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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "GrGpuGL.h" | 9 #include "GrGpuGL.h" |
| 10 #include "GrGLStencilBuffer.h" | 10 #include "GrGLStencilBuffer.h" |
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| 2482 } | 2482 } |
| 2483 if (srcFBO) { | 2483 if (srcFBO) { |
| 2484 GL_CALL(DeleteFramebuffers(1, &srcFBO)); | 2484 GL_CALL(DeleteFramebuffers(1, &srcFBO)); |
| 2485 } | 2485 } |
| 2486 copied = true; | 2486 copied = true; |
| 2487 } | 2487 } |
| 2488 } | 2488 } |
| 2489 return copied; | 2489 return copied; |
| 2490 } | 2490 } |
| 2491 | 2491 |
| 2492 bool GrGpuGL::canCopySurface(GrSurface* dst, | 2492 bool GrGpuGL::canCopySurface(const GrSurface* dst, |
| 2493 GrSurface* src, | 2493 const GrSurface* src, |
| 2494 const SkIRect& srcRect, | 2494 const SkIRect& srcRect, |
| 2495 const SkIPoint& dstPoint) { | 2495 const SkIPoint& dstPoint) { |
| 2496 // This mirrors the logic in onCopySurface. We prefer our base makes the co
py if we need to | 2496 // This mirrors the logic in onCopySurface. We prefer our base makes the co
py if we need to |
| 2497 // create a temp fbo | 2497 // create a temp fbo |
| 2498 // TODO verify this assumption, it may not be true at all | 2498 // TODO verify this assumption, it may not be true at all |
| 2499 bool wouldNeedTempFBO = false; | 2499 bool wouldNeedTempFBO = false; |
| 2500 if (can_copy_texsubimage(dst, src, this, &wouldNeedTempFBO) && !wouldNeedTem
pFBO) { | 2500 if (can_copy_texsubimage(dst, src, this, &wouldNeedTempFBO) && !wouldNeedTem
pFBO) { |
| 2501 return true; | 2501 return true; |
| 2502 } | 2502 } |
| 2503 if (can_blit_framebuffer(dst, src, this, &wouldNeedTempFBO) && !wouldNeedTem
pFBO) { | 2503 if (can_blit_framebuffer(dst, src, this, &wouldNeedTempFBO) && !wouldNeedTem
pFBO) { |
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| 2554 this->setVertexArrayID(gpu, 0); | 2554 this->setVertexArrayID(gpu, 0); |
| 2555 } | 2555 } |
| 2556 int attrCount = gpu->glCaps().maxVertexAttributes(); | 2556 int attrCount = gpu->glCaps().maxVertexAttributes(); |
| 2557 if (fDefaultVertexArrayAttribState.count() != attrCount) { | 2557 if (fDefaultVertexArrayAttribState.count() != attrCount) { |
| 2558 fDefaultVertexArrayAttribState.resize(attrCount); | 2558 fDefaultVertexArrayAttribState.resize(attrCount); |
| 2559 } | 2559 } |
| 2560 attribState = &fDefaultVertexArrayAttribState; | 2560 attribState = &fDefaultVertexArrayAttribState; |
| 2561 } | 2561 } |
| 2562 return attribState; | 2562 return attribState; |
| 2563 } | 2563 } |
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