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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2009 The Android Open Source Project | 3 * Copyright 2009 The Android Open Source Project |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "SkColorTable.h" | 10 #include "SkColorTable.h" |
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63 *dst++ = SkPixel32ToPixel16_ToU16(*src++); | 63 *dst++ = SkPixel32ToPixel16_ToU16(*src++); |
64 } | 64 } |
65 } | 65 } |
66 | 66 |
67 const uint16_t* SkColorTable::lock16BitCache() { | 67 const uint16_t* SkColorTable::lock16BitCache() { |
68 if (NULL == f16BitCache) { | 68 if (NULL == f16BitCache) { |
69 f16BitCache = (uint16_t*)sk_malloc_throw(fCount * sizeof(uint16_t)); | 69 f16BitCache = (uint16_t*)sk_malloc_throw(fCount * sizeof(uint16_t)); |
70 build_16bitcache(f16BitCache, fColors, fCount); | 70 build_16bitcache(f16BitCache, fColors, fCount); |
71 } | 71 } |
72 | 72 |
73 SkDEBUGCODE(f16BitCacheLockCount += 1); | 73 SkDEBUGCODE(sk_atomic_inc(&f16BitCacheLockCount)); |
74 return f16BitCache; | 74 return f16BitCache; |
75 } | 75 } |
76 | 76 |
77 /////////////////////////////////////////////////////////////////////////////// | 77 /////////////////////////////////////////////////////////////////////////////// |
78 | 78 |
79 SkColorTable::SkColorTable(SkReadBuffer& buffer) { | 79 SkColorTable::SkColorTable(SkReadBuffer& buffer) { |
80 f16BitCache = NULL; | 80 f16BitCache = NULL; |
81 SkDEBUGCODE(fColorLockCount = 0;) | 81 SkDEBUGCODE(fColorLockCount = 0;) |
82 SkDEBUGCODE(f16BitCacheLockCount = 0;) | 82 SkDEBUGCODE(f16BitCacheLockCount = 0;) |
83 | 83 |
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97 } | 97 } |
98 #ifdef SK_DEBUG | 98 #ifdef SK_DEBUG |
99 SkASSERT((unsigned)fCount <= 256); | 99 SkASSERT((unsigned)fCount <= 256); |
100 SkASSERT(success); | 100 SkASSERT(success); |
101 #endif | 101 #endif |
102 } | 102 } |
103 | 103 |
104 void SkColorTable::writeToBuffer(SkWriteBuffer& buffer) const { | 104 void SkColorTable::writeToBuffer(SkWriteBuffer& buffer) const { |
105 buffer.writeColorArray(fColors, fCount); | 105 buffer.writeColorArray(fColors, fCount); |
106 } | 106 } |
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