| Index: ui/gfx/transform.h
|
| ===================================================================
|
| --- ui/gfx/transform.h (revision 91577)
|
| +++ ui/gfx/transform.h (working copy)
|
| @@ -9,6 +9,7 @@
|
| #include "base/basictypes.h"
|
| #include "base/compiler_specific.h"
|
| #include "third_party/skia/include/core/SkMatrix.h"
|
| +#include "ui/ui_api.h"
|
|
|
| namespace gfx {
|
| class Point;
|
| @@ -20,7 +21,7 @@
|
| // 3x3 transformation matrix. Transform is cheap and explicitly allows
|
| // copy/assign.
|
| // TODO: make this a 4x4.
|
| -class Transform {
|
| +class UI_API Transform {
|
| public:
|
| Transform();
|
| ~Transform();
|
|
|