| Index: src/core/SkDraw.cpp
|
| diff --git a/src/core/SkDraw.cpp b/src/core/SkDraw.cpp
|
| index 112451920f2bdf0a7e6f21198fded5a2d4832347..aa91df3df557bfc83d2cb5539933400491ac2c3d 100644
|
| --- a/src/core/SkDraw.cpp
|
| +++ b/src/core/SkDraw.cpp
|
| @@ -65,7 +65,13 @@ public:
|
| fStorage, sizeof(fStorage), drawCoverage);
|
| }
|
|
|
| - ~SkAutoBlitterChoose();
|
| + ~SkAutoBlitterChoose() {
|
| + if ((void*)fBlitter == (void*)fStorage) {
|
| + fBlitter->~SkBlitter();
|
| + } else {
|
| + SkDELETE(fBlitter);
|
| + }
|
| + }
|
|
|
| SkBlitter* operator->() { return fBlitter; }
|
| SkBlitter* get() const { return fBlitter; }
|
| @@ -81,14 +87,7 @@ private:
|
| SkBlitter* fBlitter;
|
| uint32_t fStorage[kBlitterStorageLongCount];
|
| };
|
| -
|
| -SkAutoBlitterChoose::~SkAutoBlitterChoose() {
|
| - if ((void*)fBlitter == (void*)fStorage) {
|
| - fBlitter->~SkBlitter();
|
| - } else {
|
| - SkDELETE(fBlitter);
|
| - }
|
| -}
|
| +#define SkAutoBlitterChoose(...) SK_REQUIRE_LOCAL_VAR(SkAutoBlitterChoose)
|
|
|
| /**
|
| * Since we are providing the storage for the shader (to avoid the perf cost
|
| @@ -128,6 +127,7 @@ private:
|
| SkPaint fPaint; // copy of caller's paint (which we then modify)
|
| uint32_t fStorage[kBlitterStorageLongCount];
|
| };
|
| +#define SkAutoBitmapShaderInstall(...) SK_REQUIRE_LOCAL_VAR(SkAutoBitmapShaderInstall)
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|
|
|