| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 15 matching lines...) Expand all Loading... |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #ifndef V8ObjectConstructor_h | 31 #ifndef V8ObjectConstructor_h |
| 32 #define V8ObjectConstructor_h | 32 #define V8ObjectConstructor_h |
| 33 | 33 |
| 34 #include "bindings/core/v8/V8PerIsolateData.h" | 34 #include "bindings/core/v8/V8PerIsolateData.h" |
| 35 #include "bindings/core/v8/V8RecursionScope.h" | 35 #include "bindings/core/v8/V8RecursionScope.h" |
| 36 | 36 #include "v8/include/v8.h" |
| 37 #include <v8.h> | |
| 38 | 37 |
| 39 namespace blink { | 38 namespace blink { |
| 40 | 39 |
| 41 class Document; | 40 class Document; |
| 42 | 41 |
| 43 class ConstructorMode { | 42 class ConstructorMode { |
| 44 public: | 43 public: |
| 45 enum Mode { | 44 enum Mode { |
| 46 WrapExistingObject, | 45 WrapExistingObject, |
| 47 CreateNewObject | 46 CreateNewObject |
| (...skipping 30 matching lines...) Expand all Loading... |
| 78 static v8::Local<v8::Object> newInstance(v8::Isolate*, v8::Handle<v8::Functi
on>); | 77 static v8::Local<v8::Object> newInstance(v8::Isolate*, v8::Handle<v8::Functi
on>); |
| 79 static v8::Local<v8::Object> newInstance(v8::Isolate*, v8::Handle<v8::Functi
on>, int, v8::Handle<v8::Value> argv[]); | 78 static v8::Local<v8::Object> newInstance(v8::Isolate*, v8::Handle<v8::Functi
on>, int, v8::Handle<v8::Value> argv[]); |
| 80 static v8::Local<v8::Object> newInstanceInDocument(v8::Isolate*, v8::Handle<
v8::Function>, int, v8::Handle<v8::Value> argv[], Document*); | 79 static v8::Local<v8::Object> newInstanceInDocument(v8::Isolate*, v8::Handle<
v8::Function>, int, v8::Handle<v8::Value> argv[], Document*); |
| 81 | 80 |
| 82 static void isValidConstructorMode(const v8::FunctionCallbackInfo<v8::Value>
&); | 81 static void isValidConstructorMode(const v8::FunctionCallbackInfo<v8::Value>
&); |
| 83 }; | 82 }; |
| 84 | 83 |
| 85 } // namespace blink | 84 } // namespace blink |
| 86 | 85 |
| 87 #endif // V8ObjectConstructor_h | 86 #endif // V8ObjectConstructor_h |
| OLD | NEW |