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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkPictureShader.h" | 8 #include "SkPictureShader.h" |
| 9 | 9 |
| 10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
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| 178 if (!SkResourceCache::Find(key, BitmapShaderRec::Visitor, &tileShader)) { | 178 if (!SkResourceCache::Find(key, BitmapShaderRec::Visitor, &tileShader)) { |
| 179 SkBitmap bm; | 179 SkBitmap bm; |
| 180 bm.setInfo(SkImageInfo::MakeN32Premul(tileSize)); | 180 bm.setInfo(SkImageInfo::MakeN32Premul(tileSize)); |
| 181 if (!cache_try_alloc_pixels(&bm)) { | 181 if (!cache_try_alloc_pixels(&bm)) { |
| 182 return NULL; | 182 return NULL; |
| 183 } | 183 } |
| 184 bm.eraseColor(SK_ColorTRANSPARENT); | 184 bm.eraseColor(SK_ColorTRANSPARENT); |
| 185 | 185 |
| 186 SkCanvas canvas(bm); | 186 SkCanvas canvas(bm); |
| 187 canvas.scale(tileScale.width(), tileScale.height()); | 187 canvas.scale(tileScale.width(), tileScale.height()); |
| 188 canvas.translate(fTile.x(), fTile.y()); | 188 canvas.translate(-fTile.x(), -fTile.y()); |
| 189 canvas.drawPicture(fPicture); | 189 canvas.drawPicture(fPicture); |
| 190 | 190 |
| 191 SkMatrix shaderMatrix = this->getLocalMatrix(); | 191 SkMatrix shaderMatrix = this->getLocalMatrix(); |
| 192 shaderMatrix.preScale(1 / tileScale.width(), 1 / tileScale.height()); | 192 shaderMatrix.preScale(1 / tileScale.width(), 1 / tileScale.height()); |
| 193 tileShader.reset(CreateBitmapShader(bm, fTmx, fTmy, &shaderMatrix)); | 193 tileShader.reset(CreateBitmapShader(bm, fTmx, fTmy, &shaderMatrix)); |
| 194 | 194 |
| 195 SkResourceCache::Add(SkNEW_ARGS(BitmapShaderRec, (key, tileShader.get(),
bm.getSize()))); | 195 SkResourceCache::Add(SkNEW_ARGS(BitmapShaderRec, (key, tileShader.get(),
bm.getSize()))); |
| 196 } | 196 } |
| 197 | 197 |
| 198 return tileShader.detach(); | 198 return tileShader.detach(); |
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| 288 } | 288 } |
| 289 return bitmapShader->asFragmentProcessor(context, paint, NULL, paintColor, f
p); | 289 return bitmapShader->asFragmentProcessor(context, paint, NULL, paintColor, f
p); |
| 290 } | 290 } |
| 291 #else | 291 #else |
| 292 bool SkPictureShader::asFragmentProcessor(GrContext*, const SkPaint&, const SkMa
trix*, GrColor*, | 292 bool SkPictureShader::asFragmentProcessor(GrContext*, const SkPaint&, const SkMa
trix*, GrColor*, |
| 293 GrFragmentProcessor**) const { | 293 GrFragmentProcessor**) const { |
| 294 SkDEBUGFAIL("Should not call in GPU-less build"); | 294 SkDEBUGFAIL("Should not call in GPU-less build"); |
| 295 return false; | 295 return false; |
| 296 } | 296 } |
| 297 #endif | 297 #endif |
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