| Index: cc/test/layer_tree_test.cc
|
| diff --git a/cc/test/layer_tree_test.cc b/cc/test/layer_tree_test.cc
|
| index 1437f2ccc08a4b1cb99dd952cd3fbfef28cd8cde..7d4b517addff4425f925df75dd0098993c3fcc04 100644
|
| --- a/cc/test/layer_tree_test.cc
|
| +++ b/cc/test/layer_tree_test.cc
|
| @@ -375,16 +375,28 @@ void LayerTreeTest::PostAddAnimationToMainThread(
|
| FROM_HERE,
|
| base::Bind(&LayerTreeTest::DispatchAddAnimation,
|
| main_thread_weak_ptr_,
|
| - base::Unretained(layer_to_receive_animation)));
|
| + base::Unretained(layer_to_receive_animation),
|
| + 0.000001));
|
| }
|
|
|
| void LayerTreeTest::PostAddInstantAnimationToMainThread(
|
| Layer* layer_to_receive_animation) {
|
| main_task_runner_->PostTask(
|
| FROM_HERE,
|
| - base::Bind(&LayerTreeTest::DispatchAddInstantAnimation,
|
| + base::Bind(&LayerTreeTest::DispatchAddAnimation,
|
| + main_thread_weak_ptr_,
|
| + base::Unretained(layer_to_receive_animation),
|
| + 0.0));
|
| +}
|
| +
|
| +void LayerTreeTest::PostAddLongAnimationToMainThread(
|
| + Layer* layer_to_receive_animation) {
|
| + main_task_runner_->PostTask(
|
| + FROM_HERE,
|
| + base::Bind(&LayerTreeTest::DispatchAddAnimation,
|
| main_thread_weak_ptr_,
|
| - base::Unretained(layer_to_receive_animation)));
|
| + base::Unretained(layer_to_receive_animation),
|
| + 1.0));
|
| }
|
|
|
| void LayerTreeTest::PostSetNeedsCommitToMainThread() {
|
| @@ -502,25 +514,13 @@ void LayerTreeTest::RealEndTest() {
|
| base::MessageLoop::current()->Quit();
|
| }
|
|
|
| -void LayerTreeTest::DispatchAddInstantAnimation(
|
| - Layer* layer_to_receive_animation) {
|
| - DCHECK(!proxy() || proxy()->IsMainThread());
|
| -
|
| - if (layer_to_receive_animation) {
|
| - AddOpacityTransitionToLayer(layer_to_receive_animation,
|
| - 0,
|
| - 0,
|
| - 0.5,
|
| - false);
|
| - }
|
| -}
|
| -
|
| -void LayerTreeTest::DispatchAddAnimation(Layer* layer_to_receive_animation) {
|
| +void LayerTreeTest::DispatchAddAnimation(Layer* layer_to_receive_animation,
|
| + double animation_duration) {
|
| DCHECK(!proxy() || proxy()->IsMainThread());
|
|
|
| if (layer_to_receive_animation) {
|
| AddOpacityTransitionToLayer(layer_to_receive_animation,
|
| - 0.000001,
|
| + animation_duration,
|
| 0,
|
| 0.5,
|
| true);
|
|
|