Chromium Code Reviews| Index: src/gpu/GrClipMaskManager.cpp |
| diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp |
| index e04d444a545e4789954f62f76b88a57f83696d4b..2d37d4c44634c7500cb714befb382ed620097128 100644 |
| --- a/src/gpu/GrClipMaskManager.cpp |
| +++ b/src/gpu/GrClipMaskManager.cpp |
| @@ -1,4 +1,3 @@ |
| - |
| /* |
| * Copyright 2012 Google Inc. |
| * |
| @@ -24,17 +23,15 @@ |
| #include "effects/GrRRectEffect.h" |
| #define GR_AA_CLIP 1 |
| - |
| typedef SkClipStack::Element Element; |
| //////////////////////////////////////////////////////////////////////////////// |
| namespace { |
| // set up the draw state to enable the aa clipping mask. Besides setting up the |
| // stage matrix this also alters the vertex layout |
| -void setup_drawstate_aaclip(GrDrawTarget* gpu, |
| - GrTexture* result, |
| - const SkIRect &devBound) { |
| - GrDrawState* drawState = gpu->drawState(); |
| +void setup_drawstate_aaclip(const SkIRect &devBound, |
| + GrDrawState* drawState, |
| + GrTexture* result) { |
| SkASSERT(drawState); |
| SkMatrix mat; |
| @@ -58,7 +55,8 @@ void setup_drawstate_aaclip(GrDrawTarget* gpu, |
| } |
| bool path_needs_SW_renderer(GrContext* context, |
| - GrDrawTarget* gpu, |
| + const GrDrawTarget* gpu, |
| + const GrDrawState* drawState, |
| const SkPath& origPath, |
| const SkStrokeRec& stroke, |
| bool doAA) { |
| @@ -72,9 +70,8 @@ bool path_needs_SW_renderer(GrContext* context, |
| GrPathRendererChain::kColorAntiAlias_DrawType : |
| GrPathRendererChain::kColor_DrawType; |
| - return NULL == context->getPathRenderer(*path, stroke, gpu, false, type); |
| + return NULL == context->getPathRenderer(gpu, drawState, *path, stroke, false, type); |
| } |
| - |
| } |
| /* |
| @@ -82,8 +79,8 @@ bool path_needs_SW_renderer(GrContext* context, |
| * will be used on any element. If so, it returns true to indicate that the |
| * entire clip should be rendered in SW and then uploaded en masse to the gpu. |
| */ |
| -bool GrClipMaskManager::useSWOnlyPath(const GrReducedClip::ElementList& elements) { |
| - |
| +bool GrClipMaskManager::useSWOnlyPath(const GrDrawState* drawState, |
| + const GrReducedClip::ElementList& elements) { |
| // TODO: generalize this function so that when |
| // a clip gets complex enough it can just be done in SW regardless |
| // of whether it would invoke the GrSoftwarePathRenderer. |
| @@ -96,7 +93,7 @@ bool GrClipMaskManager::useSWOnlyPath(const GrReducedClip::ElementList& elements |
| if (Element::kRect_Type != element->getType()) { |
| SkPath path; |
| element->asPath(&path); |
| - if (path_needs_SW_renderer(this->getContext(), fClipTarget, path, stroke, |
| + if (path_needs_SW_renderer(this->getContext(), fClipTarget, drawState, path, stroke, |
| element->isAA())) { |
| return true; |
| } |
| @@ -105,12 +102,11 @@ bool GrClipMaskManager::useSWOnlyPath(const GrReducedClip::ElementList& elements |
| return false; |
| } |
| -bool GrClipMaskManager::installClipEffects(const GrReducedClip::ElementList& elements, |
| +bool GrClipMaskManager::installClipEffects(GrDrawState* drawState, |
| GrDrawState::AutoRestoreEffects* are, |
| + const GrReducedClip::ElementList& elements, |
| const SkVector& clipToRTOffset, |
| const SkRect* drawBounds) { |
| - |
| - GrDrawState* drawState = fClipTarget->drawState(); |
| SkRect boundsInClipSpace; |
| if (drawBounds) { |
| boundsInClipSpace = *drawBounds; |
| @@ -120,10 +116,7 @@ bool GrClipMaskManager::installClipEffects(const GrReducedClip::ElementList& ele |
| are->set(drawState); |
| GrRenderTarget* rt = drawState->getRenderTarget(); |
| GrReducedClip::ElementList::Iter iter(elements); |
| - |
| - bool setARE = false; |
| bool failed = false; |
| - |
| while (iter.get()) { |
| SkRegion::Op op = iter.get()->getOp(); |
| bool invert; |
| @@ -187,11 +180,7 @@ bool GrClipMaskManager::installClipEffects(const GrReducedClip::ElementList& ele |
| break; |
| } |
| if (fp) { |
| - if (!setARE) { |
| - are->set(fClipTarget->drawState()); |
| - setARE = true; |
| - } |
| - fClipTarget->drawState()->addCoverageProcessor(fp); |
| + drawState->addCoverageProcessor(fp); |
| } else { |
| failed = true; |
| break; |
| @@ -203,18 +192,18 @@ bool GrClipMaskManager::installClipEffects(const GrReducedClip::ElementList& ele |
| if (failed) { |
| are->set(NULL); |
| } |
| - |
| return !failed; |
| } |
| //////////////////////////////////////////////////////////////////////////////// |
| // sort out what kind of clip mask needs to be created: alpha, stencil, |
| // scissor, or entirely software |
| -bool GrClipMaskManager::setupClipping(const GrClipData* clipDataIn, |
| - const SkRect* devBounds, |
| +bool GrClipMaskManager::setupClipping(GrDrawState* drawState, |
| GrDrawState::AutoRestoreEffects* are, |
| GrDrawState::AutoRestoreStencil* ars, |
| - ScissorState* scissorState) { |
| + ScissorState* scissorState, |
| + const GrClipData* clipDataIn, |
| + const SkRect* devBounds) { |
| fCurrClipMaskType = kNone_ClipMaskType; |
| if (kRespectClip_StencilClipMode == fClipMode) { |
| fClipMode = kIgnoreClip_StencilClipMode; |
| @@ -225,10 +214,8 @@ bool GrClipMaskManager::setupClipping(const GrClipData* clipDataIn, |
| GrReducedClip::InitialState initialState; |
| SkIRect clipSpaceIBounds; |
| bool requiresAA; |
| + GrRenderTarget* rt = drawState->getRenderTarget(); |
| - GrDrawState* drawState = fClipTarget->drawState(); |
| - |
| - const GrRenderTarget* rt = drawState->getRenderTarget(); |
| // GrDrawTarget should have filtered this for us |
| SkASSERT(rt); |
| @@ -253,7 +240,7 @@ bool GrClipMaskManager::setupClipping(const GrClipData* clipDataIn, |
| } |
| if (ignoreClip) { |
| - this->setDrawStateStencil(ars); |
| + this->setDrawStateStencil(drawState, ars); |
| return true; |
| } |
| @@ -269,14 +256,14 @@ bool GrClipMaskManager::setupClipping(const GrClipData* clipDataIn, |
| SkVector clipToRTOffset = { SkIntToScalar(-clipDataIn->fOrigin.fX), |
| SkIntToScalar(-clipDataIn->fOrigin.fY) }; |
| if (elements.isEmpty() || |
| - (requiresAA && this->installClipEffects(elements, are, clipToRTOffset, devBounds))) { |
| + (requiresAA && this->installClipEffects(drawState, are, elements, clipToRTOffset, devBounds))) { |
| SkIRect scissorSpaceIBounds(clipSpaceIBounds); |
| scissorSpaceIBounds.offset(-clipDataIn->fOrigin); |
| if (NULL == devBounds || |
| !SkRect::Make(scissorSpaceIBounds).contains(*devBounds)) { |
| scissorState->set(scissorSpaceIBounds); |
| } |
| - this->setDrawStateStencil(ars); |
| + this->setDrawStateStencil(drawState, ars); |
| return true; |
| } |
| } |
| @@ -286,7 +273,7 @@ bool GrClipMaskManager::setupClipping(const GrClipData* clipDataIn, |
| if (0 == rt->numSamples() && requiresAA) { |
| GrTexture* result = NULL; |
| - if (this->useSWOnlyPath(elements)) { |
| + if (this->useSWOnlyPath(drawState, elements)) { |
| // The clip geometry is complex enough that it will be more efficient to create it |
| // entirely in software |
| result = this->createSoftwareClipMask(genID, |
| @@ -305,9 +292,8 @@ bool GrClipMaskManager::setupClipping(const GrClipData* clipDataIn, |
| // clipSpace bounds. We determine the mask's position WRT to the render target here. |
| SkIRect rtSpaceMaskBounds = clipSpaceIBounds; |
| rtSpaceMaskBounds.offset(-clipDataIn->fOrigin); |
| - are->set(fClipTarget->drawState()); |
| - setup_drawstate_aaclip(fClipTarget, result, rtSpaceMaskBounds); |
| - this->setDrawStateStencil(ars); |
| + setup_drawstate_aaclip(rtSpaceMaskBounds, drawState, result); |
| + this->setDrawStateStencil(drawState, ars); |
| return true; |
| } |
| // if alpha clip mask creation fails fall through to the non-AA code paths |
| @@ -323,7 +309,8 @@ bool GrClipMaskManager::setupClipping(const GrClipData* clipDataIn, |
| // use the stencil clip if we can't represent the clip as a rectangle. |
| SkIPoint clipSpaceToStencilSpaceOffset = -clipDataIn->fOrigin; |
| - this->createStencilClipMask(genID, |
| + this->createStencilClipMask(rt, |
| + genID, |
| initialState, |
| elements, |
| clipSpaceIBounds, |
| @@ -335,7 +322,7 @@ bool GrClipMaskManager::setupClipping(const GrClipData* clipDataIn, |
| SkIRect scissorSpaceIBounds(clipSpaceIBounds); |
| scissorSpaceIBounds.offset(clipSpaceToStencilSpaceOffset); |
| scissorState->set(scissorSpaceIBounds); |
| - this->setDrawStateStencil(ars); |
| + this->setDrawStateStencil(drawState, ars); |
| return true; |
| } |
| @@ -350,12 +337,10 @@ bool GrClipMaskManager::setupClipping(const GrClipData* clipDataIn, |
| #endif |
| namespace { |
| - |
| //////////////////////////////////////////////////////////////////////////////// |
| // set up the OpenGL blend function to perform the specified |
| // boolean operation for alpha clip mask creation |
| -void setup_boolean_blendcoeffs(GrDrawState* drawState, SkRegion::Op op) { |
| - |
| +void setup_boolean_blendcoeffs(SkRegion::Op op, GrDrawState* drawState) { |
| switch (op) { |
| case SkRegion::kReplace_Op: |
| drawState->setBlendFunc(kOne_GrBlendCoeff, kZero_GrBlendCoeff); |
| @@ -380,14 +365,14 @@ void setup_boolean_blendcoeffs(GrDrawState* drawState, SkRegion::Op op) { |
| break; |
| } |
| } |
| - |
| } |
| //////////////////////////////////////////////////////////////////////////////// |
| -bool GrClipMaskManager::drawElement(GrTexture* target, |
| +bool GrClipMaskManager::drawElement(GrDrawState* drawState, |
| + GrTexture* target, |
| const SkClipStack::Element* element, |
| GrPathRenderer* pr) { |
| - GrDrawState* drawState = fClipTarget->drawState(); |
| + GrDrawTarget::AutoGeometryPush agp(fClipTarget); |
| drawState->setRenderTarget(target->asRenderTarget()); |
| @@ -401,11 +386,12 @@ bool GrClipMaskManager::drawElement(GrTexture* target, |
| // the entire mask bounds and writes 0 outside the rect. |
| if (element->isAA()) { |
| this->getContext()->getAARectRenderer()->fillAARect(fClipTarget, |
| + drawState, |
| element->getRect(), |
| SkMatrix::I(), |
| element->getRect()); |
| } else { |
| - fClipTarget->drawSimpleRect(element->getRect()); |
| + fClipTarget->drawSimpleRect(drawState, element->getRect()); |
| } |
| return true; |
| default: { |
| @@ -420,22 +406,24 @@ bool GrClipMaskManager::drawElement(GrTexture* target, |
| GrPathRendererChain::DrawType type; |
| type = element->isAA() ? GrPathRendererChain::kColorAntiAlias_DrawType : |
| GrPathRendererChain::kColor_DrawType; |
| - pr = this->getContext()->getPathRenderer(path, stroke, fClipTarget, false, type); |
| + pr = this->getContext()->getPathRenderer(fClipTarget, drawState, path, stroke, |
| + false, type); |
| } |
| if (NULL == pr) { |
| return false; |
| } |
| - pr->drawPath(path, stroke, fClipTarget, element->isAA()); |
| + |
| + pr->drawPath(fClipTarget, drawState, path, stroke, element->isAA()); |
| break; |
| } |
| } |
| return true; |
| } |
| -bool GrClipMaskManager::canStencilAndDrawElement(GrTexture* target, |
| - const SkClipStack::Element* element, |
| - GrPathRenderer** pr) { |
| - GrDrawState* drawState = fClipTarget->drawState(); |
| +bool GrClipMaskManager::canStencilAndDrawElement(GrDrawState* drawState, |
| + GrTexture* target, |
| + GrPathRenderer** pr, |
| + const SkClipStack::Element* element) { |
| drawState->setRenderTarget(target->asRenderTarget()); |
| if (Element::kRect_Type == element->getType()) { |
| @@ -452,24 +440,24 @@ bool GrClipMaskManager::canStencilAndDrawElement(GrTexture* target, |
| GrPathRendererChain::DrawType type = element->isAA() ? |
| GrPathRendererChain::kStencilAndColorAntiAlias_DrawType : |
| GrPathRendererChain::kStencilAndColor_DrawType; |
| - *pr = this->getContext()->getPathRenderer(path, stroke, fClipTarget, false, type); |
| + *pr = this->getContext()->getPathRenderer(fClipTarget, drawState, path, stroke, false, type); |
| return SkToBool(*pr); |
| } |
| } |
| -void GrClipMaskManager::mergeMask(GrTexture* dstMask, |
| +void GrClipMaskManager::mergeMask(GrDrawState* drawState, |
| + GrTexture* dstMask, |
| GrTexture* srcMask, |
| SkRegion::Op op, |
| const SkIRect& dstBound, |
| const SkIRect& srcBound) { |
| GrDrawState::AutoViewMatrixRestore avmr; |
| - GrDrawState* drawState = fClipTarget->drawState(); |
| SkAssertResult(avmr.setIdentity(drawState)); |
| GrDrawState::AutoRestoreEffects are(drawState); |
| drawState->setRenderTarget(dstMask->asRenderTarget()); |
| - setup_boolean_blendcoeffs(drawState, op); |
| + setup_boolean_blendcoeffs(op, drawState); |
| SkMatrix sampleM; |
| sampleM.setIDiv(srcMask->width(), srcMask->height()); |
| @@ -480,7 +468,7 @@ void GrClipMaskManager::mergeMask(GrTexture* dstMask, |
| GrTextureDomain::MakeTexelDomain(srcMask, srcBound), |
| GrTextureDomain::kDecal_Mode, |
| GrTextureParams::kNone_FilterMode))->unref(); |
| - fClipTarget->drawSimpleRect(SkRect::Make(dstBound)); |
| + fClipTarget->drawSimpleRect(drawState, SkRect::Make(dstBound)); |
| } |
| GrTexture* GrClipMaskManager::createTempMask(int width, int height) { |
| @@ -563,13 +551,6 @@ GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID, |
| // Set the matrix so that rendered clip elements are transformed to mask space from clip space. |
| SkMatrix translate; |
| translate.setTranslate(clipToMaskOffset); |
| - GrDrawTarget::AutoGeometryAndStatePush agasp(fClipTarget, GrDrawTarget::kReset_ASRInit, |
| - &translate); |
| - |
| - GrDrawState* drawState = fClipTarget->drawState(); |
| - |
| - // We're drawing a coverage mask and want coverage to be run through the blend function. |
| - drawState->enableState(GrDrawState::kCoverageDrawing_StateBit); |
| // The scratch texture that we are drawing into can be substantially larger than the mask. Only |
| // clear the part that we care about. |
| @@ -583,18 +564,21 @@ GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID, |
| // pass must not set values outside of this bounds or stencil values outside the rect won't be |
| // cleared. |
| GrDrawTarget::AutoClipRestore acr(fClipTarget, maskSpaceIBounds); |
| - drawState->enableState(GrDrawState::kClip_StateBit); |
| - |
| SkAutoTUnref<GrTexture> temp; |
| + |
| // walk through each clip element and perform its set op |
| for (GrReducedClip::ElementList::Iter iter = elements.headIter(); iter.get(); iter.next()) { |
| const Element* element = iter.get(); |
| SkRegion::Op op = element->getOp(); |
| bool invert = element->isInverseFilled(); |
| - |
| if (invert || SkRegion::kIntersect_Op == op || SkRegion::kReverseDifference_Op == op) { |
| + GrDrawState drawState(translate); |
| + // We're drawing a coverage mask and want coverage to be run through the blend function. |
| + drawState.enableState(GrDrawState::kCoverageDrawing_StateBit | |
| + GrDrawState::kClip_StateBit); |
| + |
| GrPathRenderer* pr = NULL; |
| - bool useTemp = !this->canStencilAndDrawElement(result, element, &pr); |
| + bool useTemp = !this->canStencilAndDrawElement(&drawState, result, &pr, element); |
| GrTexture* dst; |
| // This is the bounds of the clip element in the space of the alpha-mask. The temporary |
| // mask buffer can be substantially larger than the actually clip stack element. We |
| @@ -622,11 +606,10 @@ GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID, |
| dst = temp; |
| // clear the temp target and set blend to replace |
| fClipTarget->clear(&maskSpaceElementIBounds, |
| - invert ? 0xffffffff : 0x00000000, |
| - true, |
| - dst->asRenderTarget()); |
| - setup_boolean_blendcoeffs(drawState, SkRegion::kReplace_Op); |
| - |
| + invert ? 0xffffffff : 0x00000000, |
| + true, |
| + dst->asRenderTarget()); |
| + setup_boolean_blendcoeffs(SkRegion::kReplace_Op, &drawState); |
| } else { |
| // draw directly into the result with the stencil set to make the pixels affected |
| // by the clip shape be non-zero. |
| @@ -638,13 +621,16 @@ GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID, |
| 0xffff, |
| 0xffff, |
| 0xffff); |
| - drawState->setStencil(kStencilInElement); |
| - setup_boolean_blendcoeffs(drawState, op); |
| + drawState.setStencil(kStencilInElement); |
| + setup_boolean_blendcoeffs(op, &drawState); |
| } |
| - drawState->setAlpha(invert ? 0x00 : 0xff); |
| + drawState.setAlpha(invert ? 0x00 : 0xff); |
| + |
| + // We have to backup the drawstate because the draw will consume ti |
|
bsalomon
2014/11/14 21:51:02
still true?
joshualitt
2014/11/14 23:25:40
Unfortunately it is. DrawElements may call into t
bsalomon
2014/11/17 14:41:16
Oh that makes sense. lgtm
|
| + GrDrawState backupDrawState = drawState; |
| - if (!this->drawElement(dst, element, pr)) { |
| + if (!this->drawElement(&drawState, dst, element, pr)) { |
| fAACache.reset(); |
| return NULL; |
| } |
| @@ -652,14 +638,15 @@ GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID, |
| if (useTemp) { |
| // Now draw into the accumulator using the real operation and the temp buffer as a |
| // texture |
| - this->mergeMask(result, |
| + this->mergeMask(&backupDrawState, |
| + result, |
| temp, |
| op, |
| maskSpaceIBounds, |
| maskSpaceElementIBounds); |
| } else { |
| // Draw to the exterior pixels (those with a zero stencil value). |
| - drawState->setAlpha(invert ? 0xff : 0x00); |
| + backupDrawState.setAlpha(invert ? 0xff : 0x00); |
| GR_STATIC_CONST_SAME_STENCIL(kDrawOutsideElement, |
| kZero_StencilOp, |
| kZero_StencilOp, |
| @@ -667,15 +654,18 @@ GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID, |
| 0xffff, |
| 0x0000, |
| 0xffff); |
| - drawState->setStencil(kDrawOutsideElement); |
| - fClipTarget->drawSimpleRect(clipSpaceIBounds); |
| - drawState->disableStencil(); |
| + backupDrawState.setStencil(kDrawOutsideElement); |
| + fClipTarget->drawSimpleRect(&backupDrawState, clipSpaceIBounds); |
| } |
| } else { |
| + GrDrawState drawState(translate); |
| + drawState.enableState(GrDrawState::kCoverageDrawing_StateBit | |
| + GrDrawState::kClip_StateBit); |
| + |
| // all the remaining ops can just be directly draw into the accumulation buffer |
| - drawState->setAlpha(0xff); |
| - setup_boolean_blendcoeffs(drawState, op); |
| - this->drawElement(result, element); |
| + drawState.setAlpha(0xff); |
| + setup_boolean_blendcoeffs(op, &drawState); |
| + this->drawElement(&drawState, result, element); |
| } |
| } |
| @@ -686,18 +676,13 @@ GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID, |
| //////////////////////////////////////////////////////////////////////////////// |
| // Create a 1-bit clip mask in the stencil buffer. 'devClipBounds' are in device |
| // (as opposed to canvas) coordinates |
| -bool GrClipMaskManager::createStencilClipMask(int32_t elementsGenID, |
| +bool GrClipMaskManager::createStencilClipMask(GrRenderTarget* rt, |
| + int32_t elementsGenID, |
| GrReducedClip::InitialState initialState, |
| const GrReducedClip::ElementList& elements, |
| const SkIRect& clipSpaceIBounds, |
| const SkIPoint& clipSpaceToStencilOffset) { |
| - |
| SkASSERT(kNone_ClipMaskType == fCurrClipMaskType); |
| - |
| - GrDrawState* drawState = fClipTarget->drawState(); |
| - SkASSERT(drawState->isClipState()); |
| - |
| - GrRenderTarget* rt = drawState->getRenderTarget(); |
| SkASSERT(rt); |
| // TODO: dynamically attach a SB when needed. |
| @@ -708,7 +693,6 @@ bool GrClipMaskManager::createStencilClipMask(int32_t elementsGenID, |
| if (stencilBuffer->mustRenderClip(elementsGenID, clipSpaceIBounds, clipSpaceToStencilOffset)) { |
| stencilBuffer->setLastClip(elementsGenID, clipSpaceIBounds, clipSpaceToStencilOffset); |
| - |
| // Set the matrix so that rendered clip elements are transformed from clip to stencil space. |
| SkVector translate = { |
| SkIntToScalar(clipSpaceToStencilOffset.fX), |
| @@ -716,21 +700,11 @@ bool GrClipMaskManager::createStencilClipMask(int32_t elementsGenID, |
| }; |
| SkMatrix matrix; |
| matrix.setTranslate(translate); |
| - GrDrawTarget::AutoGeometryAndStatePush agasp(fClipTarget, GrDrawTarget::kReset_ASRInit, |
| - &matrix); |
| - drawState = fClipTarget->drawState(); |
| - |
| - drawState->setRenderTarget(rt); |
| // We set the current clip to the bounds so that our recursive draws are scissored to them. |
| SkIRect stencilSpaceIBounds(clipSpaceIBounds); |
| stencilSpaceIBounds.offset(clipSpaceToStencilOffset); |
| GrDrawTarget::AutoClipRestore acr(fClipTarget, stencilSpaceIBounds); |
| - drawState->enableState(GrDrawState::kClip_StateBit); |
| - |
| -#if !VISUALIZE_COMPLEX_CLIP |
| - drawState->enableState(GrDrawState::kNoColorWrites_StateBit); |
| -#endif |
| int clipBit = stencilBuffer->bits(); |
| SkASSERT((clipBit <= 16) && "Ganesh only handles 16b or smaller stencil buffers"); |
| @@ -747,17 +721,12 @@ bool GrClipMaskManager::createStencilClipMask(int32_t elementsGenID, |
| bool fillInverted = false; |
| // enabled at bottom of loop |
| fClipMode = kIgnoreClip_StencilClipMode; |
| - // if the target is MSAA then we want MSAA enabled when the clip is soft |
| - if (rt->isMultisampled()) { |
| - drawState->setState(GrDrawState::kHWAntialias_StateBit, element->isAA()); |
| - } |
| // This will be used to determine whether the clip shape can be rendered into the |
| // stencil with arbitrary stencil settings. |
| GrPathRenderer::StencilSupport stencilSupport; |
| SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle); |
| - |
| SkRegion::Op op = element->getOp(); |
| GrPathRenderer* pr = NULL; |
| @@ -771,9 +740,13 @@ bool GrClipMaskManager::createStencilClipMask(int32_t elementsGenID, |
| if (fillInverted) { |
| clipPath.toggleInverseFillType(); |
| } |
| - pr = this->getContext()->getPathRenderer(clipPath, |
| + // TODO not sure which drawstate this should be |
| + GrDrawState drawState; |
| + drawState.setRenderTarget(rt); |
| + pr = this->getContext()->getPathRenderer(fClipTarget, |
| + &drawState, |
| + clipPath, |
| stroke, |
| - fClipTarget, |
| false, |
| GrPathRendererChain::kStencilOnly_DrawType, |
| &stencilSupport); |
| @@ -800,6 +773,17 @@ bool GrClipMaskManager::createStencilClipMask(int32_t elementsGenID, |
| // draw the element to the client stencil bits if necessary |
| if (!canDrawDirectToClip) { |
| + GrDrawState drawState(matrix); |
| + drawState.setRenderTarget(rt); |
| + drawState.enableState(GrDrawState::kClip_StateBit); |
| +#if !VISUALIZE_COMPLEX_CLIP |
| + drawState.enableState(GrDrawState::kNoColorWrites_StateBit); |
| +#endif |
| + // if the target is MSAA then we want MSAA enabled when the clip is soft |
| + if (rt->isMultisampled()) { |
| + drawState.setState(GrDrawState::kHWAntialias_StateBit, element->isAA()); |
| + } |
| + |
| GR_STATIC_CONST_SAME_STENCIL(gDrawToStencil, |
| kIncClamp_StencilOp, |
| kIncClamp_StencilOp, |
| @@ -809,15 +793,16 @@ bool GrClipMaskManager::createStencilClipMask(int32_t elementsGenID, |
| 0xffff); |
| SET_RANDOM_COLOR |
| if (Element::kRect_Type == element->getType()) { |
| - *drawState->stencil() = gDrawToStencil; |
| - fClipTarget->drawSimpleRect(element->getRect()); |
| + *drawState.stencil() = gDrawToStencil; |
| + fClipTarget->drawSimpleRect(&drawState, element->getRect()); |
| } else { |
| if (!clipPath.isEmpty()) { |
| + GrDrawTarget::AutoGeometryPush agp(fClipTarget); |
| if (canRenderDirectToStencil) { |
| - *drawState->stencil() = gDrawToStencil; |
| - pr->drawPath(clipPath, stroke, fClipTarget, false); |
| + *drawState.stencil() = gDrawToStencil; |
| + pr->drawPath(fClipTarget, &drawState, clipPath, stroke, false); |
| } else { |
| - pr->stencilPath(clipPath, stroke, fClipTarget); |
| + pr->stencilPath(fClipTarget, &drawState, clipPath, stroke); |
| } |
| } |
| } |
| @@ -827,20 +812,34 @@ bool GrClipMaskManager::createStencilClipMask(int32_t elementsGenID, |
| // element directly or a bounding rect of the entire clip. |
| fClipMode = kModifyClip_StencilClipMode; |
| for (int p = 0; p < passes; ++p) { |
| - *drawState->stencil() = stencilSettings[p]; |
| + GrDrawState drawState(matrix); |
| + // if the target is MSAA then we want MSAA enabled when the clip is soft |
| + if (rt->isMultisampled()) { |
| + drawState.setState(GrDrawState::kHWAntialias_StateBit, element->isAA()); |
| + } |
| + |
| + drawState.setRenderTarget(rt); |
| + drawState.enableState(GrDrawState::kClip_StateBit); |
| +#if !VISUALIZE_COMPLEX_CLIP |
| + drawState.enableState(GrDrawState::kNoColorWrites_StateBit); |
| +#endif |
| + |
| + *drawState.stencil() = stencilSettings[p]; |
| + |
| if (canDrawDirectToClip) { |
| if (Element::kRect_Type == element->getType()) { |
| SET_RANDOM_COLOR |
| - fClipTarget->drawSimpleRect(element->getRect()); |
| + fClipTarget->drawSimpleRect(&drawState, element->getRect()); |
| } else { |
| SET_RANDOM_COLOR |
| - pr->drawPath(clipPath, stroke, fClipTarget, false); |
| + GrDrawTarget::AutoGeometryPush agp(fClipTarget); |
| + pr->drawPath(fClipTarget, &drawState, clipPath, stroke, false); |
| } |
| } else { |
| SET_RANDOM_COLOR |
| // The view matrix is setup to do clip space -> stencil space translation, so |
| // draw rect in clip space. |
| - fClipTarget->drawSimpleRect(SkRect::Make(clipSpaceIBounds)); |
| + fClipTarget->drawSimpleRect(&drawState, SkRect::Make(clipSpaceIBounds)); |
| } |
| } |
| } |
| @@ -852,7 +851,6 @@ bool GrClipMaskManager::createStencilClipMask(int32_t elementsGenID, |
| return true; |
| } |
| - |
| // mapping of clip-respecting stencil funcs to normal stencil funcs |
| // mapping depends on whether stencil-clipping is in effect. |
| static const GrStencilFunc |
| @@ -905,33 +903,32 @@ const GrStencilSettings& basic_apply_stencil_clip_settings() { |
| } |
| } |
| -void GrClipMaskManager::setDrawStateStencil(GrDrawState::AutoRestoreStencil* ars) { |
| +void GrClipMaskManager::setDrawStateStencil(GrDrawState* drawState, |
| + GrDrawState::AutoRestoreStencil* ars) { |
| // We make two copies of the StencilSettings here (except in the early |
| // exit scenario. One copy from draw state to the stack var. Then another |
| // from the stack var to the gpu. We could make this class hold a ptr to |
| // GrGpu's fStencilSettings and eliminate the stack copy here. |
| - const GrDrawState& drawState = fClipTarget->getDrawState(); |
| - |
| // use stencil for clipping if clipping is enabled and the clip |
| // has been written into the stencil. |
| - |
| GrStencilSettings settings; |
| + |
| // The GrGpu client may not be using the stencil buffer but we may need to |
| // enable it in order to respect a stencil clip. |
| - if (drawState.getStencil().isDisabled()) { |
| + if (drawState->getStencil().isDisabled()) { |
| if (GrClipMaskManager::kRespectClip_StencilClipMode == fClipMode) { |
| settings = basic_apply_stencil_clip_settings(); |
| } else { |
| return; |
| } |
| } else { |
| - settings = drawState.getStencil(); |
| + settings = drawState->getStencil(); |
| } |
| // TODO: dynamically attach a stencil buffer |
| int stencilBits = 0; |
| - GrStencilBuffer* stencilBuffer = drawState.getRenderTarget()->getStencilBuffer(); |
| + GrStencilBuffer* stencilBuffer = drawState->getRenderTarget()->getStencilBuffer(); |
| if (stencilBuffer) { |
| stencilBits = stencilBuffer->bits(); |
| } |
| @@ -939,8 +936,8 @@ void GrClipMaskManager::setDrawStateStencil(GrDrawState::AutoRestoreStencil* ars |
| SkASSERT(fClipTarget->caps()->stencilWrapOpsSupport() || !settings.usesWrapOp()); |
| SkASSERT(fClipTarget->caps()->twoSidedStencilSupport() || !settings.isTwoSided()); |
| this->adjustStencilParams(&settings, fClipMode, stencilBits); |
| - ars->set(fClipTarget->drawState()); |
| - fClipTarget->drawState()->setStencil(settings); |
| + ars->set(drawState); |
| + drawState->setStencil(settings); |
| } |
| void GrClipMaskManager::adjustStencilParams(GrStencilSettings* settings, |
| @@ -1045,14 +1042,12 @@ GrTexture* GrClipMaskManager::createSoftwareClipMask(int32_t elementsGenID, |
| SkMatrix matrix; |
| matrix.setTranslate(SkIntToScalar(-clipSpaceIBounds.fLeft), |
| SkIntToScalar(-clipSpaceIBounds.fTop)); |
| - helper.init(maskSpaceIBounds, &matrix, false); |
| + helper.init(maskSpaceIBounds, &matrix, false); |
| helper.clear(GrReducedClip::kAllIn_InitialState == initialState ? 0xFF : 0x00); |
| - |
| SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle); |
| for (GrReducedClip::ElementList::Iter iter(elements.headIter()) ; iter.get(); iter.next()) { |
| - |
| const Element* element = iter.get(); |
| SkRegion::Op op = element->getOp(); |
| @@ -1066,12 +1061,10 @@ GrTexture* GrClipMaskManager::createSoftwareClipMask(int32_t elementsGenID, |
| // invert the entire scene |
| helper.draw(temp, SkRegion::kXOR_Op, false, 0xFF); |
| } |
| - |
| SkPath clipPath; |
| element->asPath(&clipPath); |
| clipPath.toggleInverseFillType(); |
| helper.draw(clipPath, stroke, SkRegion::kReplace_Op, element->isAA(), 0x00); |
| - |
| continue; |
| } |
| @@ -1108,14 +1101,11 @@ void GrClipMaskManager::setClipTarget(GrClipTarget* clipTarget) { |
| fAACache.setContext(clipTarget->getContext()); |
| } |
| -void GrClipMaskManager::adjustPathStencilParams(GrStencilSettings* settings) { |
| - const GrDrawState& drawState = fClipTarget->getDrawState(); |
| - |
| +void GrClipMaskManager::adjustPathStencilParams(const GrStencilBuffer* stencilBuffer, |
| + GrStencilSettings* settings) { |
| // TODO: dynamically attach a stencil buffer |
| - int stencilBits = 0; |
| - GrStencilBuffer* stencilBuffer = drawState.getRenderTarget()->getStencilBuffer(); |
| if (stencilBuffer) { |
| - stencilBits = stencilBuffer->bits(); |
| + int stencilBits = stencilBuffer->bits(); |
| this->adjustStencilParams(settings, fClipMode, stencilBits); |
| } |
| } |