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Side by Side Diff: src/gpu/GrSWMaskHelper.cpp

Issue 732693002: Drawstate on stack (Closed) Base URL: https://skia.googlesource.com/skia.git@real_def_gp
Patch Set: tiny fix Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrSWMaskHelper.h" 8 #include "GrSWMaskHelper.h"
9 9
10 #include "GrDrawState.h" 10 #include "GrDrawState.h"
(...skipping 329 matching lines...) Expand 10 before | Expand all | Expand 10 after
340 return NULL; 340 return NULL;
341 } 341 }
342 342
343 helper.toTexture(texture); 343 helper.toTexture(texture);
344 344
345 return texture; 345 return texture;
346 } 346 }
347 347
348 void GrSWMaskHelper::DrawToTargetWithPathMask(GrTexture* texture, 348 void GrSWMaskHelper::DrawToTargetWithPathMask(GrTexture* texture,
349 GrDrawTarget* target, 349 GrDrawTarget* target,
350 GrDrawState* drawState,
350 const SkIRect& rect) { 351 const SkIRect& rect) {
351 GrDrawState* drawState = target->drawState();
352
353 GrDrawState::AutoViewMatrixRestore avmr; 352 GrDrawState::AutoViewMatrixRestore avmr;
354 if (!avmr.setIdentity(drawState)) { 353 if (!avmr.setIdentity(drawState)) {
355 return; 354 return;
356 } 355 }
357 GrDrawState::AutoRestoreEffects are(drawState); 356 GrDrawState::AutoRestoreEffects are(drawState);
358 357
359 SkRect dstRect = SkRect::MakeLTRB(SK_Scalar1 * rect.fLeft, 358 SkRect dstRect = SkRect::MakeLTRB(SK_Scalar1 * rect.fLeft,
360 SK_Scalar1 * rect.fTop, 359 SK_Scalar1 * rect.fTop,
361 SK_Scalar1 * rect.fRight, 360 SK_Scalar1 * rect.fRight,
362 SK_Scalar1 * rect.fBottom); 361 SK_Scalar1 * rect.fBottom);
363 362
364 // We want to use device coords to compute the texture coordinates. We set o ur matrix to be 363 // We want to use device coords to compute the texture coordinates. We set o ur matrix to be
365 // equal to the view matrix followed by a translation so that the top-left o f the device bounds 364 // equal to the view matrix followed by a translation so that the top-left o f the device bounds
366 // maps to 0,0, and then a scaling matrix to normalized coords. We apply thi s matrix to the 365 // maps to 0,0, and then a scaling matrix to normalized coords. We apply thi s matrix to the
367 // vertex positions rather than local coords. 366 // vertex positions rather than local coords.
368 SkMatrix maskMatrix; 367 SkMatrix maskMatrix;
369 maskMatrix.setIDiv(texture->width(), texture->height()); 368 maskMatrix.setIDiv(texture->width(), texture->height());
370 maskMatrix.preTranslate(SkIntToScalar(-rect.fLeft), SkIntToScalar(-rect.fTop )); 369 maskMatrix.preTranslate(SkIntToScalar(-rect.fLeft), SkIntToScalar(-rect.fTop ));
371 maskMatrix.preConcat(drawState->getViewMatrix()); 370 maskMatrix.preConcat(drawState->getViewMatrix());
372 371
373 drawState->addCoverageProcessor( 372 drawState->addCoverageProcessor(
374 GrSimpleTextureEffect::Create(texture, 373 GrSimpleTextureEffect::Create(texture,
375 maskMatrix, 374 maskMatrix,
376 GrTextureParams::kNone_Fi lterMode, 375 GrTextureParams::kNone_Fi lterMode,
377 kPosition_GrCoordSet))->u nref(); 376 kPosition_GrCoordSet))->u nref();
378 377
379 target->drawSimpleRect(dstRect); 378 target->drawSimpleRect(drawState, dstRect);
380 } 379 }
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