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Side by Side Diff: Source/core/paint/LayerPainter.h

Issue 731933004: Get rid of LayerPainter::paintTransformedLayerIntoFragments(). (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: code review Created 6 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef LayerPainter_h 5 #ifndef LayerPainter_h
6 #define LayerPainter_h 6 #define LayerPainter_h
7 7
8 #include "core/paint/ClipRecorder.h" 8 #include "core/paint/ClipRecorder.h"
9 #include "core/rendering/LayerFragment.h" 9 #include "core/rendering/LayerFragment.h"
10 #include "core/rendering/LayerPaintingInfo.h" 10 #include "core/rendering/LayerPaintingInfo.h"
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37 // the translation required to get from flow thread coordinates to visual co ordinates for a 37 // the translation required to get from flow thread coordinates to visual co ordinates for a
38 // certain column. 38 // certain column.
39 // FIXME: The BorderRadiusClippingRule parameter is really useless now. If w e want to skip self, 39 // FIXME: The BorderRadiusClippingRule parameter is really useless now. If w e want to skip self,
40 // why not just supply the parent layer as the first parameter instead? 40 // why not just supply the parent layer as the first parameter instead?
41 static void applyRoundedRectClips(RenderLayer&, const LayerPaintingInfo&, Gr aphicsContext*, const LayoutPoint& fragmentOffset, PaintLayerFlags, ClipRecorder &, BorderRadiusClippingRule = IncludeSelfForBorderRadius); 41 static void applyRoundedRectClips(RenderLayer&, const LayerPaintingInfo&, Gr aphicsContext*, const LayoutPoint& fragmentOffset, PaintLayerFlags, ClipRecorder &, BorderRadiusClippingRule = IncludeSelfForBorderRadius);
42 42
43 private: 43 private:
44 enum ClipState { HasNotClipped, HasClipped }; 44 enum ClipState { HasNotClipped, HasClipped };
45 45
46 void paintLayerContentsAndReflection(GraphicsContext*, const LayerPaintingIn fo&, PaintLayerFlags); 46 void paintLayerContentsAndReflection(GraphicsContext*, const LayerPaintingIn fo&, PaintLayerFlags);
47 void paintLayerByApplyingTransform(GraphicsContext*, const LayerPaintingInfo &, PaintLayerFlags, const LayoutPoint& translationOffset = LayoutPoint()); 47 void paintLayerWithTransform(GraphicsContext*, const LayerPaintingInfo&, Pai ntLayerFlags);
48 void paintFragmentByApplyingTransform(GraphicsContext*, const LayerPaintingI nfo&, PaintLayerFlags, const LayoutPoint& fragmentTranslation);
48 49
49 void paintChildren(unsigned childrenToVisit, GraphicsContext*, const LayerPa intingInfo&, PaintLayerFlags); 50 void paintChildren(unsigned childrenToVisit, GraphicsContext*, const LayerPa intingInfo&, PaintLayerFlags);
50 void paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext*, con st LayerPaintingInfo&, PaintLayerFlags); 51 void paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext*, con st LayerPaintingInfo&, PaintLayerFlags);
51 void paintChildLayerIntoColumns(RenderLayer* childLayer, GraphicsContext*, c onst LayerPaintingInfo&, PaintLayerFlags, const Vector<RenderLayer*>& columnLaye rs, size_t columnIndex); 52 void paintChildLayerIntoColumns(RenderLayer* childLayer, GraphicsContext*, c onst LayerPaintingInfo&, PaintLayerFlags, const Vector<RenderLayer*>& columnLaye rs, size_t columnIndex);
52 bool atLeastOneFragmentIntersectsDamageRect(LayerFragments&, const LayerPain tingInfo&, PaintLayerFlags, const LayoutPoint& offsetFromRoot); 53 bool atLeastOneFragmentIntersectsDamageRect(LayerFragments&, const LayerPain tingInfo&, PaintLayerFlags, const LayoutPoint& offsetFromRoot);
53 void paintFragmentWithPhase(PaintPhase, const LayerFragment&, GraphicsContex t*, const ClipRect&, const LayerPaintingInfo&, PaintBehavior, RenderObject* pain tingRootForRenderer, PaintLayerFlags, ClipState); 54 void paintFragmentWithPhase(PaintPhase, const LayerFragment&, GraphicsContex t*, const ClipRect&, const LayerPaintingInfo&, PaintBehavior, RenderObject* pain tingRootForRenderer, PaintLayerFlags, ClipState);
54 void paintBackgroundForFragments(const LayerFragments&, GraphicsContext*, 55 void paintBackgroundForFragments(const LayerFragments&, GraphicsContext*,
55 const LayoutRect& transparencyPaintDirtyRect, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, PaintLayerFlags); 56 const LayoutRect& transparencyPaintDirtyRect, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, PaintLayerFlags);
56 void paintForegroundForFragments(const LayerFragments&, GraphicsContext*, 57 void paintForegroundForFragments(const LayerFragments&, GraphicsContext*,
57 const LayoutRect& transparencyPaintDirtyRect, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, 58 const LayoutRect& transparencyPaintDirtyRect, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer,
58 bool selectionOnly, PaintLayerFlags); 59 bool selectionOnly, PaintLayerFlags);
59 void paintForegroundForFragmentsWithPhase(PaintPhase, const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* painti ngRootForRenderer, PaintLayerFlags, ClipState); 60 void paintForegroundForFragmentsWithPhase(PaintPhase, const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* painti ngRootForRenderer, PaintLayerFlags, ClipState);
60 void paintOutlineForFragments(const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Paint LayerFlags); 61 void paintOutlineForFragments(const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Paint LayerFlags);
61 void paintOverflowControlsForFragments(const LayerFragments&, GraphicsContex t*, const LayerPaintingInfo&, PaintLayerFlags); 62 void paintOverflowControlsForFragments(const LayerFragments&, GraphicsContex t*, const LayerPaintingInfo&, PaintLayerFlags);
62 void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const La yerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayerFlags); 63 void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const La yerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayerFlags);
63 void paintChildClippingMaskForFragments(const LayerFragments&, GraphicsConte xt*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayer Flags); 64 void paintChildClippingMaskForFragments(const LayerFragments&, GraphicsConte xt*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayer Flags);
64 void paintTransformedLayerIntoFragments(GraphicsContext*, const LayerPaintin gInfo&, PaintLayerFlags);
65 65
66 static bool needsToClip(const LayerPaintingInfo& localPaintingInfo, const Cl ipRect&); 66 static bool needsToClip(const LayerPaintingInfo& localPaintingInfo, const Cl ipRect&);
67 67
68 // Returns whether this layer should be painted during sofware painting (i.e ., not via calls from CompositedLayerMapping to draw into composited 68 // Returns whether this layer should be painted during sofware painting (i.e ., not via calls from CompositedLayerMapping to draw into composited
69 // layers). 69 // layers).
70 bool shouldPaintLayerInSoftwareMode(const LayerPaintingInfo&, PaintLayerFlag s paintFlags); 70 bool shouldPaintLayerInSoftwareMode(const LayerPaintingInfo&, PaintLayerFlag s paintFlags);
71 71
72 RenderLayer& m_renderLayer; 72 RenderLayer& m_renderLayer;
73 }; 73 };
74 74
75 } // namespace blink 75 } // namespace blink
76 76
77 #endif // LayerPainter_h 77 #endif // LayerPainter_h
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