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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef LayerPainter_h | 5 #ifndef LayerPainter_h |
6 #define LayerPainter_h | 6 #define LayerPainter_h |
7 | 7 |
8 #include "core/paint/ClipRecorder.h" | 8 #include "core/paint/ClipRecorder.h" |
9 #include "core/rendering/LayerFragment.h" | 9 #include "core/rendering/LayerFragment.h" |
10 #include "core/rendering/LayerPaintingInfo.h" | 10 #include "core/rendering/LayerPaintingInfo.h" |
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26 void paintLayer(GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags)
; | 26 void paintLayer(GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags)
; |
27 // paintLayerContents() assumes that the caller will clip to the bounds of t
he painting dirty rect if necessary. | 27 // paintLayerContents() assumes that the caller will clip to the bounds of t
he painting dirty rect if necessary. |
28 void paintLayerContents(GraphicsContext*, const LayerPaintingInfo&, PaintLay
erFlags); | 28 void paintLayerContents(GraphicsContext*, const LayerPaintingInfo&, PaintLay
erFlags); |
29 | 29 |
30 void paintOverlayScrollbars(GraphicsContext*, const LayoutRect& damageRect,
PaintBehavior, RenderObject* paintingRoot = 0); | 30 void paintOverlayScrollbars(GraphicsContext*, const LayoutRect& damageRect,
PaintBehavior, RenderObject* paintingRoot = 0); |
31 | 31 |
32 private: | 32 private: |
33 enum ClipState { HasNotClipped, HasClipped }; | 33 enum ClipState { HasNotClipped, HasClipped }; |
34 | 34 |
35 void paintLayerContentsAndReflection(GraphicsContext*, const LayerPaintingIn
fo&, PaintLayerFlags); | 35 void paintLayerContentsAndReflection(GraphicsContext*, const LayerPaintingIn
fo&, PaintLayerFlags); |
36 void paintLayerByApplyingTransform(GraphicsContext*, const LayerPaintingInfo
&, PaintLayerFlags, const LayoutPoint& translationOffset = LayoutPoint()); | 36 void paintLayerWithTransform(GraphicsContext*, const LayerPaintingInfo&, Pai
ntLayerFlags); |
| 37 void paintFragmentByApplyingTransform(GraphicsContext*, const LayerPaintingI
nfo&, PaintLayerFlags, const LayoutPoint& fragmentTranslation); |
37 | 38 |
38 void paintChildren(unsigned childrenToVisit, GraphicsContext*, const LayerPa
intingInfo&, PaintLayerFlags); | 39 void paintChildren(unsigned childrenToVisit, GraphicsContext*, const LayerPa
intingInfo&, PaintLayerFlags); |
39 void paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext*, con
st LayerPaintingInfo&, PaintLayerFlags); | 40 void paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext*, con
st LayerPaintingInfo&, PaintLayerFlags); |
40 void paintChildLayerIntoColumns(RenderLayer* childLayer, GraphicsContext*, c
onst LayerPaintingInfo&, PaintLayerFlags, const Vector<RenderLayer*>& columnLaye
rs, size_t columnIndex); | 41 void paintChildLayerIntoColumns(RenderLayer* childLayer, GraphicsContext*, c
onst LayerPaintingInfo&, PaintLayerFlags, const Vector<RenderLayer*>& columnLaye
rs, size_t columnIndex); |
41 bool atLeastOneFragmentIntersectsDamageRect(LayerFragments&, const LayerPain
tingInfo&, PaintLayerFlags, const LayoutPoint& offsetFromRoot); | 42 bool atLeastOneFragmentIntersectsDamageRect(LayerFragments&, const LayerPain
tingInfo&, PaintLayerFlags, const LayoutPoint& offsetFromRoot); |
42 void paintFragmentWithPhase(PaintPhase, const LayerFragment&, GraphicsContex
t*, const ClipRect&, const LayerPaintingInfo&, PaintBehavior, RenderObject* pain
tingRootForRenderer, PaintLayerFlags, ClipState); | 43 void paintFragmentWithPhase(PaintPhase, const LayerFragment&, GraphicsContex
t*, const ClipRect&, const LayerPaintingInfo&, PaintBehavior, RenderObject* pain
tingRootForRenderer, PaintLayerFlags, ClipState); |
43 void paintBackgroundForFragments(const LayerFragments&, GraphicsContext*, | 44 void paintBackgroundForFragments(const LayerFragments&, GraphicsContext*, |
44 const LayoutRect& transparencyPaintDirtyRect, const LayerPaintingInfo&,
PaintBehavior, RenderObject* paintingRootForRenderer, PaintLayerFlags); | 45 const LayoutRect& transparencyPaintDirtyRect, const LayerPaintingInfo&,
PaintBehavior, RenderObject* paintingRootForRenderer, PaintLayerFlags); |
45 void paintForegroundForFragments(const LayerFragments&, GraphicsContext*, | 46 void paintForegroundForFragments(const LayerFragments&, GraphicsContext*, |
46 const LayoutRect& transparencyPaintDirtyRect, const LayerPaintingInfo&,
PaintBehavior, RenderObject* paintingRootForRenderer, | 47 const LayoutRect& transparencyPaintDirtyRect, const LayerPaintingInfo&,
PaintBehavior, RenderObject* paintingRootForRenderer, |
47 bool selectionOnly, PaintLayerFlags); | 48 bool selectionOnly, PaintLayerFlags); |
48 void paintForegroundForFragmentsWithPhase(PaintPhase, const LayerFragments&,
GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* painti
ngRootForRenderer, PaintLayerFlags, ClipState); | 49 void paintForegroundForFragmentsWithPhase(PaintPhase, const LayerFragments&,
GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* painti
ngRootForRenderer, PaintLayerFlags, ClipState); |
49 void paintOutlineForFragments(const LayerFragments&, GraphicsContext*, const
LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Paint
LayerFlags); | 50 void paintOutlineForFragments(const LayerFragments&, GraphicsContext*, const
LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Paint
LayerFlags); |
50 void paintOverflowControlsForFragments(const LayerFragments&, GraphicsContex
t*, const LayerPaintingInfo&, PaintLayerFlags); | 51 void paintOverflowControlsForFragments(const LayerFragments&, GraphicsContex
t*, const LayerPaintingInfo&, PaintLayerFlags); |
51 void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const La
yerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayerFlags); | 52 void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const La
yerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayerFlags); |
52 void paintChildClippingMaskForFragments(const LayerFragments&, GraphicsConte
xt*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayer
Flags); | 53 void paintChildClippingMaskForFragments(const LayerFragments&, GraphicsConte
xt*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayer
Flags); |
53 void paintTransformedLayerIntoFragments(GraphicsContext*, const LayerPaintin
gInfo&, PaintLayerFlags); | |
54 | 54 |
55 static bool needsToClip(const LayerPaintingInfo& localPaintingInfo, const Cl
ipRect&); | 55 static bool needsToClip(const LayerPaintingInfo& localPaintingInfo, const Cl
ipRect&); |
56 | 56 |
57 // Returns whether this layer should be painted during sofware painting (i.e
., not via calls from CompositedLayerMapping to draw into composited | 57 // Returns whether this layer should be painted during sofware painting (i.e
., not via calls from CompositedLayerMapping to draw into composited |
58 // layers). | 58 // layers). |
59 bool shouldPaintLayerInSoftwareMode(const LayerPaintingInfo&, PaintLayerFlag
s paintFlags); | 59 bool shouldPaintLayerInSoftwareMode(const LayerPaintingInfo&, PaintLayerFlag
s paintFlags); |
60 | 60 |
61 RenderLayer& m_renderLayer; | 61 RenderLayer& m_renderLayer; |
62 }; | 62 }; |
63 | 63 |
64 } // namespace blink | 64 } // namespace blink |
65 | 65 |
66 #endif // LayerPainter_h | 66 #endif // LayerPainter_h |
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