| Index: cc/resources/tile_manager_unittest.cc
|
| diff --git a/cc/resources/tile_manager_unittest.cc b/cc/resources/tile_manager_unittest.cc
|
| index a25367201771d0837ceb54feffc1826dfa29fcaf..49a93d3d1296ee2a8bd46f7d6df8032247d337e6 100644
|
| --- a/cc/resources/tile_manager_unittest.cc
|
| +++ b/cc/resources/tile_manager_unittest.cc
|
| @@ -55,7 +55,7 @@ class TileManagerTilePriorityQueueTest : public testing::Test {
|
| host_impl_.tile_manager()->SetGlobalStateForTesting(state);
|
| }
|
|
|
| - virtual void SetUp() override {
|
| + void SetUp() override {
|
| InitializeRenderer();
|
| SetTreePriority(SAME_PRIORITY_FOR_BOTH_TREES);
|
| }
|
| @@ -194,23 +194,23 @@ TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueue) {
|
| // Invalidate the pending tree.
|
| pending_layer_->set_invalidation(invalidation);
|
| pending_layer_->HighResTiling()->UpdateTilesToCurrentRasterSource(
|
| - invalidation, gfx::Size(1000, 1000));
|
| + pending_layer_->raster_source(), invalidation, gfx::Size(1000, 1000));
|
| pending_layer_->LowResTiling()->UpdateTilesToCurrentRasterSource(
|
| - invalidation, gfx::Size(1000, 1000));
|
| + pending_layer_->raster_source(), invalidation, gfx::Size(1000, 1000));
|
|
|
| active_layer_->ResetAllTilesPriorities();
|
| pending_layer_->ResetAllTilesPriorities();
|
|
|
| // Renew all of the tile priorities.
|
| gfx::Rect viewport(50, 50, 100, 100);
|
| - pending_layer_->HighResTiling()->ComputeTilePriorityRects(
|
| - PENDING_TREE, viewport, 1.0f, 1.0, Occlusion());
|
| - pending_layer_->LowResTiling()->ComputeTilePriorityRects(
|
| - PENDING_TREE, viewport, 1.0f, 1.0, Occlusion());
|
| - active_layer_->HighResTiling()->ComputeTilePriorityRects(
|
| - ACTIVE_TREE, viewport, 1.0f, 1.0, Occlusion());
|
| - active_layer_->LowResTiling()->ComputeTilePriorityRects(
|
| - ACTIVE_TREE, viewport, 1.0f, 1.0, Occlusion());
|
| + pending_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0,
|
| + Occlusion());
|
| + pending_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0,
|
| + Occlusion());
|
| + active_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0,
|
| + Occlusion());
|
| + active_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0,
|
| + Occlusion());
|
|
|
| // Populate all tiles directly from the tilings.
|
| all_tiles.clear();
|
| @@ -442,23 +442,23 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) {
|
| // Invalidate the pending tree.
|
| pending_layer_->set_invalidation(invalidation);
|
| pending_layer_->HighResTiling()->UpdateTilesToCurrentRasterSource(
|
| - invalidation, gfx::Size(1000, 1000));
|
| + pending_layer_->raster_source(), invalidation, gfx::Size(1000, 1000));
|
| pending_layer_->LowResTiling()->UpdateTilesToCurrentRasterSource(
|
| - invalidation, gfx::Size(1000, 1000));
|
| + pending_layer_->raster_source(), invalidation, gfx::Size(1000, 1000));
|
|
|
| active_layer_->ResetAllTilesPriorities();
|
| pending_layer_->ResetAllTilesPriorities();
|
|
|
| // Renew all of the tile priorities.
|
| gfx::Rect viewport(50, 50, 100, 100);
|
| - pending_layer_->HighResTiling()->ComputeTilePriorityRects(
|
| - PENDING_TREE, viewport, 1.0f, 1.0, Occlusion());
|
| - pending_layer_->LowResTiling()->ComputeTilePriorityRects(
|
| - PENDING_TREE, viewport, 1.0f, 1.0, Occlusion());
|
| - active_layer_->HighResTiling()->ComputeTilePriorityRects(
|
| - ACTIVE_TREE, viewport, 1.0f, 1.0, Occlusion());
|
| - active_layer_->LowResTiling()->ComputeTilePriorityRects(
|
| - ACTIVE_TREE, viewport, 1.0f, 1.0, Occlusion());
|
| + pending_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0,
|
| + Occlusion());
|
| + pending_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0,
|
| + Occlusion());
|
| + active_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0,
|
| + Occlusion());
|
| + active_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0,
|
| + Occlusion());
|
|
|
| // Populate all tiles directly from the tilings.
|
| all_tiles.clear();
|
| @@ -593,14 +593,14 @@ TEST_F(TileManagerTilePriorityQueueTest,
|
|
|
| // Renew all of the tile priorities.
|
| gfx::Rect viewport(layer_bounds);
|
| - pending_layer_->HighResTiling()->ComputeTilePriorityRects(
|
| - PENDING_TREE, viewport, 1.0f, 1.0, Occlusion());
|
| - pending_layer_->LowResTiling()->ComputeTilePriorityRects(
|
| - PENDING_TREE, viewport, 1.0f, 1.0, Occlusion());
|
| + pending_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0,
|
| + Occlusion());
|
| + pending_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0,
|
| + Occlusion());
|
| pending_child_layer->HighResTiling()->ComputeTilePriorityRects(
|
| - PENDING_TREE, viewport, 1.0f, 1.0, Occlusion());
|
| + viewport, 1.0f, 1.0, Occlusion());
|
| pending_child_layer->LowResTiling()->ComputeTilePriorityRects(
|
| - PENDING_TREE, viewport, 1.0f, 1.0, Occlusion());
|
| + viewport, 1.0f, 1.0, Occlusion());
|
|
|
| // Populate all tiles directly from the tilings.
|
| all_tiles.clear();
|
| @@ -696,14 +696,14 @@ TEST_F(TileManagerTilePriorityQueueTest,
|
|
|
| // Renew all of the tile priorities.
|
| gfx::Rect viewport(layer_bounds);
|
| - pending_layer_->HighResTiling()->ComputeTilePriorityRects(
|
| - PENDING_TREE, viewport, 1.0f, 1.0, Occlusion());
|
| - pending_layer_->LowResTiling()->ComputeTilePriorityRects(
|
| - PENDING_TREE, viewport, 1.0f, 1.0, Occlusion());
|
| + pending_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0,
|
| + Occlusion());
|
| + pending_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0,
|
| + Occlusion());
|
| pending_child_layer->HighResTiling()->ComputeTilePriorityRects(
|
| - PENDING_TREE, viewport, 1.0f, 1.0, Occlusion());
|
| + viewport, 1.0f, 1.0, Occlusion());
|
| pending_child_layer->LowResTiling()->ComputeTilePriorityRects(
|
| - PENDING_TREE, viewport, 1.0f, 1.0, Occlusion());
|
| + viewport, 1.0f, 1.0, Occlusion());
|
|
|
| // Populate all tiles directly from the tilings.
|
| std::set<Tile*> all_pending_tiles;
|
|
|