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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/shell.h" | 5 #include "ash/shell.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "ash/accelerators/accelerator_controller.h" | 10 #include "ash/accelerators/accelerator_controller.h" |
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79 #include "ash/wm/window_properties.h" | 79 #include "ash/wm/window_properties.h" |
80 #include "ash/wm/window_util.h" | 80 #include "ash/wm/window_util.h" |
81 #include "ash/wm/workspace_controller.h" | 81 #include "ash/wm/workspace_controller.h" |
82 #include "base/bind.h" | 82 #include "base/bind.h" |
83 #include "base/debug/trace_event.h" | 83 #include "base/debug/trace_event.h" |
84 #include "ui/aura/client/aura_constants.h" | 84 #include "ui/aura/client/aura_constants.h" |
85 #include "ui/aura/env.h" | 85 #include "ui/aura/env.h" |
86 #include "ui/aura/layout_manager.h" | 86 #include "ui/aura/layout_manager.h" |
87 #include "ui/aura/window.h" | 87 #include "ui/aura/window.h" |
88 #include "ui/aura/window_event_dispatcher.h" | 88 #include "ui/aura/window_event_dispatcher.h" |
89 #include "ui/base/accelerators/accelerator_history.h" | |
89 #include "ui/base/ui_base_switches.h" | 90 #include "ui/base/ui_base_switches.h" |
90 #include "ui/compositor/layer.h" | 91 #include "ui/compositor/layer.h" |
91 #include "ui/compositor/layer_animator.h" | 92 #include "ui/compositor/layer_animator.h" |
92 #include "ui/events/event_target_iterator.h" | 93 #include "ui/events/event_target_iterator.h" |
93 #include "ui/gfx/display.h" | 94 #include "ui/gfx/display.h" |
94 #include "ui/gfx/image/image_skia.h" | 95 #include "ui/gfx/image/image_skia.h" |
95 #include "ui/gfx/screen.h" | 96 #include "ui/gfx/screen.h" |
96 #include "ui/gfx/size.h" | 97 #include "ui/gfx/size.h" |
97 #include "ui/keyboard/keyboard.h" | 98 #include "ui/keyboard/keyboard.h" |
98 #include "ui/keyboard/keyboard_controller.h" | 99 #include "ui/keyboard/keyboard_controller.h" |
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919 AddPreTargetHandler(user_activity_detector_.get()); | 920 AddPreTargetHandler(user_activity_detector_.get()); |
920 | 921 |
921 overlay_filter_.reset(new OverlayEventFilter); | 922 overlay_filter_.reset(new OverlayEventFilter); |
922 AddPreTargetHandler(overlay_filter_.get()); | 923 AddPreTargetHandler(overlay_filter_.get()); |
923 AddShellObserver(overlay_filter_.get()); | 924 AddShellObserver(overlay_filter_.get()); |
924 | 925 |
925 input_method_filter_.reset(new ::wm::InputMethodEventFilter( | 926 input_method_filter_.reset(new ::wm::InputMethodEventFilter( |
926 root_window->GetHost()->GetAcceleratedWidget())); | 927 root_window->GetHost()->GetAcceleratedWidget())); |
927 AddPreTargetHandler(input_method_filter_.get()); | 928 AddPreTargetHandler(input_method_filter_.get()); |
928 | 929 |
930 // Keep track of the current and previous accelerators for the | |
931 // AcceleratorController and the FocusManager | |
932 AddPreTargetHandler(ui::AcceleratorHistory::GetInstance()); | |
Jun Mukai
2014/11/15 01:56:33
Can we move it into accelerator_filter_ instead of
afakhry
2014/11/15 02:40:31
I already tried that, but it didn't work. It was c
Jun Mukai
2014/11/17 17:39:20
Which test fails for why? It does not make much s
afakhry
2014/11/17 23:10:18
Done.
| |
933 | |
929 accelerator_filter_.reset(new ::wm::AcceleratorFilter( | 934 accelerator_filter_.reset(new ::wm::AcceleratorFilter( |
930 scoped_ptr< ::wm::AcceleratorDelegate>(new AcceleratorDelegate).Pass())); | 935 scoped_ptr< ::wm::AcceleratorDelegate>(new AcceleratorDelegate).Pass())); |
931 AddPreTargetHandler(accelerator_filter_.get()); | 936 AddPreTargetHandler(accelerator_filter_.get()); |
932 | 937 |
933 event_transformation_handler_.reset(new EventTransformationHandler); | 938 event_transformation_handler_.reset(new EventTransformationHandler); |
934 AddPreTargetHandler(event_transformation_handler_.get()); | 939 AddPreTargetHandler(event_transformation_handler_.get()); |
935 | 940 |
936 toplevel_window_event_handler_.reset(new ToplevelWindowEventHandler); | 941 toplevel_window_event_handler_.reset(new ToplevelWindowEventHandler); |
937 | 942 |
938 system_gesture_filter_.reset(new SystemGestureEventFilter); | 943 system_gesture_filter_.reset(new SystemGestureEventFilter); |
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1159 //////////////////////////////////////////////////////////////////////////////// | 1164 //////////////////////////////////////////////////////////////////////////////// |
1160 // Shell, aura::client::ActivationChangeObserver implementation: | 1165 // Shell, aura::client::ActivationChangeObserver implementation: |
1161 | 1166 |
1162 void Shell::OnWindowActivated(aura::Window* gained_active, | 1167 void Shell::OnWindowActivated(aura::Window* gained_active, |
1163 aura::Window* lost_active) { | 1168 aura::Window* lost_active) { |
1164 if (gained_active) | 1169 if (gained_active) |
1165 target_root_window_ = gained_active->GetRootWindow(); | 1170 target_root_window_ = gained_active->GetRootWindow(); |
1166 } | 1171 } |
1167 | 1172 |
1168 } // namespace ash | 1173 } // namespace ash |
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