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Side by Side Diff: src/gpu/GrGpuResource.cpp

Issue 726913002: Revert of Replace GrResourceCache with GrResourceCache2. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 1 month ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "GrGpuResource.h" 10 #include "GrGpuResource.h"
11 #include "GrResourceCache2.h" 11 #include "GrResourceCache2.h"
12 #include "GrGpu.h" 12 #include "GrGpu.h"
13 13
14 static inline GrResourceCache2* get_resource_cache2(GrGpu* gpu) { 14 static inline GrResourceCache2* get_resource_cache2(GrGpu* gpu) {
15 SkASSERT(gpu); 15 SkASSERT(gpu);
16 SkASSERT(gpu->getContext()); 16 SkASSERT(gpu->getContext());
17 SkASSERT(gpu->getContext()->getResourceCache2()); 17 SkASSERT(gpu->getContext()->getResourceCache2());
18 return gpu->getContext()->getResourceCache2(); 18 return gpu->getContext()->getResourceCache2();
19 } 19 }
20 20
21 static inline GrResourceCache* get_resource_cache(GrGpu* gpu) {
22 SkASSERT(gpu);
23 SkASSERT(gpu->getContext());
24 SkASSERT(gpu->getContext()->getResourceCache());
25 return gpu->getContext()->getResourceCache();
26 }
27
21 GrGpuResource::GrGpuResource(GrGpu* gpu, bool isWrapped) 28 GrGpuResource::GrGpuResource(GrGpu* gpu, bool isWrapped)
22 : fGpu(gpu) 29 : fGpu(gpu)
30 , fCacheEntry(NULL)
23 , fGpuMemorySize(kInvalidGpuMemorySize) 31 , fGpuMemorySize(kInvalidGpuMemorySize)
24 , fUniqueID(CreateUniqueID()) 32 , fUniqueID(CreateUniqueID())
25 , fScratchKey(GrResourceKey::NullScratchKey()) 33 , fScratchKey(GrResourceKey::NullScratchKey())
26 , fContentKeySet(false) { 34 , fContentKeySet(false) {
27 if (isWrapped) { 35 if (isWrapped) {
28 fFlags = kWrapped_FlagBit; 36 fFlags = kWrapped_FlagBit;
29 } else { 37 } else {
30 fFlags = 0; 38 fFlags = 0;
31 } 39 }
32 } 40 }
33 41
34 void GrGpuResource::registerWithCache() { 42 void GrGpuResource::registerWithCache() {
35 get_resource_cache2(fGpu)->resourceAccess().insertResource(this); 43 get_resource_cache2(fGpu)->insertResource(this);
36 } 44 }
37 45
38 GrGpuResource::~GrGpuResource() { 46 GrGpuResource::~GrGpuResource() {
39 // subclass should have released this. 47 // subclass should have released this.
40 SkASSERT(this->wasDestroyed()); 48 SkASSERT(this->wasDestroyed());
41 } 49 }
42 50
43 void GrGpuResource::release() { 51 void GrGpuResource::release() {
44 if (fGpu) { 52 if (fGpu) {
45 this->onRelease(); 53 this->onRelease();
46 get_resource_cache2(fGpu)->resourceAccess().removeResource(this); 54 get_resource_cache2(fGpu)->removeResource(this);
47 fGpu = NULL; 55 fGpu = NULL;
48 fGpuMemorySize = 0;
49 } 56 }
50 } 57 }
51 58
52 void GrGpuResource::abandon() { 59 void GrGpuResource::abandon() {
53 if (fGpu) { 60 if (fGpu) {
54 this->onAbandon(); 61 this->onAbandon();
55 get_resource_cache2(fGpu)->resourceAccess().removeResource(this); 62 get_resource_cache2(fGpu)->removeResource(this);
56 fGpu = NULL; 63 fGpu = NULL;
57 fGpuMemorySize = 0;
58 } 64 }
59 } 65 }
60 66
61 const GrContext* GrGpuResource::getContext() const { 67 const GrContext* GrGpuResource::getContext() const {
62 if (fGpu) { 68 if (fGpu) {
63 return fGpu->getContext(); 69 return fGpu->getContext();
64 } else { 70 } else {
65 return NULL; 71 return NULL;
66 } 72 }
67 } 73 }
68 74
69 GrContext* GrGpuResource::getContext() { 75 GrContext* GrGpuResource::getContext() {
70 if (fGpu) { 76 if (fGpu) {
71 return fGpu->getContext(); 77 return fGpu->getContext();
72 } else { 78 } else {
73 return NULL; 79 return NULL;
74 } 80 }
75 } 81 }
76 82
77 void GrGpuResource::didChangeGpuMemorySize() const {
78 if (this->wasDestroyed()) {
79 return;
80 }
81
82 size_t oldSize = fGpuMemorySize;
83 SkASSERT(kInvalidGpuMemorySize != oldSize);
84 fGpuMemorySize = kInvalidGpuMemorySize;
85 get_resource_cache2(fGpu)->resourceAccess().didChangeGpuMemorySize(this, old Size);
86 }
87
88 bool GrGpuResource::setContentKey(const GrResourceKey& contentKey) { 83 bool GrGpuResource::setContentKey(const GrResourceKey& contentKey) {
89 // Currently this can only be called once and can't be called when the resou rce is scratch. 84 // Currently this can only be called once and can't be called when the resou rce is scratch.
90 SkASSERT(!contentKey.isScratch()); 85 SkASSERT(!contentKey.isScratch());
91 SkASSERT(this->internalHasRef()); 86 SkASSERT(this->internalHasRef());
92 87
93 if (fContentKeySet) { 88 if (fContentKeySet) {
94 return false; 89 return false;
95 } 90 }
96 91
97 fContentKey = contentKey; 92 fContentKey = contentKey;
98 fContentKeySet = true; 93 fContentKeySet = true;
99 94
100 if (!get_resource_cache2(fGpu)->resourceAccess().didSetContentKey(this)) { 95 if (!get_resource_cache2(fGpu)->didSetContentKey(this)) {
101 fContentKeySet = false; 96 fContentKeySet = false;
102 return false; 97 return false;
103 } 98 }
104 return true; 99 return true;
105 } 100 }
106 101
107 void GrGpuResource::notifyIsPurgable() const { 102 void GrGpuResource::notifyIsPurgable() const {
108 if (!this->wasDestroyed()) { 103 if (fCacheEntry && !this->wasDestroyed()) {
109 get_resource_cache2(fGpu)->resourceAccess().notifyPurgable(this); 104 get_resource_cache(fGpu)->notifyPurgable(this);
110 } 105 }
111 } 106 }
112 107
113 void GrGpuResource::setScratchKey(const GrResourceKey& scratchKey) { 108 void GrGpuResource::setScratchKey(const GrResourceKey& scratchKey) {
114 SkASSERT(fScratchKey.isNullScratch()); 109 SkASSERT(fScratchKey.isNullScratch());
115 SkASSERT(scratchKey.isScratch()); 110 SkASSERT(scratchKey.isScratch());
116 SkASSERT(!scratchKey.isNullScratch()); 111 SkASSERT(!scratchKey.isNullScratch());
117 fScratchKey = scratchKey; 112 fScratchKey = scratchKey;
118 } 113 }
119 114
120 uint32_t GrGpuResource::CreateUniqueID() { 115 uint32_t GrGpuResource::CreateUniqueID() {
121 static int32_t gUniqueID = SK_InvalidUniqueID; 116 static int32_t gUniqueID = SK_InvalidUniqueID;
122 uint32_t id; 117 uint32_t id;
123 do { 118 do {
124 id = static_cast<uint32_t>(sk_atomic_inc(&gUniqueID) + 1); 119 id = static_cast<uint32_t>(sk_atomic_inc(&gUniqueID) + 1);
125 } while (id == SK_InvalidUniqueID); 120 } while (id == SK_InvalidUniqueID);
126 return id; 121 return id;
127 } 122 }
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