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Side by Side Diff: sky/engine/bindings/core/v8/custom/V8InjectedScriptManager.cpp

Issue 727593004: Wire up the Inspector V8 Debugger (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Actually works Created 6 years, 1 month ago
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1 /*
2 * Copyright (C) 2012 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31 #include "config.h"
32 #include "core/inspector/InjectedScriptManager.h"
33
34 #include "bindings/core/v8/BindingSecurity.h"
35 #include "bindings/core/v8/ScopedPersistent.h"
36 #include "bindings/core/v8/ScriptDebugServer.h"
37 #include "bindings/core/v8/ScriptValue.h"
38 #include "bindings/core/v8/V8Binding.h"
39 #include "bindings/core/v8/V8InjectedScriptHost.h"
40 #include "bindings/core/v8/V8ObjectConstructor.h"
41 #include "bindings/core/v8/V8ScriptRunner.h"
42 #include "bindings/core/v8/V8Window.h"
43 #include "core/frame/LocalDOMWindow.h"
44 #include "core/inspector/InjectedScriptHost.h"
45 #include "wtf/RefPtr.h"
46
47 namespace blink {
48
49 InjectedScriptManager::CallbackData* InjectedScriptManager::createCallbackData(I njectedScriptManager* injectedScriptManager)
50 {
51 OwnPtr<InjectedScriptManager::CallbackData> callbackData = adoptPtr(new Inje ctedScriptManager::CallbackData());
52 InjectedScriptManager::CallbackData* callbackDataPtr = callbackData.get();
53 callbackData->injectedScriptManager = injectedScriptManager;
54 m_callbackDataSet.add(callbackData.release());
55 return callbackDataPtr;
56 }
57
58 void InjectedScriptManager::removeCallbackData(InjectedScriptManager::CallbackDa ta* callbackData)
59 {
60 ASSERT(m_callbackDataSet.contains(callbackData));
61 m_callbackDataSet.remove(callbackData);
62 }
63
64 static v8::Local<v8::Object> createInjectedScriptHostV8Wrapper(PassRefPtr<Inject edScriptHost> host, InjectedScriptManager* injectedScriptManager, v8::Handle<v8: :Object> creationContext, v8::Isolate* isolate)
65 {
66 ASSERT(host);
67
68 v8::Handle<v8::Object> wrapper = V8DOMWrapper::createWrapper(creationContext , &V8InjectedScriptHost::wrapperTypeInfo, V8InjectedScriptHost::toScriptWrappabl eBase(host.get()), isolate);
69 if (UNLIKELY(wrapper.IsEmpty()))
70 return wrapper;
71
72 // Create a weak reference to the v8 wrapper of InspectorBackend to deref
73 // InspectorBackend when the wrapper is garbage collected.
74 InjectedScriptManager::CallbackData* callbackData = injectedScriptManager->c reateCallbackData(injectedScriptManager);
75 callbackData->host = host.get();
76 callbackData->handle.set(isolate, wrapper);
77 callbackData->handle.setWeak(callbackData, &InjectedScriptManager::setWeakCa llback);
78
79 V8DOMWrapper::setNativeInfo(wrapper, &V8InjectedScriptHost::wrapperTypeInfo, V8InjectedScriptHost::toScriptWrappableBase(host.get()));
80 ASSERT(V8DOMWrapper::isDOMWrapper(wrapper));
81 return wrapper;
82 }
83
84 ScriptValue InjectedScriptManager::createInjectedScript(const String& scriptSour ce, ScriptState* inspectedScriptState, int id)
85 {
86 v8::Isolate* isolate = inspectedScriptState->isolate();
87 ScriptState::Scope scope(inspectedScriptState);
88
89 // Call custom code to create InjectedScripHost wrapper specific for the con text
90 // instead of calling toV8() that would create the
91 // wrapper in the current context.
92 // FIXME: make it possible to use generic bindings factory for InjectedScrip tHost.
93 v8::Local<v8::Object> scriptHostWrapper = createInjectedScriptHostV8Wrapper( m_injectedScriptHost, this, inspectedScriptState->context()->Global(), inspected ScriptState->isolate());
94 if (scriptHostWrapper.IsEmpty())
95 return ScriptValue();
96
97 // Inject javascript into the context. The compiled script is supposed to ev aluate into
98 // a single anonymous function(it's anonymous to avoid cluttering the global object with
99 // inspector's stuff) the function is called a few lines below with Injected ScriptHost wrapper,
100 // injected script id and explicit reference to the inspected global object. The function is expected
101 // to create and configure InjectedScript instance that is going to be used by the inspector.
102 v8::Local<v8::Value> value = V8ScriptRunner::compileAndRunInternalScript(v8S tring(isolate, scriptSource), isolate);
103 ASSERT(!value.IsEmpty());
104 ASSERT(value->IsFunction());
105
106 v8::Local<v8::Object> windowGlobal = inspectedScriptState->context()->Global ();
107 v8::Handle<v8::Value> info[] = { scriptHostWrapper, windowGlobal, v8::Number ::New(inspectedScriptState->isolate(), id) };
108 v8::Local<v8::Value> injectedScriptValue = V8ScriptRunner::callInternalFunct ion(v8::Local<v8::Function>::Cast(value), windowGlobal, WTF_ARRAY_LENGTH(info), info, inspectedScriptState->isolate());
109 return ScriptValue(inspectedScriptState, injectedScriptValue);
110 }
111
112 void InjectedScriptManager::setWeakCallback(const v8::WeakCallbackData<v8::Objec t, InjectedScriptManager::CallbackData>& data)
113 {
114 InjectedScriptManager::CallbackData* callbackData = data.GetParameter();
115 callbackData->injectedScriptManager->removeCallbackData(callbackData);
116 }
117
118 } // namespace blink
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