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Unified Diff: sky/engine/core/html/HTMLCanvasElement.cpp

Issue 726133002: Use root-relative V8 includes (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years, 1 month ago
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Index: sky/engine/core/html/HTMLCanvasElement.cpp
diff --git a/sky/engine/core/html/HTMLCanvasElement.cpp b/sky/engine/core/html/HTMLCanvasElement.cpp
index de58beaa0f2593f90303e543afc3bb1a7b56e118..a51d3e6b298ef7c4ff423391ad1f5e0e62239057 100644
--- a/sky/engine/core/html/HTMLCanvasElement.cpp
+++ b/sky/engine/core/html/HTMLCanvasElement.cpp
@@ -28,35 +28,36 @@
#include "config.h"
#include "core/html/HTMLCanvasElement.h"
+#include <math.h>
+
#include "base/bind.h"
#include "bindings/core/v8/ExceptionMessages.h"
#include "bindings/core/v8/ExceptionState.h"
#include "bindings/core/v8/ScriptController.h"
-#include "core/HTMLNames.h"
#include "core/dom/Document.h"
#include "core/dom/ExceptionCode.h"
#include "core/dom/Microtask.h"
#include "core/frame/LocalFrame.h"
#include "core/frame/Settings.h"
-#include "core/html/ImageData.h"
#include "core/html/canvas/Canvas2DContextAttributes.h"
#include "core/html/canvas/CanvasRenderingContext2D.h"
#include "core/html/canvas/WebGLContextAttributes.h"
#include "core/html/canvas/WebGLContextEvent.h"
#include "core/html/canvas/WebGLRenderingContext.h"
+#include "core/html/ImageData.h"
+#include "core/HTMLNames.h"
#include "core/rendering/RenderHTMLCanvas.h"
#include "core/rendering/RenderLayer.h"
-#include "platform/MIMETypeRegistry.h"
-#include "platform/RuntimeEnabledFeatures.h"
#include "platform/graphics/Canvas2DImageBufferSurface.h"
+#include "platform/graphics/gpu/WebGLImageBufferSurface.h"
#include "platform/graphics/GraphicsContextStateSaver.h"
#include "platform/graphics/ImageBuffer.h"
#include "platform/graphics/UnacceleratedImageBufferSurface.h"
-#include "platform/graphics/gpu/WebGLImageBufferSurface.h"
+#include "platform/MIMETypeRegistry.h"
+#include "platform/RuntimeEnabledFeatures.h"
#include "platform/transforms/AffineTransform.h"
#include "public/platform/Platform.h"
-#include <math.h>
-#include <v8.h>
+#include "v8/include/v8.h"
namespace blink {
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