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Side by Side Diff: tests/GLProgramsTest.cpp

Issue 732693002: Drawstate on stack (Closed) Base URL: https://skia.googlesource.com/skia.git@real_def_gp
Patch Set: ready Created 6 years, 1 month ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 // This is a GPU-backend specific test. It relies on static intializers to work 9 // This is a GPU-backend specific test. It relies on static intializers to work
10 10
(...skipping 410 matching lines...) Expand 10 before | Expand all | Expand 10 after
421 SkRandom random; 421 SkRandom random;
422 static const int NUM_TESTS = 512; 422 static const int NUM_TESTS = 512;
423 for (int t = 0; t < NUM_TESTS;) { 423 for (int t = 0; t < NUM_TESTS;) {
424 // setup random render target(can fail) 424 // setup random render target(can fail)
425 SkAutoTUnref<GrRenderTarget> rt(random_render_target(fContext, glProgram sCacheID, &random)); 425 SkAutoTUnref<GrRenderTarget> rt(random_render_target(fContext, glProgram sCacheID, &random));
426 if (!rt.get()) { 426 if (!rt.get()) {
427 SkDebugf("Could not allocate render target"); 427 SkDebugf("Could not allocate render target");
428 return false; 428 return false;
429 } 429 }
430 430
431 GrDrawState* ds = this->drawState(); 431 GrDrawState ds;
432 ds->setRenderTarget(rt.get()); 432 ds.setRenderTarget(rt.get());
433 433
434 // if path rendering we have to setup a couple of things like the draw t ype 434 // if path rendering we have to setup a couple of things like the draw t ype
435 bool usePathRendering = gpu->glCaps().pathRenderingSupport() && random.n extBool(); 435 bool usePathRendering = gpu->glCaps().pathRenderingSupport() && random.n extBool();
436 436
437 GrGpu::DrawType drawType = usePathRendering ? GrGpu::kDrawPath_DrawType : 437 GrGpu::DrawType drawType = usePathRendering ? GrGpu::kDrawPath_DrawType :
438 GrGpu::kDrawPoints_DrawTyp e; 438 GrGpu::kDrawPoints_DrawTyp e;
439 439
440 // twiddle drawstate knobs randomly 440 // twiddle drawstate knobs randomly
441 bool hasGeometryProcessor = !usePathRendering; 441 bool hasGeometryProcessor = !usePathRendering;
442 if (hasGeometryProcessor) { 442 if (hasGeometryProcessor) {
443 set_random_gp(fContext, gpu->glCaps(), ds, &random, dummyTextures); 443 set_random_gp(fContext, gpu->glCaps(), &ds, &random, dummyTextures);
444 } 444 }
445 set_random_color_coverage_stages(gpu, 445 set_random_color_coverage_stages(gpu,
446 ds, 446 &ds,
447 maxStages - hasGeometryProcessor, 447 maxStages - hasGeometryProcessor,
448 usePathRendering, 448 usePathRendering,
449 &random, 449 &random,
450 dummyTextures); 450 dummyTextures);
451 set_random_color(ds, &random); 451 set_random_color(&ds, &random);
452 set_random_coverage(ds, &random); 452 set_random_coverage(&ds, &random);
453 set_random_hints(ds, &random); 453 set_random_hints(&ds, &random);
454 set_random_state(ds, &random); 454 set_random_state(&ds, &random);
455 set_random_blend_func(ds, &random); 455 set_random_blend_func(&ds, &random);
456 set_random_stencil(ds, &random); 456 set_random_stencil(&ds, &random);
457 457
458 GrDeviceCoordTexture dstCopy; 458 GrDeviceCoordTexture dstCopy;
459 459
460 if (!this->setupDstReadIfNecessary(&dstCopy, NULL)) { 460 if (!this->setupDstReadIfNecessary(&ds, &dstCopy, NULL)) {
461 SkDebugf("Couldn't setup dst read texture"); 461 SkDebugf("Couldn't setup dst read texture");
462 return false; 462 return false;
463 } 463 }
464 464
465 // create optimized draw state, setup readDst texture if required, and b uild a descriptor 465 // create optimized draw state, setup readDst texture if required, and b uild a descriptor
466 // and program. ODS creation can fail, so we have to check 466 // and program. ODS creation can fail, so we have to check
467 SkAutoTUnref<GrOptDrawState> ods(GrOptDrawState::Create(this->getDrawSta te(), 467 SkAutoTUnref<GrOptDrawState> ods(GrOptDrawState::Create(gpu,
468 gpu, 468 ds,
469 &dstCopy, 469 &dstCopy,
470 drawType)); 470 drawType));
471 if (!ods.get()) { 471 if (!ods.get()) {
472 ds->reset();
473 continue; 472 continue;
474 } 473 }
475 SkAutoTUnref<GrGLProgram> program(GrGLProgramBuilder::CreateProgram(*ods , drawType, gpu)); 474 SkAutoTUnref<GrGLProgram> program(GrGLProgramBuilder::CreateProgram(*ods , drawType, gpu));
476 if (NULL == program.get()) { 475 if (NULL == program.get()) {
477 SkDebugf("Failed to create program!"); 476 SkDebugf("Failed to create program!");
478 return false; 477 return false;
479 } 478 }
480 479
481 // We have to reset the drawstate because we might have added a gp
482 ds->reset();
483
484 // because occasionally optimized drawstate creation will fail for valid reasons, we only 480 // because occasionally optimized drawstate creation will fail for valid reasons, we only
485 // want to increment on success 481 // want to increment on success
486 ++t; 482 ++t;
487 } 483 }
488 return true; 484 return true;
489 } 485 }
490 486
491 DEF_GPUTEST(GLPrograms, reporter, factory) { 487 DEF_GPUTEST(GLPrograms, reporter, factory) {
492 for (int type = 0; type < GrContextFactory::kLastGLContextType; ++type) { 488 for (int type = 0; type < GrContextFactory::kLastGLContextType; ++type) {
493 GrContext* context = factory->get(static_cast<GrContextFactory::GLContex tType>(type)); 489 GrContext* context = factory->get(static_cast<GrContextFactory::GLContex tType>(type));
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516 } 512 }
517 #endif 513 #endif
518 GrTestTarget target; 514 GrTestTarget target;
519 context->getTestTarget(&target); 515 context->getTestTarget(&target);
520 REPORTER_ASSERT(reporter, target.target()->programUnitTest(maxStages )); 516 REPORTER_ASSERT(reporter, target.target()->programUnitTest(maxStages ));
521 } 517 }
522 } 518 }
523 } 519 }
524 520
525 #endif 521 #endif
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