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Side by Side Diff: Source/WebCore/platform/graphics/chromium/WebGLLayerChromium.h

Issue 7274032: Merge 89635 - 2011-06-23 John Bates <jbates@google.com> (Closed) Base URL: http://svn.webkit.org/repository/webkit/branches/chromium/782/
Patch Set: Created 9 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved. 2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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42 class GraphicsContext3D; 42 class GraphicsContext3D;
43 class WebGLLayerChromiumRateLimitTask; 43 class WebGLLayerChromiumRateLimitTask;
44 44
45 // A Layer containing a WebGL canvas 45 // A Layer containing a WebGL canvas
46 class WebGLLayerChromium : public CanvasLayerChromium { 46 class WebGLLayerChromium : public CanvasLayerChromium {
47 public: 47 public:
48 static PassRefPtr<WebGLLayerChromium> create(GraphicsLayerChromium* owner = 0); 48 static PassRefPtr<WebGLLayerChromium> create(GraphicsLayerChromium* owner = 0);
49 49
50 virtual ~WebGLLayerChromium(); 50 virtual ~WebGLLayerChromium();
51 51
52 virtual bool drawsContent() const { return m_context; } 52 virtual bool drawsContent() const;
53 virtual void updateCompositorResources(); 53 virtual void updateCompositorResources();
54 void setTextureUpdated(); 54 void setTextureUpdated();
55 55
56 void setContext(const GraphicsContext3D* context); 56 void setContext(const GraphicsContext3D* context);
57 GraphicsContext3D* context() { return m_context; } 57 GraphicsContext3D* context() { return m_context; }
58 58
59 virtual void setLayerRenderer(LayerRendererChromium*); 59 virtual void setLayerRenderer(LayerRendererChromium*);
60 60
61 protected: 61 protected:
62 virtual const char* layerTypeAsString() const { return "WebGLLayer"; } 62 virtual const char* layerTypeAsString() const { return "WebGLLayer"; }
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73 GraphicsContext3D* m_context; 73 GraphicsContext3D* m_context;
74 bool m_contextSupportsRateLimitingExtension; 74 bool m_contextSupportsRateLimitingExtension;
75 Timer<WebGLLayerChromium> m_rateLimitingTimer; 75 Timer<WebGLLayerChromium> m_rateLimitingTimer;
76 bool m_textureUpdated; 76 bool m_textureUpdated;
77 }; 77 };
78 78
79 } 79 }
80 #endif // USE(ACCELERATED_COMPOSITING) 80 #endif // USE(ACCELERATED_COMPOSITING)
81 81
82 #endif 82 #endif
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