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Unified Diff: sky/engine/core/rendering/RenderLayer.h

Issue 731863003: Remove CSSCompositing (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: preland Created 6 years, 1 month ago
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Index: sky/engine/core/rendering/RenderLayer.h
diff --git a/sky/engine/core/rendering/RenderLayer.h b/sky/engine/core/rendering/RenderLayer.h
index 727a4386d93a10ce7d4ad7803a345311ebb4e0f8..14f860b72ebc76d40287e4df890ba1de7db4fd67 100644
--- a/sky/engine/core/rendering/RenderLayer.h
+++ b/sky/engine/core/rendering/RenderLayer.h
@@ -260,8 +260,6 @@ public:
void filterNeedsPaintInvalidation();
bool hasFilter() const { return renderer()->hasFilter(); }
- bool paintsWithBlendMode() const;
-
void* operator new(size_t);
// Only safe to call from RenderLayerModelObject::destroyLayer()
void operator delete(void*);
@@ -424,11 +422,10 @@ public:
public:
DescendantDependentCompositingInputs()
: hasDescendantWithClipPath(false)
- , hasDescendantWithBlendMode(false)
+
{ }
unsigned hasDescendantWithClipPath : 1;
- unsigned hasDescendantWithBlendMode : 1;
};
void setNeedsCompositingInputsUpdate();
@@ -459,7 +456,6 @@ public:
bool isUnclippedDescendant() const { return ancestorDependentCompositingInputs().isUnclippedDescendant; }
bool hasAncestorWithClipPath() const { return ancestorDependentCompositingInputs().hasAncestorWithClipPath; }
bool hasDescendantWithClipPath() const { return descendantDependentCompositingInputs().hasDescendantWithClipPath; }
- bool hasDescendantWithBlendMode() const { return descendantDependentCompositingInputs().hasDescendantWithBlendMode; }
bool lostGroupedMapping() const { ASSERT(isAllowedToQueryCompositingState()); return m_lostGroupedMapping; }
void setLostGroupedMapping(bool b) { m_lostGroupedMapping = b; }
@@ -470,9 +466,6 @@ public:
bool hasCompositingDescendant() const { ASSERT(isAllowedToQueryCompositingState()); return m_hasCompositingDescendant; }
void setHasCompositingDescendant(bool);
- bool shouldIsolateCompositedDescendants() const { ASSERT(isAllowedToQueryCompositingState()); return m_shouldIsolateCompositedDescendants; }
- void setShouldIsolateCompositedDescendants(bool);
-
void updateOrRemoveFilterEffectRenderer();
void updateSelfPaintingLayer();
@@ -616,9 +609,6 @@ private:
// Used only while determining what layers should be composited. Applies to the tree of z-order lists.
unsigned m_hasCompositingDescendant : 1;
- // Should be for stacking contexts having unisolated blending descendants.
- unsigned m_shouldIsolateCompositedDescendants : 1;
-
// True if this render layer just lost its grouped mapping due to the CompositedLayerMapping being destroyed,
// and we don't yet know to what graphics layer this RenderLayer will be assigned.
unsigned m_lostGroupedMapping : 1;
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