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Side by Side Diff: include/core/SkShader.h

Issue 726923002: Enable unused param checking for public includes. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #ifndef SkShader_DEFINED 9 #ifndef SkShader_DEFINED
10 #define SkShader_DEFINED 10 #define SkShader_DEFINED
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359 * 359 *
360 * These are bare pointers; the ownership and reference count are unchanged . 360 * These are bare pointers; the ownership and reference count are unchanged .
361 */ 361 */
362 362
363 struct ComposeRec { 363 struct ComposeRec {
364 const SkShader* fShaderA; 364 const SkShader* fShaderA;
365 const SkShader* fShaderB; 365 const SkShader* fShaderB;
366 const SkXfermode* fMode; 366 const SkXfermode* fMode;
367 }; 367 };
368 368
369 virtual bool asACompose(ComposeRec* rec) const { return false; } 369 virtual bool asACompose(ComposeRec*) const { return false; }
370 370
371 371
372 /** 372 /**
373 * Returns true if the shader subclass succeeds in creating an effect or if none is required. 373 * Returns true if the shader subclass succeeds in creating an effect or if none is required.
374 * False is returned if it fails or if there is not an implementation of th is method in the 374 * False is returned if it fails or if there is not an implementation of th is method in the
375 * shader subclass. 375 * shader subclass.
376 * 376 *
377 * On success an implementation of this method must inspect the SkPaint and set paintColor to 377 * On success an implementation of this method must inspect the SkPaint and set paintColor to
378 * the color the effect expects as its input color. If the SkShader wishes to emit a solid 378 * the color the effect expects as its input color. If the SkShader wishes to emit a solid
379 * color then it should set paintColor to that color and not create an effe ct. Note that 379 * color then it should set paintColor to that color and not create an effe ct. Note that
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500 // constructors. 500 // constructors.
501 SkMatrix fLocalMatrix; 501 SkMatrix fLocalMatrix;
502 502
503 // So the SkLocalMatrixShader can whack fLocalMatrix in its SkReadBuffer con structor. 503 // So the SkLocalMatrixShader can whack fLocalMatrix in its SkReadBuffer con structor.
504 friend class SkLocalMatrixShader; 504 friend class SkLocalMatrixShader;
505 505
506 typedef SkFlattenable INHERITED; 506 typedef SkFlattenable INHERITED;
507 }; 507 };
508 508
509 #endif 509 #endif
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