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Side by Side Diff: content/common/gpu/media/vt_video_decode_accelerator.h

Issue 727893002: Implement a reorder queue in VTVideoDecodeAccelerator. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@vt_queue_frames
Patch Set: Created 6 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_VT_VIDEO_DECODE_ACCELERATOR_H_ 5 #ifndef CONTENT_COMMON_GPU_MEDIA_VT_VIDEO_DECODE_ACCELERATOR_H_
6 #define CONTENT_COMMON_GPU_MEDIA_VT_VIDEO_DECODE_ACCELERATOR_H_ 6 #define CONTENT_COMMON_GPU_MEDIA_VT_VIDEO_DECODE_ACCELERATOR_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <map> 10 #include <map>
11 #include <queue> 11 #include <queue>
12 12
13 #include "base/mac/scoped_cftyperef.h" 13 #include "base/mac/scoped_cftyperef.h"
14 #include "base/memory/linked_ptr.h" 14 #include "base/memory/linked_ptr.h"
15 #include "base/memory/weak_ptr.h" 15 #include "base/memory/weak_ptr.h"
16 #include "base/message_loop/message_loop.h" 16 #include "base/message_loop/message_loop.h"
17 #include "base/threading/thread.h" 17 #include "base/threading/thread.h"
18 #include "base/threading/thread_checker.h" 18 #include "base/threading/thread_checker.h"
19 #include "content/common/gpu/media/h264_dpb.h"
19 #include "content/common/gpu/media/vt.h" 20 #include "content/common/gpu/media/vt.h"
20 #include "media/filters/h264_parser.h" 21 #include "media/filters/h264_parser.h"
21 #include "media/video/video_decode_accelerator.h" 22 #include "media/video/video_decode_accelerator.h"
22 #include "ui/gfx/geometry/size.h" 23 #include "ui/gfx/geometry/size.h"
23 #include "ui/gl/gl_context_cgl.h" 24 #include "ui/gl/gl_context_cgl.h"
24 25
25 namespace base { 26 namespace base {
26 class SingleThreadTaskRunner; 27 class SingleThreadTaskRunner;
27 } // namespace base 28 } // namespace base
28 29
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
66 TASK_FLUSH, 67 TASK_FLUSH,
67 TASK_RESET, 68 TASK_RESET,
68 TASK_DESTROY, 69 TASK_DESTROY,
69 }; 70 };
70 71
71 struct Frame { 72 struct Frame {
72 Frame(int32_t bitstream_id); 73 Frame(int32_t bitstream_id);
73 ~Frame(); 74 ~Frame();
74 75
75 int32_t bitstream_id; 76 int32_t bitstream_id;
76 base::ScopedCFTypeRef<CVImageBufferRef> image; 77 // TODO(sandersd): Reorder window size.
78 int32_t pic_order_cnt;
DaleCurtis 2014/11/14 21:11:45 Needs docs. It'd be nice for all of them too.
sandersd (OOO until July 31) 2014/11/14 21:28:52 Done.
77 // TODO(sandersd): visible_rect. 79 // TODO(sandersd): visible_rect.
78 gfx::Size coded_size; 80 gfx::Size coded_size;
81 base::ScopedCFTypeRef<CVImageBufferRef> image;
79 }; 82 };
80 83
81 struct Task { 84 struct Task {
82 Task(TaskType type); 85 Task(TaskType type);
83 ~Task(); 86 ~Task();
84 87
85 TaskType type; 88 TaskType type;
86 linked_ptr<Frame> frame; 89 linked_ptr<Frame> frame;
87 }; 90 };
88 91
89 // 92 //
90 // Methods for interacting with VideoToolbox. Run on |decoder_thread_|. 93 // Methods for interacting with VideoToolbox. Run on |decoder_thread_|.
91 // 94 //
95
92 // Set up VideoToolbox using the current SPS and PPS. Returns true or calls 96 // Set up VideoToolbox using the current SPS and PPS. Returns true or calls
93 // NotifyError() before returning false. 97 // NotifyError() before returning false.
94 bool ConfigureDecoder(); 98 bool ConfigureDecoder();
95 99
96 // Wait for VideoToolbox to output all pending frames. Returns true or calls 100 // Wait for VideoToolbox to output all pending frames. Returns true or calls
97 // NotifyError() before returning false. 101 // NotifyError() before returning false.
98 bool FinishDelayedFrames(); 102 bool FinishDelayedFrames();
99 103
100 // |frame| is owned by |pending_frames_|. 104 // |frame| is owned by |pending_frames_|.
101 void DecodeTask(const media::BitstreamBuffer&, Frame* frame); 105 void DecodeTask(const media::BitstreamBuffer&, Frame* frame);
102 void DecodeDone(Frame* frame); 106 void DecodeDone(Frame* frame);
103 107
104 // 108 //
105 // Methods for interacting with |client_|. Run on |gpu_task_runner_|. 109 // Methods for interacting with |client_|. Run on |gpu_task_runner_|.
106 // 110 //
107 void NotifyError(Error error); 111 void NotifyError(Error error);
108 112
109 // |type| is the type of task that the flush will complete, one of TASK_FLUSH, 113 // |type| is the type of task that the flush will complete, one of TASK_FLUSH,
110 // TASK_RESET, or TASK_DESTROY. 114 // TASK_RESET, or TASK_DESTROY.
111 void QueueFlush(TaskType type); 115 void QueueFlush(TaskType type);
112 void FlushTask(TaskType type); 116 void FlushTask(TaskType type);
113 void FlushDone(TaskType type); 117 void FlushDone(TaskType type);
114 118
115 // Attempt to make progress on |pending_tasks_|. 119 // Try to make progress on tasks in the |task_queue_| or sending frame in the
116 void ProcessTasks(); 120 // |reorder_queue_|.
121 void ProcessWorkQueues();
117 122
118 // These methods returns true if the task was completed, false if it couldn't 123 // These methods returns true if the task was completed, false if it couldn't
119 // be completed yet. 124 // be completed yet.
120 bool ProcessTask(const Task& task); 125 bool ProcessTaskQueue();
126 bool ProcessReorderQueue();
121 bool ProcessFrame(const Frame& frame); 127 bool ProcessFrame(const Frame& frame);
122 bool SendFrame(const Frame& frame); 128 bool SendFrame(const Frame& frame);
123 129
124 // 130 //
125 // GPU thread state. 131 // GPU thread state.
126 // 132 //
127 CGLContextObj cgl_context_; 133 CGLContextObj cgl_context_;
128 base::Callback<bool(void)> make_context_current_; 134 base::Callback<bool(void)> make_context_current_;
129 media::VideoDecodeAccelerator::Client* client_; 135 media::VideoDecodeAccelerator::Client* client_;
130 State state_; 136 State state_;
131 137
132 // Queue of pending flush tasks. This is used to drop frames when a reset 138 // Queue of pending flush tasks. This is used to drop frames when a reset
133 // is pending. 139 // is pending.
134 std::queue<TaskType> pending_flush_tasks_; 140 std::queue<TaskType> pending_flush_tasks_;
135 141
136 // Queue of tasks to complete in the GPU thread. 142 // Queue of tasks to complete in the GPU thread.
137 std::queue<Task> pending_tasks_; 143 std::queue<Task> task_queue_;
144
145 // Utility class to define the order of frames in the reorder queue.
146 struct FrameOrder {
147 bool operator()(
148 const linked_ptr<Frame>& lhs,
149 const linked_ptr<Frame>& rhs) const;
150 };
151
152 // Queue of decoded frames in presentation order.
153 std::priority_queue<linked_ptr<Frame>,
154 std::vector<linked_ptr<Frame>>,
155 FrameOrder> reorder_queue_;
138 156
139 // Size of assigned picture buffers. 157 // Size of assigned picture buffers.
140 gfx::Size picture_size_; 158 gfx::Size picture_size_;
141 159
142 // Queue of frames that have not yet been decoded; maintains ownership of the 160 // Queue of frames that have not yet been decoded; maintains ownership of the
143 // Frame objects while they flow through VideoToolbox. 161 // Frame objects while they flow through VideoToolbox.
144 std::queue<linked_ptr<Frame>> pending_frames_; 162 std::queue<linked_ptr<Frame>> pending_frames_;
145 163
146 // Set of assigned bitstream IDs, so that Destroy() can release them all. 164 // Set of assigned bitstream IDs, so that Destroy() can release them all.
147 std::set<int32_t> assigned_bitstream_ids_; 165 std::set<int32_t> assigned_bitstream_ids_;
(...skipping 14 matching lines...) Expand all
162 180
163 // 181 //
164 // Decoder thread state. 182 // Decoder thread state.
165 // 183 //
166 VTDecompressionOutputCallbackRecord callback_; 184 VTDecompressionOutputCallbackRecord callback_;
167 base::ScopedCFTypeRef<CMFormatDescriptionRef> format_; 185 base::ScopedCFTypeRef<CMFormatDescriptionRef> format_;
168 base::ScopedCFTypeRef<VTDecompressionSessionRef> session_; 186 base::ScopedCFTypeRef<VTDecompressionSessionRef> session_;
169 media::H264Parser parser_; 187 media::H264Parser parser_;
170 gfx::Size coded_size_; 188 gfx::Size coded_size_;
171 189
190 int last_sps_id_;
172 std::vector<uint8_t> last_sps_; 191 std::vector<uint8_t> last_sps_;
173 std::vector<uint8_t> last_spsext_; 192 std::vector<uint8_t> last_spsext_;
193 int last_pps_id_;
174 std::vector<uint8_t> last_pps_; 194 std::vector<uint8_t> last_pps_;
175 195
176 // 196 //
177 // Shared state (set up and torn down on GPU thread). 197 // Shared state (set up and torn down on GPU thread).
178 // 198 //
179 base::ThreadChecker gpu_thread_checker_; 199 base::ThreadChecker gpu_thread_checker_;
180 scoped_refptr<base::SingleThreadTaskRunner> gpu_task_runner_; 200 scoped_refptr<base::SingleThreadTaskRunner> gpu_task_runner_;
181 201
182 // This WeakPtrFactory does not need to be last as its pointers are bound to 202 // This WeakPtrFactory does not need to be last as its pointers are bound to
183 // the same thread it is destructed on (the GPU thread). 203 // the same thread it is destructed on (the GPU thread).
184 base::WeakPtrFactory<VTVideoDecodeAccelerator> weak_this_factory_; 204 base::WeakPtrFactory<VTVideoDecodeAccelerator> weak_this_factory_;
185 205
186 // Declared last to ensure that all decoder thread tasks complete before any 206 // Declared last to ensure that all decoder thread tasks complete before any
187 // state is destructed. 207 // state is destructed.
188 base::Thread decoder_thread_; 208 base::Thread decoder_thread_;
189 209
190 DISALLOW_COPY_AND_ASSIGN(VTVideoDecodeAccelerator); 210 DISALLOW_COPY_AND_ASSIGN(VTVideoDecodeAccelerator);
191 }; 211 };
192 212
193 } // namespace content 213 } // namespace content
194 214
195 #endif // CONTENT_COMMON_GPU_MEDIA_VT_VIDEO_DECODE_ACCELERATOR_H_ 215 #endif // CONTENT_COMMON_GPU_MEDIA_VT_VIDEO_DECODE_ACCELERATOR_H_
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