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Side by Side Diff: Source/core/paint/LayerPainter.h

Issue 731933004: Get rid of LayerPainter::paintTransformedLayerIntoFragments(). (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Add FIXME for fragmentOffset parameter to ClipRecorder(). Created 6 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef LayerPainter_h 5 #ifndef LayerPainter_h
6 #define LayerPainter_h 6 #define LayerPainter_h
7 7
8 #include "core/paint/ClipRecorder.h" 8 #include "core/paint/ClipRecorder.h"
9 #include "core/rendering/LayerFragment.h" 9 #include "core/rendering/LayerFragment.h"
10 #include "core/rendering/LayerPaintingInfo.h" 10 #include "core/rendering/LayerPaintingInfo.h"
(...skipping 15 matching lines...) Expand all
26 void paintLayer(GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags) ; 26 void paintLayer(GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags) ;
27 // paintLayerContents() assumes that the caller will clip to the bounds of t he painting dirty rect if necessary. 27 // paintLayerContents() assumes that the caller will clip to the bounds of t he painting dirty rect if necessary.
28 void paintLayerContents(GraphicsContext*, const LayerPaintingInfo&, PaintLay erFlags); 28 void paintLayerContents(GraphicsContext*, const LayerPaintingInfo&, PaintLay erFlags);
29 29
30 void paintOverlayScrollbars(GraphicsContext*, const LayoutRect& damageRect, PaintBehavior, RenderObject* paintingRoot = 0); 30 void paintOverlayScrollbars(GraphicsContext*, const LayoutRect& damageRect, PaintBehavior, RenderObject* paintingRoot = 0);
31 31
32 private: 32 private:
33 enum ClipState { HasNotClipped, HasClipped }; 33 enum ClipState { HasNotClipped, HasClipped };
34 34
35 void paintLayerContentsAndReflection(GraphicsContext*, const LayerPaintingIn fo&, PaintLayerFlags); 35 void paintLayerContentsAndReflection(GraphicsContext*, const LayerPaintingIn fo&, PaintLayerFlags);
36 void paintLayerByApplyingTransform(GraphicsContext*, const LayerPaintingInfo &, PaintLayerFlags, const LayoutPoint& translationOffset = LayoutPoint()); 36 void paintLayerWithTransform(GraphicsContext*, const LayerPaintingInfo&, Pai ntLayerFlags);
37 void paintFragmentByApplyingTransform(GraphicsContext*, const LayerPaintingI nfo&, PaintLayerFlags, const LayoutPoint& fragmentTranslation);
37 38
38 void paintChildren(unsigned childrenToVisit, GraphicsContext*, const LayerPa intingInfo&, PaintLayerFlags); 39 void paintChildren(unsigned childrenToVisit, GraphicsContext*, const LayerPa intingInfo&, PaintLayerFlags);
39 void paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext*, con st LayerPaintingInfo&, PaintLayerFlags); 40 void paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext*, con st LayerPaintingInfo&, PaintLayerFlags);
40 void paintChildLayerIntoColumns(RenderLayer* childLayer, GraphicsContext*, c onst LayerPaintingInfo&, PaintLayerFlags, const Vector<RenderLayer*>& columnLaye rs, size_t columnIndex); 41 void paintChildLayerIntoColumns(RenderLayer* childLayer, GraphicsContext*, c onst LayerPaintingInfo&, PaintLayerFlags, const Vector<RenderLayer*>& columnLaye rs, size_t columnIndex);
41 bool atLeastOneFragmentIntersectsDamageRect(LayerFragments&, const LayerPain tingInfo&, PaintLayerFlags, const LayoutPoint& offsetFromRoot); 42 bool atLeastOneFragmentIntersectsDamageRect(LayerFragments&, const LayerPain tingInfo&, PaintLayerFlags, const LayoutPoint& offsetFromRoot);
42 void paintFragmentWithPhase(PaintPhase, const LayerFragment&, GraphicsContex t*, const ClipRect&, const LayerPaintingInfo&, PaintBehavior, RenderObject* pain tingRootForRenderer, PaintLayerFlags, ClipState); 43 void paintFragmentWithPhase(PaintPhase, const LayerFragment&, GraphicsContex t*, const ClipRect&, const LayerPaintingInfo&, PaintBehavior, RenderObject* pain tingRootForRenderer, PaintLayerFlags, ClipState);
43 void paintBackgroundForFragments(const LayerFragments&, GraphicsContext*, 44 void paintBackgroundForFragments(const LayerFragments&, GraphicsContext*,
44 const LayoutRect& transparencyPaintDirtyRect, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, PaintLayerFlags); 45 const LayoutRect& transparencyPaintDirtyRect, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, PaintLayerFlags);
45 void paintForegroundForFragments(const LayerFragments&, GraphicsContext*, 46 void paintForegroundForFragments(const LayerFragments&, GraphicsContext*,
46 const LayoutRect& transparencyPaintDirtyRect, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, 47 const LayoutRect& transparencyPaintDirtyRect, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer,
47 bool selectionOnly, PaintLayerFlags); 48 bool selectionOnly, PaintLayerFlags);
48 void paintForegroundForFragmentsWithPhase(PaintPhase, const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* painti ngRootForRenderer, PaintLayerFlags, ClipState); 49 void paintForegroundForFragmentsWithPhase(PaintPhase, const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* painti ngRootForRenderer, PaintLayerFlags, ClipState);
49 void paintOutlineForFragments(const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Paint LayerFlags); 50 void paintOutlineForFragments(const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Paint LayerFlags);
50 void paintOverflowControlsForFragments(const LayerFragments&, GraphicsContex t*, const LayerPaintingInfo&, PaintLayerFlags); 51 void paintOverflowControlsForFragments(const LayerFragments&, GraphicsContex t*, const LayerPaintingInfo&, PaintLayerFlags);
51 void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const La yerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayerFlags); 52 void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const La yerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayerFlags);
52 void paintChildClippingMaskForFragments(const LayerFragments&, GraphicsConte xt*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayer Flags); 53 void paintChildClippingMaskForFragments(const LayerFragments&, GraphicsConte xt*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayer Flags);
53 void paintTransformedLayerIntoFragments(GraphicsContext*, const LayerPaintin gInfo&, PaintLayerFlags);
54 54
55 static bool needsToClip(const LayerPaintingInfo& localPaintingInfo, const Cl ipRect&); 55 static bool needsToClip(const LayerPaintingInfo& localPaintingInfo, const Cl ipRect&);
56 56
57 // Returns whether this layer should be painted during sofware painting (i.e ., not via calls from CompositedLayerMapping to draw into composited 57 // Returns whether this layer should be painted during sofware painting (i.e ., not via calls from CompositedLayerMapping to draw into composited
58 // layers). 58 // layers).
59 bool shouldPaintLayerInSoftwareMode(const LayerPaintingInfo&, PaintLayerFlag s paintFlags); 59 bool shouldPaintLayerInSoftwareMode(const LayerPaintingInfo&, PaintLayerFlag s paintFlags);
60 60
61 RenderLayer& m_renderLayer; 61 RenderLayer& m_renderLayer;
62 }; 62 };
63 63
64 } // namespace blink 64 } // namespace blink
65 65
66 #endif // LayerPainter_h 66 #endif // LayerPainter_h
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