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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGpuGL.h" | 9 #include "GrGpuGL.h" |
10 #include "GrGLStencilBuffer.h" | 10 #include "GrGLStencilBuffer.h" |
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2482 } | 2482 } |
2483 if (srcFBO) { | 2483 if (srcFBO) { |
2484 GL_CALL(DeleteFramebuffers(1, &srcFBO)); | 2484 GL_CALL(DeleteFramebuffers(1, &srcFBO)); |
2485 } | 2485 } |
2486 copied = true; | 2486 copied = true; |
2487 } | 2487 } |
2488 } | 2488 } |
2489 return copied; | 2489 return copied; |
2490 } | 2490 } |
2491 | 2491 |
2492 bool GrGpuGL::canCopySurface(GrSurface* dst, | 2492 bool GrGpuGL::canCopySurface(const GrSurface* dst, |
2493 GrSurface* src, | 2493 const GrSurface* src, |
2494 const SkIRect& srcRect, | 2494 const SkIRect& srcRect, |
2495 const SkIPoint& dstPoint) { | 2495 const SkIPoint& dstPoint) { |
2496 // This mirrors the logic in onCopySurface. We prefer our base makes the co
py if we need to | 2496 // This mirrors the logic in onCopySurface. We prefer our base makes the co
py if we need to |
2497 // create a temp fbo | 2497 // create a temp fbo |
2498 // TODO verify this assumption, it may not be true at all | 2498 // TODO verify this assumption, it may not be true at all |
2499 bool wouldNeedTempFBO = false; | 2499 bool wouldNeedTempFBO = false; |
2500 if (can_copy_texsubimage(dst, src, this, &wouldNeedTempFBO) && !wouldNeedTem
pFBO) { | 2500 if (can_copy_texsubimage(dst, src, this, &wouldNeedTempFBO) && !wouldNeedTem
pFBO) { |
2501 return true; | 2501 return true; |
2502 } | 2502 } |
2503 if (can_blit_framebuffer(dst, src, this, &wouldNeedTempFBO) && !wouldNeedTem
pFBO) { | 2503 if (can_blit_framebuffer(dst, src, this, &wouldNeedTempFBO) && !wouldNeedTem
pFBO) { |
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2554 this->setVertexArrayID(gpu, 0); | 2554 this->setVertexArrayID(gpu, 0); |
2555 } | 2555 } |
2556 int attrCount = gpu->glCaps().maxVertexAttributes(); | 2556 int attrCount = gpu->glCaps().maxVertexAttributes(); |
2557 if (fDefaultVertexArrayAttribState.count() != attrCount) { | 2557 if (fDefaultVertexArrayAttribState.count() != attrCount) { |
2558 fDefaultVertexArrayAttribState.resize(attrCount); | 2558 fDefaultVertexArrayAttribState.resize(attrCount); |
2559 } | 2559 } |
2560 attribState = &fDefaultVertexArrayAttribState; | 2560 attribState = &fDefaultVertexArrayAttribState; |
2561 } | 2561 } |
2562 return attribState; | 2562 return attribState; |
2563 } | 2563 } |
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