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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrSWMaskHelper_DEFINED | 8 #ifndef GrSWMaskHelper_DEFINED |
9 #define GrSWMaskHelper_DEFINED | 9 #define GrSWMaskHelper_DEFINED |
10 | 10 |
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85 // GrSoftwarePathRenderer uses it to fulfill a drawPath call. | 85 // GrSoftwarePathRenderer uses it to fulfill a drawPath call. |
86 // It draws with "texture" as a path mask into "target" using "rect" as | 86 // It draws with "texture" as a path mask into "target" using "rect" as |
87 // geometry and the current drawState. The current drawState is altered to | 87 // geometry and the current drawState. The current drawState is altered to |
88 // accommodate the mask. | 88 // accommodate the mask. |
89 // Note that this method assumes that the GrPaint::kTotalStages slot in | 89 // Note that this method assumes that the GrPaint::kTotalStages slot in |
90 // the draw state can be used to hold the mask texture stage. | 90 // the draw state can be used to hold the mask texture stage. |
91 // This method is really only intended to be used with the | 91 // This method is really only intended to be used with the |
92 // output of DrawPathMaskToTexture. | 92 // output of DrawPathMaskToTexture. |
93 static void DrawToTargetWithPathMask(GrTexture* texture, | 93 static void DrawToTargetWithPathMask(GrTexture* texture, |
94 GrDrawTarget* target, | 94 GrDrawTarget* target, |
| 95 GrDrawState* drawState, |
95 const SkIRect& rect); | 96 const SkIRect& rect); |
96 | 97 |
97 private: | 98 private: |
98 // Helper function to get a scratch texture suitable for capturing the | 99 // Helper function to get a scratch texture suitable for capturing the |
99 // result (i.e., right size & format) | 100 // result (i.e., right size & format) |
100 GrTexture* createTexture(); | 101 GrTexture* createTexture(); |
101 | 102 |
102 GrContext* fContext; | 103 GrContext* fContext; |
103 SkMatrix fMatrix; | 104 SkMatrix fMatrix; |
104 SkBitmap fBM; | 105 SkBitmap fBM; |
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129 const void *data, int rowbytes); | 130 const void *data, int rowbytes); |
130 | 131 |
131 // Compresses the bitmap stored in fBM and sends the compressed data | 132 // Compresses the bitmap stored in fBM and sends the compressed data |
132 // to the GPU to be stored in 'texture' using sendTextureData. | 133 // to the GPU to be stored in 'texture' using sendTextureData. |
133 void compressTextureData(GrTexture *texture, const GrSurfaceDesc& desc); | 134 void compressTextureData(GrTexture *texture, const GrSurfaceDesc& desc); |
134 | 135 |
135 typedef SkNoncopyable INHERITED; | 136 typedef SkNoncopyable INHERITED; |
136 }; | 137 }; |
137 | 138 |
138 #endif // GrSWMaskHelper_DEFINED | 139 #endif // GrSWMaskHelper_DEFINED |
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