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| 1 # Copyright 2014 The Chromium Authors. All rights reserved. | 1 # Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 | 4 |
| 5 import("//build/config/ui.gni") | 5 import("//build/config/ui.gni") |
| 6 import("//third_party/protobuf/proto_library.gni") | 6 import("//third_party/protobuf/proto_library.gni") |
| 7 | 7 |
| 8 source_set("service") { | 8 source_set("service") { |
| 9 sources = [ | 9 sources = [ |
| 10 "async_pixel_transfer_delegate.cc", | 10 "async_pixel_transfer_delegate.cc", |
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| 37 "context_state.h", | 37 "context_state.h", |
| 38 "context_state_autogen.h", | 38 "context_state_autogen.h", |
| 39 "context_state_impl_autogen.h", | 39 "context_state_impl_autogen.h", |
| 40 "context_state.cc", | 40 "context_state.cc", |
| 41 "error_state.cc", | 41 "error_state.cc", |
| 42 "error_state.h", | 42 "error_state.h", |
| 43 "feature_info.h", | 43 "feature_info.h", |
| 44 "feature_info.cc", | 44 "feature_info.cc", |
| 45 "framebuffer_manager.h", | 45 "framebuffer_manager.h", |
| 46 "framebuffer_manager.cc", | 46 "framebuffer_manager.cc", |
| 47 "gles2_cmd_clear_framebuffer.cc", |
| 48 "gles2_cmd_clear_framebuffer.h", |
| 47 "gles2_cmd_copy_texture_chromium.cc", | 49 "gles2_cmd_copy_texture_chromium.cc", |
| 48 "gles2_cmd_copy_texture_chromium.h", | 50 "gles2_cmd_copy_texture_chromium.h", |
| 49 "gles2_cmd_decoder.h", | 51 "gles2_cmd_decoder.h", |
| 50 "gles2_cmd_decoder_autogen.h", | 52 "gles2_cmd_decoder_autogen.h", |
| 51 "gles2_cmd_decoder.cc", | 53 "gles2_cmd_decoder.cc", |
| 52 "gles2_cmd_validation.h", | 54 "gles2_cmd_validation.h", |
| 53 "gles2_cmd_validation.cc", | 55 "gles2_cmd_validation.cc", |
| 54 "gles2_cmd_validation_autogen.h", | 56 "gles2_cmd_validation_autogen.h", |
| 55 "gles2_cmd_validation_implementation_autogen.h", | 57 "gles2_cmd_validation_implementation_autogen.h", |
| 56 "gl_context_virtual.cc", | 58 "gl_context_virtual.cc", |
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| 155 if (is_android && !is_debug) { | 157 if (is_android && !is_debug) { |
| 156 # On Android optimize more since this component can be a bottleneck. | 158 # On Android optimize more since this component can be a bottleneck. |
| 157 configs -= [ "//build/config/compiler:optimize" ] | 159 configs -= [ "//build/config/compiler:optimize" ] |
| 158 configs += [ "//build/config/compiler:optimize_max" ] | 160 configs += [ "//build/config/compiler:optimize_max" ] |
| 159 } | 161 } |
| 160 } | 162 } |
| 161 | 163 |
| 162 proto_library("disk_cache_proto") { | 164 proto_library("disk_cache_proto") { |
| 163 sources = [ "disk_cache_proto.proto" ] | 165 sources = [ "disk_cache_proto.proto" ] |
| 164 } | 166 } |
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