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Side by Side Diff: src/gpu/GrResourceCache2.h

Issue 726913002: Revert of Replace GrResourceCache with GrResourceCache2. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 1 month ago
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1 1
2 /* 2 /*
3 * Copyright 2014 Google Inc. 3 * Copyright 2014 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #ifndef GrResourceCache2_DEFINED 9 #ifndef GrResourceCache2_DEFINED
10 #define GrResourceCache2_DEFINED 10 #define GrResourceCache2_DEFINED
11 11
12 #include "GrGpuResource.h" 12 #include "GrGpuResource.h"
13 #include "GrGpuResourceCacheAccess.h" 13 #include "GrGpuResourceCacheAccess.h"
14 #include "GrResourceKey.h" 14 #include "GrResourceKey.h"
15 #include "SkRefCnt.h" 15 #include "SkRefCnt.h"
16 #include "SkTInternalLList.h" 16 #include "SkTInternalLList.h"
17 #include "SkTMultiMap.h" 17 #include "SkTMultiMap.h"
18 18
19 /** 19 /**
20 * Manages the lifetime of all GrGpuResource instances. 20 * Eventual replacement for GrResourceCache. Currently it simply holds a list
21 * 21 * of all GrGpuResource objects for a GrContext. It is used to invalidate all
22 * Resources may have optionally have two types of keys: 22 * the resources when necessary.
23 * 1) A scratch key. This is for resources whose allocations are cached but not their contents.
24 * Multiple resources can share the same scratch key. This is so a calle r can have two
25 * resource instances with the same properties (e.g. multipass rendering that ping pongs
26 * between two temporary surfaces. The scratch key is set at resource cr eation time and
27 * should never change. Resources need not have a scratch key.
28 * 2) A content key. This key represents the contents of the resource rathe r than just its
29 * allocation properties. They may not collide. The content key can be s et after resource
30 * creation. Currently it may only be set once and cannot be cleared. Th is restriction will
31 * be removed.
32 * If a resource has neither key type then it will be deleted as soon as the las t reference to it
33 * is dropped. If a key has both keys the content key takes precedence.
34 */ 23 */
35 class GrResourceCache2 { 24 class GrResourceCache2 {
36 public: 25 public:
37 GrResourceCache2(); 26 GrResourceCache2() : fCount(0) {};
38 ~GrResourceCache2(); 27 ~GrResourceCache2();
39 28
40 /** Used to access functionality needed by GrGpuResource for lifetime manage ment. */ 29 void insertResource(GrGpuResource*);
41 class ResourceAccess;
42 ResourceAccess resourceAccess();
43 30
44 /** 31 void removeResource(GrGpuResource*);
45 * Sets the cache limits in terms of number of resources and max gpu memory byte size.
46 */
47 void setLimits(int count, size_t bytes);
48 32
49 /** 33 // This currently returns a bool and fails when an existing resource has a k ey that collides
50 * Returns the number of cached resources. 34 // with the new content key. In the future it will null out the content key for the existing
51 */ 35 // resource. The failure is a temporary measure taken because duties are spl it between two
52 int getResourceCount() const { return fCount; } 36 // cache objects currently.
37 bool didSetContentKey(GrGpuResource*);
53 38
54 /**
55 * Returns the number of bytes consumed by cached resources.
56 */
57 size_t getResourceBytes() const { return fBytes; }
58
59 /**
60 * Returns the cached resources count budget.
61 */
62 int getMaxResourceCount() const { return fMaxCount; }
63
64 /**
65 * Returns the number of bytes consumed by cached resources.
66 */
67 size_t getMaxResourceBytes() const { return fMaxBytes; }
68
69 /**
70 * Abandons the backend API resources owned by all GrGpuResource objects and removes them from
71 * the cache.
72 */
73 void abandonAll(); 39 void abandonAll();
74 40
75 /**
76 * Releases the backend API resources owned by all GrGpuResource objects and removes them from
77 * the cache.
78 */
79 void releaseAll(); 41 void releaseAll();
80 42
81 enum { 43 enum {
82 /** Preferentially returns scratch resources with no pending IO. */ 44 /** Preferentially returns scratch resources with no pending IO. */
83 kPreferNoPendingIO_ScratchFlag = 0x1, 45 kPreferNoPendingIO_ScratchFlag = 0x1,
84 /** Will not return any resources that match but have pending IO. */ 46 /** Will not return any resources that match but have pending IO. */
85 kRequireNoPendingIO_ScratchFlag = 0x2, 47 kRequireNoPendingIO_ScratchFlag = 0x2,
86 }; 48 };
87
88 /**
89 * Find a resource that matches a scratch key.
90 */
91 GrGpuResource* findAndRefScratchResource(const GrResourceKey& scratchKey, ui nt32_t flags = 0); 49 GrGpuResource* findAndRefScratchResource(const GrResourceKey& scratchKey, ui nt32_t flags = 0);
92 50
93 #ifdef SK_DEBUG 51 #ifdef SK_DEBUG
94 // This is not particularly fast and only used for validation, so debug only . 52 // This is not particularly fast and only used for validation, so debug only .
95 int countScratchEntriesForKey(const GrResourceKey& scratchKey) const { 53 int countScratchEntriesForKey(const GrResourceKey& scratchKey) const {
96 SkASSERT(scratchKey.isScratch()); 54 SkASSERT(scratchKey.isScratch());
97 return fScratchMap.countForKey(scratchKey); 55 return fScratchMap.countForKey(scratchKey);
98 } 56 }
99 #endif 57 #endif
100 58
101 /**
102 * Find a resource that matches a content key.
103 */
104 GrGpuResource* findAndRefContentResource(const GrResourceKey& contentKey) { 59 GrGpuResource* findAndRefContentResource(const GrResourceKey& contentKey) {
105 SkASSERT(!contentKey.isScratch()); 60 SkASSERT(!contentKey.isScratch());
106 GrGpuResource* resource = fContentHash.find(contentKey); 61 return SkSafeRef(fContentHash.find(contentKey));
107 if (resource) {
108 resource->ref();
109 this->makeResourceMRU(resource);
110 }
111 return resource;
112 } 62 }
113 63
114 /**
115 * Query whether a content key exists in the cache.
116 */
117 bool hasContentKey(const GrResourceKey& contentKey) const { 64 bool hasContentKey(const GrResourceKey& contentKey) const {
118 SkASSERT(!contentKey.isScratch()); 65 SkASSERT(!contentKey.isScratch());
119 return SkToBool(fContentHash.find(contentKey)); 66 return SkToBool(fContentHash.find(contentKey));
120 } 67 }
121 68
122 /** Purges all resources that don't have external owners. */
123 void purgeAllUnlocked();
124
125 /**
126 * The callback function used by the cache when it is still over budget afte r a purge. The
127 * passed in 'data' is the same 'data' handed to setOverbudgetCallback.
128 */
129 typedef void (*PFOverBudgetCB)(void* data);
130
131 /**
132 * Set the callback the cache should use when it is still over budget after a purge. The 'data'
133 * provided here will be passed back to the callback. Note that the cache wi ll attempt to purge
134 * any resources newly freed by the callback.
135 */
136 void setOverBudgetCallback(PFOverBudgetCB overBudgetCB, void* data) {
137 fOverBudgetCB = overBudgetCB;
138 fOverBudgetData = data;
139 }
140
141 #if GR_GPU_STATS
142 void printStats() const;
143 #endif
144
145 private: 69 private:
146 ///////////////////////////////////////////////////////////////////////////
147 /// @name Methods accessible via ResourceAccess
148 ////
149 void insertResource(GrGpuResource*);
150 void removeResource(GrGpuResource*);
151 void notifyPurgable(const GrGpuResource*);
152 void didChangeGpuMemorySize(const GrGpuResource*, size_t oldSize);
153 bool didSetContentKey(GrGpuResource*);
154 void makeResourceMRU(GrGpuResource*);
155 /// @}
156
157 void purgeAsNeeded() {
158 if (fPurging || (fCount <= fMaxCount && fBytes < fMaxBytes)) {
159 return;
160 }
161 this->internalPurgeAsNeeded();
162 }
163
164 void internalPurgeAsNeeded();
165
166 #ifdef SK_DEBUG 70 #ifdef SK_DEBUG
167 bool isInCache(const GrGpuResource* r) const { return fResources.isInList(r) ; } 71 bool isInCache(const GrGpuResource* r) const { return fResources.isInList(r) ; }
168 void validate() const;
169 #else
170 void validate() const {}
171 #endif 72 #endif
172 73
173 class AutoValidate;
174
175 class AvailableForScratchUse; 74 class AvailableForScratchUse;
176 75
177 struct ScratchMapTraits { 76 struct ScratchMapTraits {
178 static const GrResourceKey& GetKey(const GrGpuResource& r) { 77 static const GrResourceKey& GetKey(const GrGpuResource& r) {
179 return r.cacheAccess().getScratchKey(); 78 return r.cacheAccess().getScratchKey();
180 } 79 }
181 80
182 static uint32_t Hash(const GrResourceKey& key) { return key.getHash(); } 81 static uint32_t Hash(const GrResourceKey& key) { return key.getHash(); }
183 }; 82 };
184 typedef SkTMultiMap<GrGpuResource, GrResourceKey, ScratchMapTraits> ScratchM ap; 83 typedef SkTMultiMap<GrGpuResource, GrResourceKey, ScratchMapTraits> ScratchM ap;
185 84
186 struct ContentHashTraits { 85 struct ContentHashTraits {
187 static const GrResourceKey& GetKey(const GrGpuResource& r) { 86 static const GrResourceKey& GetKey(const GrGpuResource& r) {
188 return *r.cacheAccess().getContentKey(); 87 return *r.cacheAccess().getContentKey();
189 } 88 }
190 89
191 static uint32_t Hash(const GrResourceKey& key) { return key.getHash(); } 90 static uint32_t Hash(const GrResourceKey& key) { return key.getHash(); }
192 }; 91 };
193 typedef SkTDynamicHash<GrGpuResource, GrResourceKey, ContentHashTraits> Cont entHash; 92 typedef SkTDynamicHash<GrGpuResource, GrResourceKey, ContentHashTraits> Cont entHash;
194 93
195 typedef SkTInternalLList<GrGpuResource> ResourceList; 94 int fCount;
196 95 SkTInternalLList<GrGpuResource> fResources;
197 ResourceList fResources;
198 // This map holds all resources that can be used as scratch resources. 96 // This map holds all resources that can be used as scratch resources.
199 ScratchMap fScratchMap; 97 ScratchMap fScratchMap;
200 // This holds all resources that have content keys. 98 // This holds all resources that have content keys.
201 ContentHash fContentHash; 99 ContentHash fContentHash;
202
203 // our budget, used in purgeAsNeeded()
204 int fMaxCount;
205 size_t fMaxBytes;
206
207 #if GR_CACHE_STATS
208 int fHighWaterCount;
209 size_t fHighWaterBytes;
210 #endif
211
212 // our current stats, related to our budget
213 int fCount;
214 size_t fBytes;
215
216 // prevents recursive purging
217 bool fPurging;
218 bool fNewlyPurgableResourceWhilePurging;
219
220 PFOverBudgetCB fOverBudgetCB;
221 void* fOverBudgetData;
222
223 }; 100 };
224 101
225 class GrResourceCache2::ResourceAccess {
226 private:
227 ResourceAccess(GrResourceCache2* cache) : fCache(cache) { }
228 ResourceAccess(const ResourceAccess& that) : fCache(that.fCache) { }
229 ResourceAccess& operator=(const ResourceAccess&); // unimpl
230
231 /**
232 * Insert a resource into the cache.
233 */
234 void insertResource(GrGpuResource* resource) { fCache->insertResource(resour ce); }
235
236 /**
237 * Removes a resource from the cache.
238 */
239 void removeResource(GrGpuResource* resource) { fCache->removeResource(resour ce); }
240
241 /**
242 * Called by GrGpuResources when they detects that they are newly purgable.
243 */
244 void notifyPurgable(const GrGpuResource* resource) { fCache->notifyPurgable( resource); }
245
246 /**
247 * Called by GrGpuResources when their sizes change.
248 */
249 void didChangeGpuMemorySize(const GrGpuResource* resource, size_t oldSize) {
250 fCache->didChangeGpuMemorySize(resource, oldSize);
251 }
252
253 /**
254 * Called by GrGpuResources when their content keys change.
255 *
256 * This currently returns a bool and fails when an existing resource has a k ey that collides
257 * with the new content key. In the future it will null out the content key for the existing
258 * resource. The failure is a temporary measure taken because duties are spl it between two
259 * cache objects currently.
260 */
261 bool didSetContentKey(GrGpuResource* resource) { return fCache->didSetConten tKey(resource); }
262
263 // No taking addresses of this type.
264 const ResourceAccess* operator&() const;
265 ResourceAccess* operator&();
266
267 GrResourceCache2* fCache;
268
269 friend class GrGpuResource; // To access all the proxy inline methods.
270 friend class GrResourceCache2; // To create this type.
271 };
272
273 inline GrResourceCache2::ResourceAccess GrResourceCache2::resourceAccess() {
274 return ResourceAccess(this);
275 }
276
277 #endif 102 #endif
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