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| 1 /* |
| 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
| 3 * |
| 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are |
| 6 * met: |
| 7 * |
| 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above |
| 11 * copyright notice, this list of conditions and the following disclaimer |
| 12 * in the documentation and/or other materials provided with the |
| 13 * distribution. |
| 14 * * Neither the name of Google Inc. nor the names of its |
| 15 * contributors may be used to endorse or promote products derived from |
| 16 * this software without specific prior written permission. |
| 17 * |
| 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ |
| 30 |
| 31 #include "config.h" |
| 32 #include "core/inspector/InjectedScriptManager.h" |
| 33 |
| 34 #include "bindings/core/v8/BindingSecurity.h" |
| 35 #include "bindings/core/v8/ScopedPersistent.h" |
| 36 #include "bindings/core/v8/ScriptDebugServer.h" |
| 37 #include "bindings/core/v8/ScriptValue.h" |
| 38 #include "bindings/core/v8/V8Binding.h" |
| 39 #include "bindings/core/v8/V8InjectedScriptHost.h" |
| 40 #include "bindings/core/v8/V8ObjectConstructor.h" |
| 41 #include "bindings/core/v8/V8ScriptRunner.h" |
| 42 #include "bindings/core/v8/V8Window.h" |
| 43 #include "core/frame/LocalDOMWindow.h" |
| 44 #include "core/inspector/InjectedScriptHost.h" |
| 45 #include "wtf/RefPtr.h" |
| 46 |
| 47 namespace blink { |
| 48 |
| 49 InjectedScriptManager::CallbackData* InjectedScriptManager::createCallbackData(I
njectedScriptManager* injectedScriptManager) |
| 50 { |
| 51 OwnPtr<InjectedScriptManager::CallbackData> callbackData = adoptPtr(new Inje
ctedScriptManager::CallbackData()); |
| 52 InjectedScriptManager::CallbackData* callbackDataPtr = callbackData.get(); |
| 53 callbackData->injectedScriptManager = injectedScriptManager; |
| 54 m_callbackDataSet.add(callbackData.release()); |
| 55 return callbackDataPtr; |
| 56 } |
| 57 |
| 58 void InjectedScriptManager::removeCallbackData(InjectedScriptManager::CallbackDa
ta* callbackData) |
| 59 { |
| 60 ASSERT(m_callbackDataSet.contains(callbackData)); |
| 61 m_callbackDataSet.remove(callbackData); |
| 62 } |
| 63 |
| 64 static v8::Local<v8::Object> createInjectedScriptHostV8Wrapper(PassRefPtr<Inject
edScriptHost> host, InjectedScriptManager* injectedScriptManager, v8::Handle<v8:
:Object> creationContext, v8::Isolate* isolate) |
| 65 { |
| 66 ASSERT(host); |
| 67 |
| 68 v8::Handle<v8::Object> wrapper = V8DOMWrapper::createWrapper(creationContext
, &V8InjectedScriptHost::wrapperTypeInfo, V8InjectedScriptHost::toScriptWrappabl
eBase(host.get()), isolate); |
| 69 if (UNLIKELY(wrapper.IsEmpty())) |
| 70 return wrapper; |
| 71 |
| 72 // Create a weak reference to the v8 wrapper of InspectorBackend to deref |
| 73 // InspectorBackend when the wrapper is garbage collected. |
| 74 InjectedScriptManager::CallbackData* callbackData = injectedScriptManager->c
reateCallbackData(injectedScriptManager); |
| 75 callbackData->host = host.get(); |
| 76 callbackData->handle.set(isolate, wrapper); |
| 77 callbackData->handle.setWeak(callbackData, &InjectedScriptManager::setWeakCa
llback); |
| 78 |
| 79 V8DOMWrapper::setNativeInfo(wrapper, &V8InjectedScriptHost::wrapperTypeInfo,
V8InjectedScriptHost::toScriptWrappableBase(host.get())); |
| 80 ASSERT(V8DOMWrapper::isDOMWrapper(wrapper)); |
| 81 return wrapper; |
| 82 } |
| 83 |
| 84 ScriptValue InjectedScriptManager::createInjectedScript(const String& scriptSour
ce, ScriptState* inspectedScriptState, int id) |
| 85 { |
| 86 v8::Isolate* isolate = inspectedScriptState->isolate(); |
| 87 ScriptState::Scope scope(inspectedScriptState); |
| 88 |
| 89 // Call custom code to create InjectedScripHost wrapper specific for the con
text |
| 90 // instead of calling toV8() that would create the |
| 91 // wrapper in the current context. |
| 92 // FIXME: make it possible to use generic bindings factory for InjectedScrip
tHost. |
| 93 v8::Local<v8::Object> scriptHostWrapper = createInjectedScriptHostV8Wrapper(
m_injectedScriptHost, this, inspectedScriptState->context()->Global(), inspected
ScriptState->isolate()); |
| 94 if (scriptHostWrapper.IsEmpty()) |
| 95 return ScriptValue(); |
| 96 |
| 97 // Inject javascript into the context. The compiled script is supposed to ev
aluate into |
| 98 // a single anonymous function(it's anonymous to avoid cluttering the global
object with |
| 99 // inspector's stuff) the function is called a few lines below with Injected
ScriptHost wrapper, |
| 100 // injected script id and explicit reference to the inspected global object.
The function is expected |
| 101 // to create and configure InjectedScript instance that is going to be used
by the inspector. |
| 102 v8::Local<v8::Value> value = V8ScriptRunner::compileAndRunInternalScript(v8S
tring(isolate, scriptSource), isolate); |
| 103 ASSERT(!value.IsEmpty()); |
| 104 ASSERT(value->IsFunction()); |
| 105 |
| 106 v8::Local<v8::Object> windowGlobal = inspectedScriptState->context()->Global
(); |
| 107 v8::Handle<v8::Value> info[] = { scriptHostWrapper, windowGlobal, v8::Number
::New(inspectedScriptState->isolate(), id) }; |
| 108 v8::Local<v8::Value> injectedScriptValue = V8ScriptRunner::callInternalFunct
ion(v8::Local<v8::Function>::Cast(value), windowGlobal, WTF_ARRAY_LENGTH(info),
info, inspectedScriptState->isolate()); |
| 109 return ScriptValue(inspectedScriptState, injectedScriptValue); |
| 110 } |
| 111 |
| 112 void InjectedScriptManager::setWeakCallback(const v8::WeakCallbackData<v8::Objec
t, InjectedScriptManager::CallbackData>& data) |
| 113 { |
| 114 InjectedScriptManager::CallbackData* callbackData = data.GetParameter(); |
| 115 callbackData->injectedScriptManager->removeCallbackData(callbackData); |
| 116 } |
| 117 |
| 118 } // namespace blink |
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