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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #ifndef GrGLPath_DEFINED | 9 #ifndef GrGLPath_DEFINED |
10 #define GrGLPath_DEFINED | 10 #define GrGLPath_DEFINED |
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21 */ | 21 */ |
22 | 22 |
23 class GrGLPath : public GrPath { | 23 class GrGLPath : public GrPath { |
24 public: | 24 public: |
25 static void InitPathObject(GrGpuGL*, | 25 static void InitPathObject(GrGpuGL*, |
26 GrGLuint pathID, | 26 GrGLuint pathID, |
27 const SkPath&, | 27 const SkPath&, |
28 const SkStrokeRec&); | 28 const SkStrokeRec&); |
29 | 29 |
30 GrGLPath(GrGpuGL* gpu, const SkPath& path, const SkStrokeRec& stroke); | 30 GrGLPath(GrGpuGL* gpu, const SkPath& path, const SkStrokeRec& stroke); |
31 virtual ~GrGLPath(); | |
32 GrGLuint pathID() const { return fPathID; } | 31 GrGLuint pathID() const { return fPathID; } |
33 | 32 |
34 protected: | 33 protected: |
35 virtual void onRelease() SK_OVERRIDE; | 34 virtual void onRelease() SK_OVERRIDE; |
36 virtual void onAbandon() SK_OVERRIDE; | 35 virtual void onAbandon() SK_OVERRIDE; |
37 | 36 |
38 private: | 37 private: |
39 // TODO: Figure out how to get an approximate size of the path in Gpu memory
. | 38 // TODO: Figure out how to get an approximate size of the path in Gpu memory
. |
40 virtual size_t onGpuMemorySize() const SK_OVERRIDE { return 100; } | 39 virtual size_t onGpuMemorySize() const SK_OVERRIDE { return 100; } |
41 | 40 |
42 GrGLuint fPathID; | 41 GrGLuint fPathID; |
43 | 42 |
44 typedef GrPath INHERITED; | 43 typedef GrPath INHERITED; |
45 }; | 44 }; |
46 | 45 |
47 #endif | 46 #endif |
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