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Issue 732423002: Update from chromium https://crrev.com/304586 (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 6 years, 1 month ago
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1 # Copyright 2014 The Chromium Authors. All rights reserved. 1 # Copyright 2014 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 4
5 import("//build/config/ui.gni") 5 import("//build/config/ui.gni")
6 import("//third_party/protobuf/proto_library.gni") 6 import("//third_party/protobuf/proto_library.gni")
7 7
8 source_set("service") { 8 source_set("service") {
9 sources = [ 9 sources = [
10 "async_pixel_transfer_delegate.cc", 10 "async_pixel_transfer_delegate.cc",
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37 "context_state.h", 37 "context_state.h",
38 "context_state_autogen.h", 38 "context_state_autogen.h",
39 "context_state_impl_autogen.h", 39 "context_state_impl_autogen.h",
40 "context_state.cc", 40 "context_state.cc",
41 "error_state.cc", 41 "error_state.cc",
42 "error_state.h", 42 "error_state.h",
43 "feature_info.h", 43 "feature_info.h",
44 "feature_info.cc", 44 "feature_info.cc",
45 "framebuffer_manager.h", 45 "framebuffer_manager.h",
46 "framebuffer_manager.cc", 46 "framebuffer_manager.cc",
47 "gles2_cmd_clear_framebuffer.cc",
48 "gles2_cmd_clear_framebuffer.h",
47 "gles2_cmd_copy_texture_chromium.cc", 49 "gles2_cmd_copy_texture_chromium.cc",
48 "gles2_cmd_copy_texture_chromium.h", 50 "gles2_cmd_copy_texture_chromium.h",
49 "gles2_cmd_decoder.h", 51 "gles2_cmd_decoder.h",
50 "gles2_cmd_decoder_autogen.h", 52 "gles2_cmd_decoder_autogen.h",
51 "gles2_cmd_decoder.cc", 53 "gles2_cmd_decoder.cc",
52 "gles2_cmd_validation.h", 54 "gles2_cmd_validation.h",
53 "gles2_cmd_validation.cc", 55 "gles2_cmd_validation.cc",
54 "gles2_cmd_validation_autogen.h", 56 "gles2_cmd_validation_autogen.h",
55 "gles2_cmd_validation_implementation_autogen.h", 57 "gles2_cmd_validation_implementation_autogen.h",
56 "gl_context_virtual.cc", 58 "gl_context_virtual.cc",
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155 if (is_android && !is_debug) { 157 if (is_android && !is_debug) {
156 # On Android optimize more since this component can be a bottleneck. 158 # On Android optimize more since this component can be a bottleneck.
157 configs -= [ "//build/config/compiler:optimize" ] 159 configs -= [ "//build/config/compiler:optimize" ]
158 configs += [ "//build/config/compiler:optimize_max" ] 160 configs += [ "//build/config/compiler:optimize_max" ]
159 } 161 }
160 } 162 }
161 163
162 proto_library("disk_cache_proto") { 164 proto_library("disk_cache_proto") {
163 sources = [ "disk_cache_proto.proto" ] 165 sources = [ "disk_cache_proto.proto" ]
164 } 166 }
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