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Issue 731123003: Remove bug_chomper (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 1 month ago
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1 /**
2 * TableDnD plug-in for JQuery, allows you to drag and drop table rows
3 * You can set up various options to control how the system will work
4 * Copyright © Denis Howlett <denish@isocra.com>
5 * Licensed like jQuery, see http://docs.jquery.com/License.
6 *
7 * Configuration options:
8 *
9 * onDragStyle
10 * This is the style that is assigned to the row during drag. There are limi tations to the styles that can be
11 * associated with a row (such as you can't assign a border—well you can, but it won't be
12 * displayed). (So instead consider using onDragClass.) The CSS style to app ly is specified as
13 * a map (as used in the jQuery css(...) function).
14 * onDropStyle
15 * This is the style that is assigned to the row when it is dropped. As for onDragStyle, there are limitations
16 * to what you can do. Also this replaces the original style, so again consi der using onDragClass which
17 * is simply added and then removed on drop.
18 * onDragClass
19 * This class is added for the duration of the drag and then removed when th e row is dropped. It is more
20 * flexible than using onDragStyle since it can be inherited by the row cell s and other content. The default
21 * is class is tDnD_whileDrag. So to use the default, simply customise this CSS class in your
22 * stylesheet.
23 * onDrop
24 * Pass a function that will be called when the row is dropped. The function takes 2 parameters: the table
25 * and the row that was dropped. You can work out the new order of the rows by using
26 * table.rows.
27 * onDragStart
28 * Pass a function that will be called when the user starts dragging. The fu nction takes 2 parameters: the
29 * table and the row which the user has started to drag.
30 * onAllowDrop
31 * Pass a function that will be called as a row is over another row. If the function returns true, allow
32 * dropping on that row, otherwise not. The function takes 2 parameters: the dragged row and the row under
33 * the cursor. It returns a boolean: true allows the drop, false doesn't all ow it.
34 * scrollAmount
35 * This is the number of pixels to scroll if the user moves the mouse cursor to the top or bottom of the
36 * window. The page should automatically scroll up or down as appropriate (t ested in IE6, IE7, Safari, FF2,
37 * FF3 beta)
38 *
39 * Other ways to control behaviour:
40 *
41 * Add class="nodrop" to any rows for which you don't want to allow dropping, an d class="nodrag" to any rows
42 * that you don't want to be draggable.
43 *
44 * Inside the onDrop method you can also call $.tableDnD.serialize() this return s a string of the form
45 * <tableID>[]=<rowID1>&<tableID>[]=<rowID2> so that you can send this back to t he server. The table must have
46 * an ID as must all the rows.
47 *
48 * Known problems:
49 * - Auto-scoll has some problems with IE7 (it scrolls even when it shouldn't), work-around: set scrollAmount to 0
50 *
51 * Version 0.2: 2008-02-20 First public version
52 * Version 0.3: 2008-02-07 Added onDragStart option
53 * Made the scroll amount configurable (default is 5 as before)
54 * Version 0.4: 2008-03-15 Changed the noDrag/noDrop attributes to nodrag/nodrop classes
55 * Added onAllowDrop to control dropping
56 * Fixed a bug which meant that you couldn't set the scr oll amount in both directions
57 * Added serialise method
58 */
59 jQuery.tableDnD = {
60 /** Keep hold of the current table being dragged */
61 currentTable : null,
62 /** Keep hold of the current drag object if any */
63 dragObject: null,
64 /** The current mouse offset */
65 mouseOffset: null,
66 /** Remember the old value of Y so that we don't do too much processing */
67 oldY: 0,
68
69 /** Actually build the structure */
70 build: function(options) {
71 // Make sure options exists
72 options = options || {};
73 // Set up the defaults if any
74
75 this.each(function() {
76 // Remember the options
77 this.tableDnDConfig = {
78 onDragStyle: options.onDragStyle,
79 onDropStyle: options.onDropStyle,
80 // Add in the default class for whileDragging
81 onDragClass: options.onDragClass ? options.onDra gClass : "tDnD_whileDrag",
82 onDrop: options.onDrop,
83 onDragStart: options.onDragStart,
84 scrollAmount: options.scrollAmount ? options.scrollAmount : 5
85 };
86 // Now make the rows draggable
87 jQuery.tableDnD.makeDraggable(this);
88 });
89
90 // Now we need to capture the mouse up and mouse move event
91 // We can use bind so that we don't interfere with other event handlers
92 jQuery(document)
93 .bind('mousemove', jQuery.tableDnD.mousemove)
94 .bind('mouseup', jQuery.tableDnD.mouseup);
95
96 // Don't break the chain
97 return this;
98 },
99
100 /** This function makes all the rows on the table draggable apart from those marked as "NoDrag" */
101 makeDraggable: function(table) {
102 // Now initialise the rows
103 var rows = table.rows; //getElementsByTagName("tr")
104 var config = table.tableDnDConfig;
105 for (var i=0; i<rows.length; i++) {
106 // To make non-draggable rows, add the nodrag class (eg for Category and Header rows)
107 // inspired by John Tarr and Famic
108 var nodrag = $(rows[i]).hasClass("nodrag");
109 if (! nodrag) { //There is no NoDnD attribute on rows I want to drag
110 jQuery(rows[i]).mousedown(function(ev) {
111 if (ev.target.tagName == "TD") {
112 jQuery.tableDnD.dragObject = this;
113 jQuery.tableDnD.currentTable = table;
114 jQuery.tableDnD.mouseOffset = jQuery.tableDnD.getMouseOf fset(this, ev);
115 if (config.onDragStart) {
116 // Call the onDrop method if there is one
117 config.onDragStart(table, this);
118 }
119 return false;
120 }
121 }).css("cursor", "move"); // Store the tableDnD object
122 }
123 }
124 },
125
126 /** Get the mouse coordinates from the event (allowing for browser differenc es) */
127 mouseCoords: function(ev){
128 if(ev.pageX || ev.pageY){
129 return {x:ev.pageX, y:ev.pageY};
130 }
131 return {
132 x:ev.clientX + document.body.scrollLeft - document.body.clientLeft,
133 y:ev.clientY + document.body.scrollTop - document.body.clientTop
134 };
135 },
136
137 /** Given a target element and a mouse event, get the mouse offset from that element.
138 To do this we need the element's position and the mouse position */
139 getMouseOffset: function(target, ev) {
140 ev = ev || window.event;
141
142 var docPos = this.getPosition(target);
143 var mousePos = this.mouseCoords(ev);
144 return {x:mousePos.x - docPos.x, y:mousePos.y - docPos.y};
145 },
146
147 /** Get the position of an element by going up the DOM tree and adding up al l the offsets */
148 getPosition: function(e){
149 var left = 0;
150 var top = 0;
151 /** Safari fix -- thanks to Luis Chato for this! */
152 if (e.offsetHeight == 0) {
153 /** Safari 2 doesn't correctly grab the offsetTop of a table row
154 this is detailed here:
155 http://jacob.peargrove.com/blog/2006/technical/table-row-offsettop-b ug-in-safari/
156 the solution is likewise noted there, grab the offset of a table cel l in the row - the firstChild.
157 note that firefox will return a text node as a first child, so desig ning a more thorough
158 solution may need to take that into account, for now this seems to w ork in firefox, safari, ie */
159 e = e.firstChild; // a table cell
160 }
161
162 while (e.offsetParent){
163 left += e.offsetLeft;
164 top += e.offsetTop;
165 e = e.offsetParent;
166 }
167
168 left += e.offsetLeft;
169 top += e.offsetTop;
170
171 return {x:left, y:top};
172 },
173
174 mousemove: function(ev) {
175 if (jQuery.tableDnD.dragObject == null) {
176 return;
177 }
178
179 var dragObj = jQuery(jQuery.tableDnD.dragObject);
180 var config = jQuery.tableDnD.currentTable.tableDnDConfig;
181 var mousePos = jQuery.tableDnD.mouseCoords(ev);
182 var y = mousePos.y - jQuery.tableDnD.mouseOffset.y;
183 //auto scroll the window
184 var yOffset = window.pageYOffset;
185 if (document.all) {
186 // Windows version
187 //yOffset=document.body.scrollTop;
188 if (typeof document.compatMode != 'undefined' &&
189 document.compatMode != 'BackCompat') {
190 yOffset = document.documentElement.scrollTop;
191 }
192 else if (typeof document.body != 'undefined') {
193 yOffset=document.body.scrollTop;
194 }
195
196 }
197
198 if (mousePos.y-yOffset < config.scrollAmount) {
199 window.scrollBy(0, -config.scrollAmount);
200 } else {
201 var windowHeight = window.innerHeight ? window.innerHeight
202 : document.documentElement.clientHeight ? document.documentE lement.clientHeight : document.body.clientHeight;
203 if (windowHeight-(mousePos.y-yOffset) < config.scrollAmount) {
204 window.scrollBy(0, config.scrollAmount);
205 }
206 }
207
208
209 if (y != jQuery.tableDnD.oldY) {
210 // work out if we're going up or down...
211 var movingDown = y > jQuery.tableDnD.oldY;
212 // update the old value
213 jQuery.tableDnD.oldY = y;
214 // update the style to show we're dragging
215 if (config.onDragClass) {
216 dragObj.addClass(config.onDragClass);
217 } else {
218 dragObj.css(config.onDragStyle);
219 }
220 // If we're over a row then move the dragged row to there so that th e user sees the
221 // effect dynamically
222 var currentRow = jQuery.tableDnD.findDropTargetRow(dragObj, y);
223 if (currentRow) {
224 // TODO worry about what happens when there are multiple TBODIES
225 if (movingDown && jQuery.tableDnD.dragObject != currentRow) {
226 jQuery.tableDnD.dragObject.parentNode.insertBefore(jQuery.ta bleDnD.dragObject, currentRow.nextSibling);
227 } else if (! movingDown && jQuery.tableDnD.dragObject != current Row) {
228 jQuery.tableDnD.dragObject.parentNode.insertBefore(jQuery.ta bleDnD.dragObject, currentRow);
229 }
230 }
231 }
232
233 return false;
234 },
235
236 /** We're only worried about the y position really, because we can only move rows up and down */
237 findDropTargetRow: function(draggedRow, y) {
238 var rows = jQuery.tableDnD.currentTable.rows;
239 for (var i=0; i<rows.length; i++) {
240 var row = rows[i];
241 var rowY = this.getPosition(row).y;
242 var rowHeight = parseInt(row.offsetHeight)/2;
243 if (row.offsetHeight == 0) {
244 rowY = this.getPosition(row.firstChild).y;
245 rowHeight = parseInt(row.firstChild.offsetHeight)/2;
246 }
247 // Because we always have to insert before, we need to offset the he ight a bit
248 if ((y > rowY - rowHeight) && (y < (rowY + rowHeight))) {
249 // that's the row we're over
250 // If it's the same as the current row, ignore i t
251 if (row == draggedRow) {return null;}
252 var config = jQuery.tableDnD.currentTable.tableDnDConfig;
253 if (config.onAllowDrop) {
254 if (config.onAllowDrop(draggedRow, row)) {
255 return row;
256 } else {
257 return null;
258 }
259 } else {
260 // If a row has nodrop class, then don't allow dropping (inspired by John Tarr and Famic)
261 var nodrop = $(row).hasClass("nodrop");
262 if (! nodrop) {
263 return row;
264 } else {
265 return null;
266 }
267 }
268 return row;
269 }
270 }
271 return null;
272 },
273
274 mouseup: function(e) {
275 if (jQuery.tableDnD.currentTable && jQuery.tableDnD.dragObject) {
276 var droppedRow = jQuery.tableDnD.dragObject;
277 var config = jQuery.tableDnD.currentTable.tableDnDConfig;
278 // If we have a dragObject, then we need to release it,
279 // The row will already have been moved to the right place so we jus t reset stuff
280 if (config.onDragClass) {
281 jQuery(droppedRow).removeClass(config.onDragClass);
282 } else {
283 jQuery(droppedRow).css(config.onDropStyle);
284 }
285 jQuery.tableDnD.dragObject = null;
286 if (config.onDrop) {
287 // Call the onDrop method if there is one
288 config.onDrop(jQuery.tableDnD.currentTable, droppedRow);
289 }
290 jQuery.tableDnD.currentTable = null; // let go of the table too
291 }
292 },
293
294 serialize: function() {
295 if (jQuery.tableDnD.currentTable) {
296 var result = "";
297 var tableId = jQuery.tableDnD.currentTable.id;
298 var rows = jQuery.tableDnD.currentTable.rows;
299 for (var i=0; i<rows.length; i++) {
300 if (result.length > 0) result += "&";
301 result += tableId + '[]=' + rows[i].id;
302 }
303 return result;
304 } else {
305 return "Error: No Table id set, you need to set an id on your table and every row";
306 }
307 }
308 }
309
310 jQuery.fn.extend(
311 {
312 tableDnD : jQuery.tableDnD.build
313 }
314 );
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