Index: ui/gfx/render_text_win.h |
diff --git a/ui/gfx/render_text_win.h b/ui/gfx/render_text_win.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..829888b9ff416df98bd8b76497b80846d02390f6 |
--- /dev/null |
+++ b/ui/gfx/render_text_win.h |
@@ -0,0 +1,25 @@ |
+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef UI_GFX_RENDER_TEXT_WIN_H_ |
+#define UI_GFX_RENDER_TEXT_WIN_H_ |
+#pragma once |
+ |
+#include "ui/gfx/render_text.h" |
+ |
+namespace gfx { |
+ |
+// RenderTextWin is the Windows implementation of RenderText using Uniscribe. |
+class RenderTextWin : public RenderText { |
+ public: |
+ RenderTextWin(); |
+ virtual ~RenderTextWin(); |
+ |
+ private: |
+ DISALLOW_COPY_AND_ASSIGN(RenderTextWin); |
+}; |
+ |
+} // namespace gfx; |
+ |
+#endif // UI_GFX_RENDER_TEXT_WIN_H_ |