| Index: sky/engine/core/rendering/RenderLayer.h
|
| diff --git a/sky/engine/core/rendering/RenderLayer.h b/sky/engine/core/rendering/RenderLayer.h
|
| index 727a4386d93a10ce7d4ad7803a345311ebb4e0f8..14f860b72ebc76d40287e4df890ba1de7db4fd67 100644
|
| --- a/sky/engine/core/rendering/RenderLayer.h
|
| +++ b/sky/engine/core/rendering/RenderLayer.h
|
| @@ -260,8 +260,6 @@ public:
|
| void filterNeedsPaintInvalidation();
|
| bool hasFilter() const { return renderer()->hasFilter(); }
|
|
|
| - bool paintsWithBlendMode() const;
|
| -
|
| void* operator new(size_t);
|
| // Only safe to call from RenderLayerModelObject::destroyLayer()
|
| void operator delete(void*);
|
| @@ -424,11 +422,10 @@ public:
|
| public:
|
| DescendantDependentCompositingInputs()
|
| : hasDescendantWithClipPath(false)
|
| - , hasDescendantWithBlendMode(false)
|
| +
|
| { }
|
|
|
| unsigned hasDescendantWithClipPath : 1;
|
| - unsigned hasDescendantWithBlendMode : 1;
|
| };
|
|
|
| void setNeedsCompositingInputsUpdate();
|
| @@ -459,7 +456,6 @@ public:
|
| bool isUnclippedDescendant() const { return ancestorDependentCompositingInputs().isUnclippedDescendant; }
|
| bool hasAncestorWithClipPath() const { return ancestorDependentCompositingInputs().hasAncestorWithClipPath; }
|
| bool hasDescendantWithClipPath() const { return descendantDependentCompositingInputs().hasDescendantWithClipPath; }
|
| - bool hasDescendantWithBlendMode() const { return descendantDependentCompositingInputs().hasDescendantWithBlendMode; }
|
|
|
| bool lostGroupedMapping() const { ASSERT(isAllowedToQueryCompositingState()); return m_lostGroupedMapping; }
|
| void setLostGroupedMapping(bool b) { m_lostGroupedMapping = b; }
|
| @@ -470,9 +466,6 @@ public:
|
| bool hasCompositingDescendant() const { ASSERT(isAllowedToQueryCompositingState()); return m_hasCompositingDescendant; }
|
| void setHasCompositingDescendant(bool);
|
|
|
| - bool shouldIsolateCompositedDescendants() const { ASSERT(isAllowedToQueryCompositingState()); return m_shouldIsolateCompositedDescendants; }
|
| - void setShouldIsolateCompositedDescendants(bool);
|
| -
|
| void updateOrRemoveFilterEffectRenderer();
|
|
|
| void updateSelfPaintingLayer();
|
| @@ -616,9 +609,6 @@ private:
|
| // Used only while determining what layers should be composited. Applies to the tree of z-order lists.
|
| unsigned m_hasCompositingDescendant : 1;
|
|
|
| - // Should be for stacking contexts having unisolated blending descendants.
|
| - unsigned m_shouldIsolateCompositedDescendants : 1;
|
| -
|
| // True if this render layer just lost its grouped mapping due to the CompositedLayerMapping being destroyed,
|
| // and we don't yet know to what graphics layer this RenderLayer will be assigned.
|
| unsigned m_lostGroupedMapping : 1;
|
|
|