| Index: ppapi/cpp/input_event.h
|
| ===================================================================
|
| --- ppapi/cpp/input_event.h (revision 0)
|
| +++ ppapi/cpp/input_event.h (revision 0)
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| @@ -0,0 +1,123 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef PPAPI_CPP_INPUT_EVENT_H_
|
| +#define PPAPI_CPP_INPUT_EVENT_H_
|
| +
|
| +#include "ppapi/c/ppb_input_event.h"
|
| +#include "ppapi/cpp/resource.h"
|
| +
|
| +namespace pp {
|
| +
|
| +class FloatPoint;
|
| +class Point;
|
| +class Var;
|
| +
|
| +class InputEvent : public Resource {
|
| + public:
|
| + /// Default constructor that creates an is_null() InputEvent object.
|
| + InputEvent();
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| +
|
| + /// Constructs an input event from the given input event resource ID.
|
| + InputEvent(PP_Resource input_event_resource);
|
| +
|
| + ~InputEvent();
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| +
|
| + /// Returns the type of input event for the given input event resource.
|
| + /// This is valid for all input events. Returns PP_INPUTEVENT_TYPE_UNDEFINED
|
| + /// if the resource is invalid.
|
| + PP_InputEvent_Type GetEventType() const;
|
| +
|
| + /// Returns the time that the event was generated. This will be before the
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| + /// current time since processing and dispatching the event has some overhead.
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| + /// Use this value to compare the times the user generated two events without
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| + /// being sensitive to variable processing time.
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| + ///
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| + /// The return value is in time ticks, which is a monotonically increasing
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| + /// clock not related to the wall clock time. It will not change if the user
|
| + /// changes their clock or daylight savings time starts, so can be reliably
|
| + /// used to compare events. This means, however, that you can't correlate
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| + /// event times to a particular time of day on the system clock.
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| + PP_TimeTicks GetEventTimeStamp() const;
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| +
|
| + /// Returns a bitfield indicating which modifiers were down at the time of
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| + /// the event. This is a combination of the flags in the
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| + /// PP_InputEvent_Modifier enum.
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| + ///
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| + /// @return The modifiers associated with the event, or 0 if the given
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| + /// resource is not a valid event resource.
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| + uint32_t GetEventModifiers() const;
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| +
|
| + /// Returns the mouse position for a mouse input event.
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| + ///
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| + /// @return The mouse button associated with mouse down and up events. This
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| + /// value will be PP_EVENT_MOUSEBUTTON_NONE for mouse move, enter, and leave
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| + /// events, and for all non-mouse events.
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| + PP_InputEvent_MouseButton GetMouseButton() const;
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| +
|
| + /// Returns the pixel location of a mouse input event. This value is in
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| + /// floating-point units to support high-resolution input events.
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| + ///
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| + /// @return The point associated with the mouse event, relative to the upper-
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| + /// left of the instance receiving the event. These values can be negative for
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| + /// mouse drags. The return value will be (0, 0) for non-mouse events.
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| + Point GetMousePosition() const;
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| +
|
| + // TODO(brettw) figure out exactly what this means.
|
| + int32_t GetMouseClickCount() const;
|
| +
|
| + /// Indicates the amount vertically and horizontally the user has requested
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| + /// to scroll by with their mouse wheel. A scroll down or to the right (where
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| + /// the content moves up or left) is represented as positive values, and
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| + /// a scroll up or to the left (where the content moves down or right) is
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| + /// represented as negative values.
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| + ///
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| + /// The units are either in pixels (when scroll_by_page is false) or pages
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| + /// (when scroll_by_page is true). For example, y = -3 means scroll up 3
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| + /// pixels when scroll_by_page is false, and scroll up 3 pages when
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| + /// scroll_by_page is true.
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| + ///
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| + /// This amount is system dependent and will take into account the user's
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| + /// preferred scroll sensitivity and potentially also nonlinear acceleration
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| + /// based on the speed of the scrolling.
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| + ///
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| + /// Devices will be of varying resolution. Some mice with large detents will
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| + /// only generate integer scroll amounts. But fractional values are also
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| + /// possible, for example, on some trackpads and newer mice that don't have
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| + /// "clicks".
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| + FloatPoint GetWheelDelta() const;
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| +
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| + /// The number of "clicks" of the scroll wheel that have produced the
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| + /// event. The value may have system-specific acceleration applied to it,
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| + /// depending on the device. The positive and negative meanings are the same
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| + /// as for GetWheelDelta().
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| + ///
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| + /// If you are scrolling, you probably want to use the delta values. These
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| + /// tick events can be useful if you aren't doing actual scrolling and don't
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| + /// want or pixel values. An example may be cycling between different items in
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| + /// a game.
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| + ///
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| + /// You may receive fractional values for the wheel ticks if the mouse wheel
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| + /// is high resolution or doesn't have "clicks". If your program wants
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| + /// discrete events (as in the "picking items" example) you should accumulate
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| + /// fractional click values from multiple messages until the total value
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| + /// reaches positive or negative one. This should represent a similar amount
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| + /// of scrolling as for a mouse that has a discrete mouse wheel.
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| + FloatPoint GetWheelTicks() const;
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| +
|
| + /// Returns the DOM |keyCode| field for the keyboard event.
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| + /// Chrome populates this with the Windows-style Virtual Key code of the key.
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| + uint32_t GetKeyCode() const;
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| +
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| + /// Returns the typed character for the given character event.
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| + ///
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| + /// @return A string var representing a single typed character for character
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| + /// input events. For non-character input events the return value will be an
|
| + /// undefined var.
|
| + Var GetCharacterText() const;
|
| +};
|
| +
|
| +} // namespace pp
|
| +
|
| +#endif // PPAPI_CPP_INPUT_EVENT_H_
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|
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| Property changes on: ppapi/cpp/input_event.h
|
| ___________________________________________________________________
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| Added: svn:eol-style
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| + LF
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