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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/public/common/dwrite_font_platform_win.h" | 5 #include "content/common/dwrite_font_platform_win.h" |
6 | 6 |
7 #include <dwrite.h> | 7 #include <dwrite.h> |
8 #include <map> | 8 #include <map> |
9 #include <string> | 9 #include <string> |
10 #include <utility> | 10 #include <utility> |
11 #include <vector> | 11 #include <vector> |
12 #include <wrl/implements.h> | 12 #include <wrl/implements.h> |
13 #include <wrl/wrappers/corewrappers.h> | 13 #include <wrl/wrappers/corewrappers.h> |
14 | 14 |
15 #include "base/command_line.h" | 15 #include "base/command_line.h" |
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26 #include "base/path_service.h" | 26 #include "base/path_service.h" |
27 #include "base/process/process_handle.h" | 27 #include "base/process/process_handle.h" |
28 #include "base/stl_util.h" | 28 #include "base/stl_util.h" |
29 #include "base/strings/string_number_conversions.h" | 29 #include "base/strings/string_number_conversions.h" |
30 #include "base/strings/utf_string_conversions.h" | 30 #include "base/strings/utf_string_conversions.h" |
31 #include "base/synchronization/lock.h" | 31 #include "base/synchronization/lock.h" |
32 #include "base/time/time.h" | 32 #include "base/time/time.h" |
33 #include "base/win/registry.h" | 33 #include "base/win/registry.h" |
34 #include "base/win/scoped_comptr.h" | 34 #include "base/win/scoped_comptr.h" |
35 #include "content/public/common/content_switches.h" | 35 #include "content/public/common/content_switches.h" |
| 36 #include "content/public/common/dwrite_font_cache_win.h" |
36 | 37 |
37 namespace { | 38 namespace { |
38 | 39 |
39 // Font Cache implementation short story: | 40 // Font Cache implementation short story: |
40 // Due to our sandboxing restrictions, we cannot connect to Windows font cache | 41 // Due to our sandboxing restrictions, we cannot connect to Windows font cache |
41 // service from Renderer and need to use DirectWrite isolated font loading | 42 // service from Renderer and need to use DirectWrite isolated font loading |
42 // mechanism. | 43 // mechanism. |
43 // DirectWrite needs to be initialized before any of the API could be used. | 44 // DirectWrite needs to be initialized before any of the API could be used. |
44 // During initialization DirectWrite loads all font files and populates | 45 // During initialization DirectWrite loads all font files and populates |
45 // internal cache, we refer this phase as enumeration and we are trying | 46 // internal cache, we refer this phase as enumeration and we are trying |
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1165 CHECK(false); | 1166 CHECK(false); |
1166 return false; | 1167 return false; |
1167 } | 1168 } |
1168 | 1169 |
1169 DCHECK(!g_shared_font_cache.IsValid()); | 1170 DCHECK(!g_shared_font_cache.IsValid()); |
1170 g_shared_font_cache.Set(mapping); | 1171 g_shared_font_cache.Set(mapping); |
1171 | 1172 |
1172 return true; | 1173 return true; |
1173 } | 1174 } |
1174 | 1175 |
1175 bool BuildFontCache(const base::FilePath& file) { | 1176 // Assumption for this function is that it will get called through a posted task |
1176 return BuildFontCacheInternal(file.value().c_str()); | 1177 // on FILE thread. |
| 1178 bool BuildAndLoadFontCache(const base::FilePath& file) { |
| 1179 if (BuildFontCacheInternal(file.value().c_str())) |
| 1180 return LoadFontCache(file); |
| 1181 return false; |
1177 } | 1182 } |
1178 | 1183 |
1179 } // namespace content | 1184 } // namespace content |
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