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Side by Side Diff: Source/core/rendering/RenderFieldset.cpp

Issue 729823002: Move painting code from RenderFieldset to FieldsetPainter. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2000 Dirk Mueller (mueller@kde.org) 4 * (C) 2000 Dirk Mueller (mueller@kde.org)
5 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. 5 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc.
6 * 6 *
7 * This library is free software; you can redistribute it and/or 7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Library General Public 8 * modify it under the terms of the GNU Library General Public
9 * License as published by the Free Software Foundation; either 9 * License as published by the Free Software Foundation; either
10 * version 2 of the License, or (at your option) any later version. 10 * version 2 of the License, or (at your option) any later version.
11 * 11 *
12 * This library is distributed in the hope that it will be useful, 12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Library General Public License for more details. 15 * Library General Public License for more details.
16 * 16 *
17 * You should have received a copy of the GNU Library General Public License 17 * You should have received a copy of the GNU Library General Public License
18 * along with this library; see the file COPYING.LIB. If not, write to 18 * along with this library; see the file COPYING.LIB. If not, write to
19 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 19 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20 * Boston, MA 02110-1301, USA. 20 * Boston, MA 02110-1301, USA.
21 * 21 *
22 */ 22 */
23 23
24 #include "config.h" 24 #include "config.h"
25 #include "core/rendering/RenderFieldset.h" 25 #include "core/rendering/RenderFieldset.h"
26 26
27 #include "core/CSSPropertyNames.h" 27 #include "core/CSSPropertyNames.h"
28 #include "core/HTMLNames.h" 28 #include "core/HTMLNames.h"
29 #include "core/html/HTMLLegendElement.h" 29 #include "core/html/HTMLLegendElement.h"
30 #include "core/paint/BoxDecorationData.h" 30 #include "core/paint/FieldsetPainter.h"
31 #include "core/paint/BoxPainter.h"
32 #include "core/paint/DrawingRecorder.h"
33 #include "core/rendering/PaintInfo.h" 31 #include "core/rendering/PaintInfo.h"
34 #include "platform/graphics/GraphicsContextStateSaver.h" 32 #include "platform/graphics/GraphicsContextStateSaver.h"
35 33
36 using std::min; 34 using std::min;
37 using std::max; 35 using std::max;
38 36
39 namespace blink { 37 namespace blink {
40 38
41 using namespace HTMLNames; 39 using namespace HTMLNames;
42 40
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134 continue; 132 continue;
135 133
136 if (isHTMLLegendElement(legend->node())) 134 if (isHTMLLegendElement(legend->node()))
137 return toRenderBox(legend); 135 return toRenderBox(legend);
138 } 136 }
139 return 0; 137 return 0;
140 } 138 }
141 139
142 void RenderFieldset::paintBoxDecorationBackground(PaintInfo& paintInfo, const La youtPoint& paintOffset) 140 void RenderFieldset::paintBoxDecorationBackground(PaintInfo& paintInfo, const La youtPoint& paintOffset)
143 { 141 {
144 if (!paintInfo.shouldPaintWithinRoot(this)) 142 FieldsetPainter(*this).paintBoxDecorationBackground(paintInfo, paintOffset);
145 return;
146
147 LayoutRect paintRect(paintOffset, size());
148 RenderBox* legend = findLegend();
149 if (!legend)
150 return RenderBlockFlow::paintBoxDecorationBackground(paintInfo, paintOff set);
151
152 // FIXME: We need to work with "rl" and "bt" block flow directions. In thos e
153 // cases the legend is embedded in the right and bottom borders respectively .
154 // https://bugs.webkit.org/show_bug.cgi?id=47236
155 if (style()->isHorizontalWritingMode()) {
156 LayoutUnit yOff = (legend->y() > 0) ? LayoutUnit() : (legend->height() - borderTop()) / 2;
157 paintRect.setHeight(paintRect.height() - yOff);
158 paintRect.setY(paintRect.y() + yOff);
159 } else {
160 LayoutUnit xOff = (legend->x() > 0) ? LayoutUnit() : (legend->width() - borderLeft()) / 2;
161 paintRect.setWidth(paintRect.width() - xOff);
162 paintRect.setX(paintRect.x() + xOff);
163 }
164
165 BoxDecorationData boxDecorationData(*style(), canRenderBorderImage(), backgr oundHasOpaqueTopLayer(), paintInfo.context);
166 DrawingRecorder recorder(paintInfo.context, this, paintInfo.phase, pixelSnap pedIntRect(paintOffset, paintRect.size()));
167
168 if (boxDecorationData.bleedAvoidance() == BackgroundBleedNone)
169 BoxPainter::paintBoxShadow(paintInfo, paintRect, style(), Normal);
170 BoxPainter(*this).paintFillLayers(paintInfo, boxDecorationData.backgroundCol or, style()->backgroundLayers(), paintRect);
171 BoxPainter::paintBoxShadow(paintInfo, paintRect, style(), Inset);
172
173 if (!boxDecorationData.hasBorder)
174 return;
175
176 // Create a clipping region around the legend and paint the border as normal
177 GraphicsContext* graphicsContext = paintInfo.context;
178 GraphicsContextStateSaver stateSaver(*graphicsContext);
179
180 // FIXME: We need to work with "rl" and "bt" block flow directions. In thos e
181 // cases the legend is embedded in the right and bottom borders respectively .
182 // https://bugs.webkit.org/show_bug.cgi?id=47236
183 if (style()->isHorizontalWritingMode()) {
184 LayoutUnit clipTop = paintRect.y();
185 LayoutUnit clipHeight = max(static_cast<LayoutUnit>(style()->borderTopWi dth()), legend->height() - ((legend->height() - borderTop()) / 2));
186 graphicsContext->clipOut(pixelSnappedIntRect(paintRect.x() + legend->x() , clipTop, legend->width(), clipHeight));
187 } else {
188 LayoutUnit clipLeft = paintRect.x();
189 LayoutUnit clipWidth = max(static_cast<LayoutUnit>(style()->borderLeftWi dth()), legend->width());
190 graphicsContext->clipOut(pixelSnappedIntRect(clipLeft, paintRect.y() + l egend->y(), clipWidth, legend->height()));
191 }
192
193 BoxPainter::paintBorder(*this, paintInfo, paintRect, style());
194 } 143 }
195 144
196 void RenderFieldset::paintMask(PaintInfo& paintInfo, const LayoutPoint& paintOff set) 145 void RenderFieldset::paintMask(PaintInfo& paintInfo, const LayoutPoint& paintOff set)
197 { 146 {
198 if (style()->visibility() != VISIBLE || paintInfo.phase != PaintPhaseMask) 147 FieldsetPainter(*this).paintMask(paintInfo, paintOffset);
199 return;
200
201 LayoutRect paintRect = LayoutRect(paintOffset, size());
202 RenderBox* legend = findLegend();
203 if (!legend)
204 return RenderBlockFlow::paintMask(paintInfo, paintOffset);
205
206 // FIXME: We need to work with "rl" and "bt" block flow directions. In thos e
207 // cases the legend is embedded in the right and bottom borders respectively .
208 // https://bugs.webkit.org/show_bug.cgi?id=47236
209 if (style()->isHorizontalWritingMode()) {
210 LayoutUnit yOff = (legend->y() > 0) ? LayoutUnit() : (legend->height() - borderTop()) / 2;
211 paintRect.expand(0, -yOff);
212 paintRect.move(0, yOff);
213 } else {
214 LayoutUnit xOff = (legend->x() > 0) ? LayoutUnit() : (legend->width() - borderLeft()) / 2;
215 paintRect.expand(-xOff, 0);
216 paintRect.move(xOff, 0);
217 }
218
219 BoxPainter(*this).paintMaskImages(paintInfo, paintRect);
220 } 148 }
221 149
222 } // namespace blink 150 } // namespace blink
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