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Side by Side Diff: src/gpu/GrClipMaskManager.h

Issue 732693002: Drawstate on stack (Closed) Base URL: https://skia.googlesource.com/skia.git@real_def_gp
Patch Set: tiny fix Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7
8 #ifndef GrClipMaskManager_DEFINED 7 #ifndef GrClipMaskManager_DEFINED
9 #define GrClipMaskManager_DEFINED 8 #define GrClipMaskManager_DEFINED
10 9
11 #include "GrClipMaskCache.h" 10 #include "GrClipMaskCache.h"
12 #include "GrContext.h" 11 #include "GrContext.h"
13 #include "GrDrawState.h" 12 #include "GrDrawState.h"
14 #include "GrReducedClip.h" 13 #include "GrReducedClip.h"
15 #include "GrStencil.h" 14 #include "GrStencil.h"
16 #include "GrTexture.h" 15 #include "GrTexture.h"
17
18 #include "SkClipStack.h" 16 #include "SkClipStack.h"
19 #include "SkDeque.h" 17 #include "SkDeque.h"
20 #include "SkPath.h" 18 #include "SkPath.h"
21 #include "SkRefCnt.h" 19 #include "SkRefCnt.h"
22 #include "SkTLList.h" 20 #include "SkTLList.h"
23 #include "SkTypes.h" 21 #include "SkTypes.h"
24 22
25 class GrClipTarget; 23 class GrClipTarget;
26 class GrPathRenderer; 24 class GrPathRenderer;
27 class GrPathRendererChain; 25 class GrPathRendererChain;
28 class GrTexture; 26 class GrTexture;
29 class SkPath; 27 class SkPath;
30
31 /** 28 /**
32 * The clip mask creator handles the generation of the clip mask. If anti 29 * The clip mask creator handles the generation of the clip mask. If anti
33 * aliasing is requested it will (in the future) generate a single channel 30 * aliasing is requested it will (in the future) generate a single channel
34 * (8bit) mask. If no anti aliasing is requested it will generate a 1-bit 31 * (8bit) mask. If no anti aliasing is requested it will generate a 1-bit
35 * mask in the stencil buffer. In the non anti-aliasing case, if the clip 32 * mask in the stencil buffer. In the non anti-aliasing case, if the clip
36 * mask can be represented as a rectangle then scissoring is used. In all 33 * mask can be represented as a rectangle then scissoring is used. In all
37 * cases scissoring is used to bound the range of the clip mask. 34 * cases scissoring is used to bound the range of the clip mask.
38 */ 35 */
39 class GrClipMaskManager : SkNoncopyable { 36 class GrClipMaskManager : SkNoncopyable {
40 public: 37 public:
(...skipping 18 matching lines...) Expand all
59 SkIRect fRect; 56 SkIRect fRect;
60 }; 57 };
61 58
62 /** 59 /**
63 * Creates a clip mask if necessary as a stencil buffer or alpha texture 60 * Creates a clip mask if necessary as a stencil buffer or alpha texture
64 * and sets the GrGpu's scissor and stencil state. If the return is false 61 * and sets the GrGpu's scissor and stencil state. If the return is false
65 * then the draw can be skipped. The AutoRestoreEffects is initialized by 62 * then the draw can be skipped. The AutoRestoreEffects is initialized by
66 * the manager when it must install additional effects to implement the 63 * the manager when it must install additional effects to implement the
67 * clip. devBounds is optional but can help optimize clipping. 64 * clip. devBounds is optional but can help optimize clipping.
68 */ 65 */
69 bool setupClipping(const GrClipData* clipDataIn, 66 bool setupClipping(GrDrawState*,
70 const SkRect* devBounds,
71 GrDrawState::AutoRestoreEffects*, 67 GrDrawState::AutoRestoreEffects*,
72 GrDrawState::AutoRestoreStencil*, 68 GrDrawState::AutoRestoreStencil*,
73 ScissorState*); 69 ScissorState*,
70 const GrClipData* clipDataIn,
71 const SkRect* devBounds);
74 72
75 /** 73 /**
76 * Purge resources to free up memory. TODO: This class shouldn't hold any lo ng lived refs 74 * Purge resources to free up memory. TODO: This class shouldn't hold any lo ng lived refs
77 * which will allow ResourceCache2 to automatically purge anything this clas s has created. 75 * which will allow ResourceCache2 to automatically purge anything this clas s has created.
78 */ 76 */
79 void purgeResources(); 77 void purgeResources();
80 78
81 bool isClipInStencil() const { 79 bool isClipInStencil() const {
82 return kStencil_ClipMaskType == fCurrClipMaskType; 80 return kStencil_ClipMaskType == fCurrClipMaskType;
83 } 81 }
82
84 bool isClipInAlpha() const { 83 bool isClipInAlpha() const {
85 return kAlpha_ClipMaskType == fCurrClipMaskType; 84 return kAlpha_ClipMaskType == fCurrClipMaskType;
86 } 85 }
87 86
88 GrContext* getContext() { 87 GrContext* getContext() {
89 return fAACache.getContext(); 88 return fAACache.getContext();
90 } 89 }
91 90
92 void setClipTarget(GrClipTarget*); 91 void setClipTarget(GrClipTarget*);
93 92
94 void adjustPathStencilParams(GrStencilSettings*); 93 void adjustPathStencilParams(const GrStencilBuffer*, GrStencilSettings*);
95 94
96 private: 95 private:
97 /** 96 /**
98 * Informs the helper function adjustStencilParams() about how the stencil 97 * Informs the helper function adjustStencilParams() about how the stencil
99 * buffer clip is being used. 98 * buffer clip is being used.
100 */ 99 */
101 enum StencilClipMode { 100 enum StencilClipMode {
102 // Draw to the clip bit of the stencil buffer 101 // Draw to the clip bit of the stencil buffer
103 kModifyClip_StencilClipMode, 102 kModifyClip_StencilClipMode,
104 // Clip against the existing representation of the clip in the high bit 103 // Clip against the existing representation of the clip in the high bit
105 // of the stencil buffer. 104 // of the stencil buffer.
106 kRespectClip_StencilClipMode, 105 kRespectClip_StencilClipMode,
107 // Neither writing to nor clipping against the clip bit. 106 // Neither writing to nor clipping against the clip bit.
108 kIgnoreClip_StencilClipMode, 107 kIgnoreClip_StencilClipMode,
109 }; 108 };
110 109
111 // Attempts to install a series of coverage effects to implement the clip. R eturn indicates 110 // Attempts to install a series of coverage effects to implement the clip. R eturn indicates
112 // whether the element list was successfully converted to effects. 111 // whether the element list was successfully converted to effects.
113 bool installClipEffects(const GrReducedClip::ElementList&, 112 bool installClipEffects(GrDrawState*,
114 GrDrawState::AutoRestoreEffects*, 113 GrDrawState::AutoRestoreEffects*,
114 const GrReducedClip::ElementList&,
115 const SkVector& clipOffset, 115 const SkVector& clipOffset,
116 const SkRect* devBounds); 116 const SkRect* devBounds);
117 117
118 // Draws the clip into the stencil buffer 118 // Draws the clip into the stencil buffer
119 bool createStencilClipMask(int32_t elementsGenID, 119 bool createStencilClipMask(GrRenderTarget*,
120 int32_t elementsGenID,
120 GrReducedClip::InitialState initialState, 121 GrReducedClip::InitialState initialState,
121 const GrReducedClip::ElementList& elements, 122 const GrReducedClip::ElementList& elements,
122 const SkIRect& clipSpaceIBounds, 123 const SkIRect& clipSpaceIBounds,
123 const SkIPoint& clipSpaceToStencilOffset); 124 const SkIPoint& clipSpaceToStencilOffset);
125
124 // Creates an alpha mask of the clip. The mask is a rasterization of element s through the 126 // Creates an alpha mask of the clip. The mask is a rasterization of element s through the
125 // rect specified by clipSpaceIBounds. 127 // rect specified by clipSpaceIBounds.
126 GrTexture* createAlphaClipMask(int32_t elementsGenID, 128 GrTexture* createAlphaClipMask(int32_t elementsGenID,
127 GrReducedClip::InitialState initialState, 129 GrReducedClip::InitialState initialState,
128 const GrReducedClip::ElementList& elements, 130 const GrReducedClip::ElementList& elements,
129 const SkIRect& clipSpaceIBounds); 131 const SkIRect& clipSpaceIBounds);
132
130 // Similar to createAlphaClipMask but it rasterizes in SW and uploads to the result texture. 133 // Similar to createAlphaClipMask but it rasterizes in SW and uploads to the result texture.
131 GrTexture* createSoftwareClipMask(int32_t elementsGenID, 134 GrTexture* createSoftwareClipMask(int32_t elementsGenID,
132 GrReducedClip::InitialState initialState, 135 GrReducedClip::InitialState initialState,
133 const GrReducedClip::ElementList& elements , 136 const GrReducedClip::ElementList& elements ,
134 const SkIRect& clipSpaceIBounds); 137 const SkIRect& clipSpaceIBounds);
135 138
136 // Returns the cached mask texture if it matches the elementsGenID and the c lipSpaceIBounds. 139 // Returns the cached mask texture if it matches the elementsGenID and the c lipSpaceIBounds.
137 // Returns NULL if not found. 140 // Returns NULL if not found.
138 GrTexture* getCachedMaskTexture(int32_t elementsGenID, const SkIRect& clipSp aceIBounds); 141 GrTexture* getCachedMaskTexture(int32_t elementsGenID, const SkIRect& clipSp aceIBounds);
139 142
140
141 // Handles allocation (if needed) of a clip alpha-mask texture for both the sw-upload 143 // Handles allocation (if needed) of a clip alpha-mask texture for both the sw-upload
142 // or gpu-rendered cases. 144 // or gpu-rendered cases.
143 GrTexture* allocMaskTexture(int32_t elementsGenID, 145 GrTexture* allocMaskTexture(int32_t elementsGenID,
144 const SkIRect& clipSpaceIBounds, 146 const SkIRect& clipSpaceIBounds,
145 bool willUpload); 147 bool willUpload);
146 148
147 bool useSWOnlyPath(const GrReducedClip::ElementList& elements); 149 bool useSWOnlyPath(const GrDrawState*, const GrReducedClip::ElementList& ele ments);
148 150
149 // Draws a clip element into the target alpha mask. The caller should have a lready setup the 151 // Draws a clip element into the target alpha mask. The caller should have a lready setup the
150 // desired blend operation. Optionally if the caller already selected a path renderer it can 152 // desired blend operation. Optionally if the caller already selected a path renderer it can
151 // be passed. Otherwise the function will select one if the element is a pat h. 153 // be passed. Otherwise the function will select one if the element is a pat h.
152 bool drawElement(GrTexture* target, const SkClipStack::Element*, GrPathRende rer* = NULL); 154 bool drawElement(GrDrawState*,
155 GrTexture* target,
156 const SkClipStack::Element*,
157 GrPathRenderer* pr = NULL);
153 158
154 // Determines whether it is possible to draw the element to both the stencil buffer and the 159 // Determines whether it is possible to draw the element to both the stencil buffer and the
155 // alpha mask simultaneously. If so and the element is a path a compatible p ath renderer is 160 // alpha mask simultaneously. If so and the element is a path a compatible p ath renderer is
156 // also returned. 161 // also returned.
157 bool canStencilAndDrawElement(GrTexture* target, const SkClipStack::Element* , GrPathRenderer**); 162 bool canStencilAndDrawElement(GrDrawState*,
163 GrTexture* target,
164 GrPathRenderer**,
165 const SkClipStack::Element*);
158 166
159 void mergeMask(GrTexture* dstMask, 167 void mergeMask(GrDrawState*,
168 GrTexture* dstMask,
160 GrTexture* srcMask, 169 GrTexture* srcMask,
161 SkRegion::Op op, 170 SkRegion::Op op,
162 const SkIRect& dstBound, 171 const SkIRect& dstBound,
163 const SkIRect& srcBound); 172 const SkIRect& srcBound);
164 173
165 GrTexture* createTempMask(int width, int height); 174 GrTexture* createTempMask(int width, int height);
166 175
167 void setupCache(const SkClipStack& clip, 176 void setupCache(const SkClipStack& clip,
168 const SkIRect& bounds); 177 const SkIRect& bounds);
169
170 /** 178 /**
171 * Called prior to return control back the GrGpu in setupClipping. It 179 * Called prior to return control back the GrGpu in setupClipping. It
172 * updates the GrGpu with stencil settings that account stencil-based 180 * updates the GrGpu with stencil settings that account stencil-based
173 * clipping. 181 * clipping.
174 */ 182 */
175 void setDrawStateStencil(GrDrawState::AutoRestoreStencil* asr); 183 void setDrawStateStencil(GrDrawState*, GrDrawState::AutoRestoreStencil*);
176 184
177 /** 185 /**
178 * Adjusts the stencil settings to account for interaction with stencil 186 * Adjusts the stencil settings to account for interaction with stencil
179 * clipping. 187 * clipping.
180 */ 188 */
181 void adjustStencilParams(GrStencilSettings* settings, 189 void adjustStencilParams(GrStencilSettings* settings,
182 StencilClipMode mode, 190 StencilClipMode mode,
183 int stencilBitCnt); 191 int stencilBitCnt);
184 192
185 /** 193 /**
186 * We may represent the clip as a mask in the stencil buffer or as an alpha 194 * We may represent the clip as a mask in the stencil buffer or as an alpha
187 * texture. It may be neither because the scissor rect suffices or we 195 * texture. It may be neither because the scissor rect suffices or we
188 * haven't yet examined the clip. 196 * haven't yet examined the clip.
189 */ 197 */
190 enum ClipMaskType { 198 enum ClipMaskType {
191 kNone_ClipMaskType, 199 kNone_ClipMaskType,
192 kStencil_ClipMaskType, 200 kStencil_ClipMaskType,
193 kAlpha_ClipMaskType, 201 kAlpha_ClipMaskType,
194 } fCurrClipMaskType; 202 } fCurrClipMaskType;
195 203
196 GrClipMaskCache fAACache; // cache for the AA path 204 GrClipMaskCache fAACache; // cache for the AA path
197 GrClipTarget* fClipTarget; 205 GrClipTarget* fClipTarget;
198 StencilClipMode fClipMode; 206 StencilClipMode fClipMode;
199 207
200 typedef SkNoncopyable INHERITED; 208 typedef SkNoncopyable INHERITED;
201 }; 209 };
202
203 #endif // GrClipMaskManager_DEFINED 210 #endif // GrClipMaskManager_DEFINED
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