Index: media/audio/win/audio_low_latency_input_win.cc |
diff --git a/media/audio/win/audio_low_latency_input_win.cc b/media/audio/win/audio_low_latency_input_win.cc |
index d618d60ea92fb6f0d97140dbf53043d3ec05af42..67426d676c3b67ece374d879295aa07cc832b15b 100644 |
--- a/media/audio/win/audio_low_latency_input_win.cc |
+++ b/media/audio/win/audio_low_latency_input_win.cc |
@@ -240,9 +240,10 @@ void WASAPIAudioInputStream::SetVolume(double volume) { |
// Set a new master volume level. Valid volume levels are in the range |
// 0.0 to 1.0. Ignore volume-change events. |
- HRESULT hr = simple_audio_volume_->SetMasterVolume(static_cast<float>(volume), |
- NULL); |
- DLOG_IF(WARNING, FAILED(hr)) << "Failed to set new input master volume."; |
+ HRESULT hr = |
+ simple_audio_volume_->SetMasterVolume(static_cast<float>(volume), NULL); |
+ if (FAILED(hr)) |
+ DLOG(WARNING) << "Failed to set new input master volume."; |
// Update the AGC volume level based on the last setting above. Note that, |
// the volume-level resolution is not infinite and it is therefore not |
@@ -260,7 +261,8 @@ double WASAPIAudioInputStream::GetVolume() { |
// Retrieve the current volume level. The value is in the range 0.0 to 1.0. |
float level = 0.0f; |
HRESULT hr = simple_audio_volume_->GetMasterVolume(&level); |
- DLOG_IF(WARNING, FAILED(hr)) << "Failed to get input master volume."; |
+ if (FAILED(hr)) |
+ DLOG(WARNING) << "Failed to get input master volume."; |
return static_cast<double>(level); |
} |
@@ -274,7 +276,8 @@ bool WASAPIAudioInputStream::IsMuted() { |
// Retrieves the current muting state for the audio session. |
BOOL is_muted = FALSE; |
HRESULT hr = simple_audio_volume_->GetMute(&is_muted); |
- DLOG_IF(WARNING, FAILED(hr)) << "Failed to get input master volume."; |
+ if (FAILED(hr)) |
+ DLOG(WARNING) << "Failed to get input master volume."; |
return is_muted != FALSE; |
} |