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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/audio/win/audio_low_latency_output_win.h" | 5 #include "media/audio/win/audio_low_latency_output_win.h" |
6 | 6 |
7 #include <Functiondiscoverykeys_devpkey.h> | 7 #include <Functiondiscoverykeys_devpkey.h> |
8 | 8 |
9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
10 #include "base/debug/trace_event.h" | 10 #include "base/debug/trace_event.h" |
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66 packet_size_bytes_(0), | 66 packet_size_bytes_(0), |
67 endpoint_buffer_size_frames_(0), | 67 endpoint_buffer_size_frames_(0), |
68 device_id_(device_id), | 68 device_id_(device_id), |
69 device_role_(device_role), | 69 device_role_(device_role), |
70 share_mode_(GetShareMode()), | 70 share_mode_(GetShareMode()), |
71 num_written_frames_(0), | 71 num_written_frames_(0), |
72 source_(NULL), | 72 source_(NULL), |
73 audio_bus_(AudioBus::Create(params)) { | 73 audio_bus_(AudioBus::Create(params)) { |
74 DCHECK(manager_); | 74 DCHECK(manager_); |
75 | 75 |
76 VLOG(1) << "WASAPIAudioOutputStream::WASAPIAudioOutputStream()"; | 76 DVLOG(1) << "WASAPIAudioOutputStream::WASAPIAudioOutputStream()"; |
77 VLOG_IF(1, share_mode_ == AUDCLNT_SHAREMODE_EXCLUSIVE) | 77 DVLOG_IF(1, share_mode_ == AUDCLNT_SHAREMODE_EXCLUSIVE) |
78 << "Core Audio (WASAPI) EXCLUSIVE MODE is enabled."; | 78 << "Core Audio (WASAPI) EXCLUSIVE MODE is enabled."; |
79 | 79 |
80 // Load the Avrt DLL if not already loaded. Required to support MMCSS. | 80 // Load the Avrt DLL if not already loaded. Required to support MMCSS. |
81 bool avrt_init = avrt::Initialize(); | 81 bool avrt_init = avrt::Initialize(); |
82 DCHECK(avrt_init) << "Failed to load the avrt.dll"; | 82 DCHECK(avrt_init) << "Failed to load the avrt.dll"; |
83 | 83 |
84 // Set up the desired render format specified by the client. We use the | 84 // Set up the desired render format specified by the client. We use the |
85 // WAVE_FORMAT_EXTENSIBLE structure to ensure that multiple channel ordering | 85 // WAVE_FORMAT_EXTENSIBLE structure to ensure that multiple channel ordering |
86 // and high precision data can be supported. | 86 // and high precision data can be supported. |
87 | 87 |
88 // Begin with the WAVEFORMATEX structure that specifies the basic format. | 88 // Begin with the WAVEFORMATEX structure that specifies the basic format. |
89 WAVEFORMATEX* format = &format_.Format; | 89 WAVEFORMATEX* format = &format_.Format; |
90 format->wFormatTag = WAVE_FORMAT_EXTENSIBLE; | 90 format->wFormatTag = WAVE_FORMAT_EXTENSIBLE; |
91 format->nChannels = params.channels(); | 91 format->nChannels = params.channels(); |
92 format->nSamplesPerSec = params.sample_rate(); | 92 format->nSamplesPerSec = params.sample_rate(); |
93 format->wBitsPerSample = params.bits_per_sample(); | 93 format->wBitsPerSample = params.bits_per_sample(); |
94 format->nBlockAlign = (format->wBitsPerSample / 8) * format->nChannels; | 94 format->nBlockAlign = (format->wBitsPerSample / 8) * format->nChannels; |
95 format->nAvgBytesPerSec = format->nSamplesPerSec * format->nBlockAlign; | 95 format->nAvgBytesPerSec = format->nSamplesPerSec * format->nBlockAlign; |
96 format->cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX); | 96 format->cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX); |
97 | 97 |
98 // Add the parts which are unique to WAVE_FORMAT_EXTENSIBLE. | 98 // Add the parts which are unique to WAVE_FORMAT_EXTENSIBLE. |
99 format_.Samples.wValidBitsPerSample = params.bits_per_sample(); | 99 format_.Samples.wValidBitsPerSample = params.bits_per_sample(); |
100 format_.dwChannelMask = CoreAudioUtil::GetChannelConfig(device_id, eRender); | 100 format_.dwChannelMask = CoreAudioUtil::GetChannelConfig(device_id, eRender); |
101 format_.SubFormat = KSDATAFORMAT_SUBTYPE_PCM; | 101 format_.SubFormat = KSDATAFORMAT_SUBTYPE_PCM; |
102 | 102 |
103 // Store size (in different units) of audio packets which we expect to | 103 // Store size (in different units) of audio packets which we expect to |
104 // get from the audio endpoint device in each render event. | 104 // get from the audio endpoint device in each render event. |
105 packet_size_frames_ = params.frames_per_buffer(); | 105 packet_size_frames_ = params.frames_per_buffer(); |
106 packet_size_bytes_ = params.GetBytesPerBuffer(); | 106 packet_size_bytes_ = params.GetBytesPerBuffer(); |
107 VLOG(1) << "Number of bytes per audio frame : " << format->nBlockAlign; | 107 DVLOG(1) << "Number of bytes per audio frame : " << format->nBlockAlign; |
108 VLOG(1) << "Number of audio frames per packet: " << packet_size_frames_; | 108 DVLOG(1) << "Number of audio frames per packet: " << packet_size_frames_; |
109 VLOG(1) << "Number of bytes per packet : " << packet_size_bytes_; | 109 DVLOG(1) << "Number of bytes per packet : " << packet_size_bytes_; |
110 VLOG(1) << "Number of milliseconds per packet: " | 110 DVLOG(1) << "Number of milliseconds per packet: " |
111 << params.GetBufferDuration().InMillisecondsF(); | 111 << params.GetBufferDuration().InMillisecondsF(); |
112 | 112 |
113 // All events are auto-reset events and non-signaled initially. | 113 // All events are auto-reset events and non-signaled initially. |
114 | 114 |
115 // Create the event which the audio engine will signal each time | 115 // Create the event which the audio engine will signal each time |
116 // a buffer becomes ready to be processed by the client. | 116 // a buffer becomes ready to be processed by the client. |
117 audio_samples_render_event_.Set(CreateEvent(NULL, FALSE, FALSE, NULL)); | 117 audio_samples_render_event_.Set(CreateEvent(NULL, FALSE, FALSE, NULL)); |
118 DCHECK(audio_samples_render_event_.IsValid()); | 118 DCHECK(audio_samples_render_event_.IsValid()); |
119 | 119 |
120 // Create the event which will be set in Stop() when capturing shall stop. | 120 // Create the event which will be set in Stop() when capturing shall stop. |
121 stop_render_event_.Set(CreateEvent(NULL, FALSE, FALSE, NULL)); | 121 stop_render_event_.Set(CreateEvent(NULL, FALSE, FALSE, NULL)); |
122 DCHECK(stop_render_event_.IsValid()); | 122 DCHECK(stop_render_event_.IsValid()); |
123 } | 123 } |
124 | 124 |
125 WASAPIAudioOutputStream::~WASAPIAudioOutputStream() { | 125 WASAPIAudioOutputStream::~WASAPIAudioOutputStream() { |
126 DCHECK_EQ(GetCurrentThreadId(), creating_thread_id_); | 126 DCHECK_EQ(GetCurrentThreadId(), creating_thread_id_); |
127 } | 127 } |
128 | 128 |
129 bool WASAPIAudioOutputStream::Open() { | 129 bool WASAPIAudioOutputStream::Open() { |
130 VLOG(1) << "WASAPIAudioOutputStream::Open()"; | 130 DVLOG(1) << "WASAPIAudioOutputStream::Open()"; |
131 DCHECK_EQ(GetCurrentThreadId(), creating_thread_id_); | 131 DCHECK_EQ(GetCurrentThreadId(), creating_thread_id_); |
132 if (opened_) | 132 if (opened_) |
133 return true; | 133 return true; |
134 | 134 |
135 DCHECK(!audio_client_.get()); | 135 DCHECK(!audio_client_.get()); |
136 DCHECK(!audio_render_client_.get()); | 136 DCHECK(!audio_render_client_.get()); |
137 | 137 |
138 // Will be set to true if we ended up opening the default communications | 138 // Will be set to true if we ended up opening the default communications |
139 // device. | 139 // device. |
140 bool communications_device = false; | 140 bool communications_device = false; |
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219 if (FAILED(hr)) { | 219 if (FAILED(hr)) { |
220 LOG(ERROR) << "Failed to get IAudioClock service."; | 220 LOG(ERROR) << "Failed to get IAudioClock service."; |
221 return false; | 221 return false; |
222 } | 222 } |
223 | 223 |
224 opened_ = true; | 224 opened_ = true; |
225 return true; | 225 return true; |
226 } | 226 } |
227 | 227 |
228 void WASAPIAudioOutputStream::Start(AudioSourceCallback* callback) { | 228 void WASAPIAudioOutputStream::Start(AudioSourceCallback* callback) { |
229 VLOG(1) << "WASAPIAudioOutputStream::Start()"; | 229 DVLOG(1) << "WASAPIAudioOutputStream::Start()"; |
230 DCHECK_EQ(GetCurrentThreadId(), creating_thread_id_); | 230 DCHECK_EQ(GetCurrentThreadId(), creating_thread_id_); |
231 CHECK(callback); | 231 CHECK(callback); |
232 CHECK(opened_); | 232 CHECK(opened_); |
233 | 233 |
234 if (render_thread_) { | 234 if (render_thread_) { |
235 CHECK_EQ(callback, source_); | 235 CHECK_EQ(callback, source_); |
236 return; | 236 return; |
237 } | 237 } |
238 | 238 |
239 source_ = callback; | 239 source_ = callback; |
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264 // Start streaming data between the endpoint buffer and the audio engine. | 264 // Start streaming data between the endpoint buffer and the audio engine. |
265 HRESULT hr = audio_client_->Start(); | 265 HRESULT hr = audio_client_->Start(); |
266 if (FAILED(hr)) { | 266 if (FAILED(hr)) { |
267 PLOG(ERROR) << "Failed to start output streaming: " << std::hex << hr; | 267 PLOG(ERROR) << "Failed to start output streaming: " << std::hex << hr; |
268 StopThread(); | 268 StopThread(); |
269 callback->OnError(this); | 269 callback->OnError(this); |
270 } | 270 } |
271 } | 271 } |
272 | 272 |
273 void WASAPIAudioOutputStream::Stop() { | 273 void WASAPIAudioOutputStream::Stop() { |
274 VLOG(1) << "WASAPIAudioOutputStream::Stop()"; | 274 DVLOG(1) << "WASAPIAudioOutputStream::Stop()"; |
275 DCHECK_EQ(GetCurrentThreadId(), creating_thread_id_); | 275 DCHECK_EQ(GetCurrentThreadId(), creating_thread_id_); |
276 if (!render_thread_) | 276 if (!render_thread_) |
277 return; | 277 return; |
278 | 278 |
279 // Stop output audio streaming. | 279 // Stop output audio streaming. |
280 HRESULT hr = audio_client_->Stop(); | 280 HRESULT hr = audio_client_->Stop(); |
281 if (FAILED(hr)) { | 281 if (FAILED(hr)) { |
282 PLOG(ERROR) << "Failed to stop output streaming: " << std::hex << hr; | 282 PLOG(ERROR) << "Failed to stop output streaming: " << std::hex << hr; |
283 source_->OnError(this); | 283 source_->OnError(this); |
284 } | 284 } |
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299 // would fail with AUDCLNT_E_BUFFER_ERROR at IAudioRenderClient::GetBuffer(). | 299 // would fail with AUDCLNT_E_BUFFER_ERROR at IAudioRenderClient::GetBuffer(). |
300 // This check is is only needed for shared-mode streams. | 300 // This check is is only needed for shared-mode streams. |
301 if (share_mode_ == AUDCLNT_SHAREMODE_SHARED) { | 301 if (share_mode_ == AUDCLNT_SHAREMODE_SHARED) { |
302 UINT32 num_queued_frames = 0; | 302 UINT32 num_queued_frames = 0; |
303 audio_client_->GetCurrentPadding(&num_queued_frames); | 303 audio_client_->GetCurrentPadding(&num_queued_frames); |
304 DCHECK_EQ(0u, num_queued_frames); | 304 DCHECK_EQ(0u, num_queued_frames); |
305 } | 305 } |
306 } | 306 } |
307 | 307 |
308 void WASAPIAudioOutputStream::Close() { | 308 void WASAPIAudioOutputStream::Close() { |
309 VLOG(1) << "WASAPIAudioOutputStream::Close()"; | 309 DVLOG(1) << "WASAPIAudioOutputStream::Close()"; |
310 DCHECK_EQ(GetCurrentThreadId(), creating_thread_id_); | 310 DCHECK_EQ(GetCurrentThreadId(), creating_thread_id_); |
311 | 311 |
312 // It is valid to call Close() before calling open or Start(). | 312 // It is valid to call Close() before calling open or Start(). |
313 // It is also valid to call Close() after Start() has been called. | 313 // It is also valid to call Close() after Start() has been called. |
314 Stop(); | 314 Stop(); |
315 | 315 |
316 // Inform the audio manager that we have been closed. This will cause our | 316 // Inform the audio manager that we have been closed. This will cause our |
317 // destruction. | 317 // destruction. |
318 manager_->ReleaseOutputStream(this); | 318 manager_->ReleaseOutputStream(this); |
319 } | 319 } |
320 | 320 |
321 void WASAPIAudioOutputStream::SetVolume(double volume) { | 321 void WASAPIAudioOutputStream::SetVolume(double volume) { |
322 VLOG(1) << "SetVolume(volume=" << volume << ")"; | 322 DVLOG(1) << "SetVolume(volume=" << volume << ")"; |
323 float volume_float = static_cast<float>(volume); | 323 float volume_float = static_cast<float>(volume); |
324 if (volume_float < 0.0f || volume_float > 1.0f) { | 324 if (volume_float < 0.0f || volume_float > 1.0f) { |
325 return; | 325 return; |
326 } | 326 } |
327 volume_ = volume_float; | 327 volume_ = volume_float; |
328 } | 328 } |
329 | 329 |
330 void WASAPIAudioOutputStream::GetVolume(double* volume) { | 330 void WASAPIAudioOutputStream::GetVolume(double* volume) { |
331 VLOG(1) << "GetVolume()"; | 331 DVLOG(1) << "GetVolume()"; |
332 *volume = static_cast<double>(volume_); | 332 *volume = static_cast<double>(volume_); |
333 } | 333 } |
334 | 334 |
335 void WASAPIAudioOutputStream::Run() { | 335 void WASAPIAudioOutputStream::Run() { |
336 ScopedCOMInitializer com_init(ScopedCOMInitializer::kMTA); | 336 ScopedCOMInitializer com_init(ScopedCOMInitializer::kMTA); |
337 | 337 |
338 // Increase the thread priority. | 338 // Increase the thread priority. |
339 render_thread_->SetThreadPriority(base::kThreadPriority_RealtimeAudio); | 339 render_thread_->SetThreadPriority(base::kThreadPriority_RealtimeAudio); |
340 | 340 |
341 // Enable MMCSS to ensure that this thread receives prioritized access to | 341 // Enable MMCSS to ensure that this thread receives prioritized access to |
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531 | 531 |
532 float f = (1000.0 * packet_size_frames_) / format_.Format.nSamplesPerSec; | 532 float f = (1000.0 * packet_size_frames_) / format_.Format.nSamplesPerSec; |
533 REFERENCE_TIME requested_buffer_duration = | 533 REFERENCE_TIME requested_buffer_duration = |
534 static_cast<REFERENCE_TIME>(f * 10000.0 + 0.5); | 534 static_cast<REFERENCE_TIME>(f * 10000.0 + 0.5); |
535 | 535 |
536 DWORD stream_flags = AUDCLNT_STREAMFLAGS_NOPERSIST; | 536 DWORD stream_flags = AUDCLNT_STREAMFLAGS_NOPERSIST; |
537 bool use_event = (event_handle != NULL && | 537 bool use_event = (event_handle != NULL && |
538 event_handle != INVALID_HANDLE_VALUE); | 538 event_handle != INVALID_HANDLE_VALUE); |
539 if (use_event) | 539 if (use_event) |
540 stream_flags |= AUDCLNT_STREAMFLAGS_EVENTCALLBACK; | 540 stream_flags |= AUDCLNT_STREAMFLAGS_EVENTCALLBACK; |
541 VLOG(2) << "stream_flags: 0x" << std::hex << stream_flags; | 541 DVLOG(2) << "stream_flags: 0x" << std::hex << stream_flags; |
542 | 542 |
543 // Initialize the audio stream between the client and the device. | 543 // Initialize the audio stream between the client and the device. |
544 // For an exclusive-mode stream that uses event-driven buffering, the | 544 // For an exclusive-mode stream that uses event-driven buffering, the |
545 // caller must specify nonzero values for hnsPeriodicity and | 545 // caller must specify nonzero values for hnsPeriodicity and |
546 // hnsBufferDuration, and the values of these two parameters must be equal. | 546 // hnsBufferDuration, and the values of these two parameters must be equal. |
547 // The Initialize method allocates two buffers for the stream. Each buffer | 547 // The Initialize method allocates two buffers for the stream. Each buffer |
548 // is equal in duration to the value of the hnsBufferDuration parameter. | 548 // is equal in duration to the value of the hnsBufferDuration parameter. |
549 // Following the Initialize call for a rendering stream, the caller should | 549 // Following the Initialize call for a rendering stream, the caller should |
550 // fill the first of the two buffers before starting the stream. | 550 // fill the first of the two buffers before starting the stream. |
551 HRESULT hr = S_FALSE; | 551 HRESULT hr = S_FALSE; |
552 hr = client->Initialize(AUDCLNT_SHAREMODE_EXCLUSIVE, | 552 hr = client->Initialize(AUDCLNT_SHAREMODE_EXCLUSIVE, |
553 stream_flags, | 553 stream_flags, |
554 requested_buffer_duration, | 554 requested_buffer_duration, |
555 requested_buffer_duration, | 555 requested_buffer_duration, |
556 reinterpret_cast<WAVEFORMATEX*>(&format_), | 556 reinterpret_cast<WAVEFORMATEX*>(&format_), |
557 NULL); | 557 NULL); |
558 if (FAILED(hr)) { | 558 if (FAILED(hr)) { |
559 if (hr == AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED) { | 559 if (hr == AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED) { |
560 LOG(ERROR) << "AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED"; | 560 LOG(ERROR) << "AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED"; |
561 | 561 |
562 UINT32 aligned_buffer_size = 0; | 562 UINT32 aligned_buffer_size = 0; |
563 client->GetBufferSize(&aligned_buffer_size); | 563 client->GetBufferSize(&aligned_buffer_size); |
564 VLOG(1) << "Use aligned buffer size instead: " << aligned_buffer_size; | 564 DVLOG(1) << "Use aligned buffer size instead: " << aligned_buffer_size; |
565 | 565 |
566 // Calculate new aligned periodicity. Each unit of reference time | 566 // Calculate new aligned periodicity. Each unit of reference time |
567 // is 100 nanoseconds. | 567 // is 100 nanoseconds. |
568 REFERENCE_TIME aligned_buffer_duration = static_cast<REFERENCE_TIME>( | 568 REFERENCE_TIME aligned_buffer_duration = static_cast<REFERENCE_TIME>( |
569 (10000000.0 * aligned_buffer_size / format_.Format.nSamplesPerSec) | 569 (10000000.0 * aligned_buffer_size / format_.Format.nSamplesPerSec) |
570 + 0.5); | 570 + 0.5); |
571 | 571 |
572 // It is possible to re-activate and re-initialize the audio client | 572 // It is possible to re-activate and re-initialize the audio client |
573 // at this stage but we bail out with an error code instead and | 573 // at this stage but we bail out with an error code instead and |
574 // combine it with a log message which informs about the suggested | 574 // combine it with a log message which informs about the suggested |
575 // aligned buffer size which should be used instead. | 575 // aligned buffer size which should be used instead. |
576 VLOG(1) << "aligned_buffer_duration: " | 576 DVLOG(1) << "aligned_buffer_duration: " |
577 << static_cast<double>(aligned_buffer_duration / 10000.0) | 577 << static_cast<double>(aligned_buffer_duration / 10000.0) |
578 << " [ms]"; | 578 << " [ms]"; |
579 } else if (hr == AUDCLNT_E_INVALID_DEVICE_PERIOD) { | 579 } else if (hr == AUDCLNT_E_INVALID_DEVICE_PERIOD) { |
580 // We will get this error if we try to use a smaller buffer size than | 580 // We will get this error if we try to use a smaller buffer size than |
581 // the minimum supported size (usually ~3ms on Windows 7). | 581 // the minimum supported size (usually ~3ms on Windows 7). |
582 LOG(ERROR) << "AUDCLNT_E_INVALID_DEVICE_PERIOD"; | 582 LOG(ERROR) << "AUDCLNT_E_INVALID_DEVICE_PERIOD"; |
583 } | 583 } |
584 return hr; | 584 return hr; |
585 } | 585 } |
586 | 586 |
587 if (use_event) { | 587 if (use_event) { |
588 hr = client->SetEventHandle(event_handle); | 588 hr = client->SetEventHandle(event_handle); |
589 if (FAILED(hr)) { | 589 if (FAILED(hr)) { |
590 VLOG(1) << "IAudioClient::SetEventHandle: " << std::hex << hr; | 590 DVLOG(1) << "IAudioClient::SetEventHandle: " << std::hex << hr; |
591 return hr; | 591 return hr; |
592 } | 592 } |
593 } | 593 } |
594 | 594 |
595 UINT32 buffer_size_in_frames = 0; | 595 UINT32 buffer_size_in_frames = 0; |
596 hr = client->GetBufferSize(&buffer_size_in_frames); | 596 hr = client->GetBufferSize(&buffer_size_in_frames); |
597 if (FAILED(hr)) { | 597 if (FAILED(hr)) { |
598 VLOG(1) << "IAudioClient::GetBufferSize: " << std::hex << hr; | 598 DVLOG(1) << "IAudioClient::GetBufferSize: " << std::hex << hr; |
599 return hr; | 599 return hr; |
600 } | 600 } |
601 | 601 |
602 *endpoint_buffer_size = buffer_size_in_frames; | 602 *endpoint_buffer_size = buffer_size_in_frames; |
603 VLOG(2) << "endpoint buffer size: " << buffer_size_in_frames; | 603 DVLOG(2) << "endpoint buffer size: " << buffer_size_in_frames; |
604 return hr; | 604 return hr; |
605 } | 605 } |
606 | 606 |
607 void WASAPIAudioOutputStream::StopThread() { | 607 void WASAPIAudioOutputStream::StopThread() { |
608 if (render_thread_ ) { | 608 if (render_thread_ ) { |
609 if (render_thread_->HasBeenStarted()) { | 609 if (render_thread_->HasBeenStarted()) { |
610 // Wait until the thread completes and perform cleanup. | 610 // Wait until the thread completes and perform cleanup. |
611 SetEvent(stop_render_event_.Get()); | 611 SetEvent(stop_render_event_.Get()); |
612 render_thread_->Join(); | 612 render_thread_->Join(); |
613 } | 613 } |
614 | 614 |
615 render_thread_.reset(); | 615 render_thread_.reset(); |
616 | 616 |
617 // Ensure that we don't quit the main thread loop immediately next | 617 // Ensure that we don't quit the main thread loop immediately next |
618 // time Start() is called. | 618 // time Start() is called. |
619 ResetEvent(stop_render_event_.Get()); | 619 ResetEvent(stop_render_event_.Get()); |
620 } | 620 } |
621 | 621 |
622 source_ = NULL; | 622 source_ = NULL; |
623 } | 623 } |
624 | 624 |
625 } // namespace media | 625 } // namespace media |
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