->m_totalLength += m_traversalState->moveTo(targetPoint);
39 } 39 }
40 40
41 void SVGPathTraversalStateBuilder::lineTo(const FloatPoint& targetPoint, PathCoo rdinateMode) 41 void SVGPathTraversalStateBuilder::lineTo(const FloatPoint& targetPoint, PathCoo rdinateMode)
42 { 42 {
43 ASSERT(m_traversalState); 43 m_traversalState.m_totalLength += m_traversalState.lineTo(targetPoint);
44 m_traversalState->m_totalLength += m_traversalState->lineTo(targetPoint);
45 } 44 }
46 45
47 void SVGPathTraversalStateBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode) 46 void SVGPathTraversalStateBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode)
48 { 47 {
49 ASSERT(m_traversalState); 48 m_traversalState.m_totalLength += m_traversalState.cubicBezierTo(point1, poi nt2, targetPoint);
50 m_traversalState->m_totalLength += m_traversalState->cubicBezierTo(point1, p oint2, targetPoint);
51 } 49 }
52 50
53 void SVGPathTraversalStateBuilder::closePath() 51 void SVGPathTraversalStateBuilder::closePath()
54 { 52 {
55 ASSERT(m_traversalState); 53 m_traversalState.m_totalLength += m_traversalState.closeSubpath();
56 m_traversalState->m_totalLength += m_traversalState->closeSubpath();
57 }
58
59 void SVGPathTraversalStateBuilder::setDesiredLength(float desiredLength)
60 {
61 ASSERT(m_traversalState);
62 m_traversalState->m_desiredLength = desiredLength;
63 } 54 }
64 55
65 bool SVGPathTraversalStateBuilder::continueConsuming() 56 bool SVGPathTraversalStateBuilder::continueConsuming()
66 { 57 {
67 ASSERT(m_traversalState); 58 m_traversalState.processSegment();
68 m_traversalState->processSegment(); 59 return !m_traversalState.m_success;
69 return !m_traversalState->m_success;
70 } 60 }
71 61
72 void SVGPathTraversalStateBuilder::incrementPathSegmentCount() 62 void SVGPathTraversalStateBuilder::incrementPathSegmentCount()
73 { 63 {
74 ASSERT(m_traversalState); 64 ++m_traversalState.m_segmentIndex;
75 ++m_traversalState->m_segmentIndex;
76 } 65 }
77 66
78 unsigned SVGPathTraversalStateBuilder::pathSegmentIndex() 67 unsigned SVGPathTraversalStateBuilder::pathSegmentIndex()
79 { 68 {
80 ASSERT(m_traversalState); 69 return m_traversalState.m_segmentIndex;
81 return m_traversalState->m_segmentIndex;
82 } 70 }
83 71
84 float SVGPathTraversalStateBuilder::totalLength() 72 float SVGPathTraversalStateBuilder::totalLength()
85 { 73 {
86 ASSERT(m_traversalState); 74 return m_traversalState.m_totalLength;
87 return m_traversalState->m_totalLength;
88 } 75 }
89 76
90 FloatPoint SVGPathTraversalStateBuilder::currentPoint() 77 FloatPoint SVGPathTraversalStateBuilder::currentPoint()
91 { 78 {
92 ASSERT(m_traversalState); 79 return m_traversalState.m_current;
93 return m_traversalState->m_current;
94 } 80 }
95 81
96 } 82 }
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